Fixed the nether and end getting snow if they were generated in the overworld.
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@ -338,6 +338,13 @@ int GetSnowStartHeight(EMCSBiome a_Biome)
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// These biomes don't actualy have any downfall.
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return 1000;
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}
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case biNether:
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case biEnd:
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{
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// These shouldn't get any snow at all.
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return 9999;
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}
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default:
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{
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