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13 Commits

Author SHA1 Message Date
Bond-009 b9fdaf8a94 Use clang-tidy to check more code conventions (#4214)
* Create clang-tidy.sh
* Add clang-tidy to circle.yml
* Fixed some naming violations

Fixes #4164
2018-05-06 18:07:34 +01:00
Alexander Harkness 6309c6a97f
improve rain simulation (#4017)
* Uses vanilla logic to decide which blocks rain falls through.
 * Rain falls infinitely above the world, and stops at y=0.
 * Entities will now be extinguished if they are under rain-blocking
blocks, and fire will now be extinguished by rain similarly.
 * Create IsWeatherWetAtXYZ to identify wetness at a particular location. 
 * Use new code for enderman rain detection.
 * Fixes issue #916
 * Disable warnings for global constructors in the fire simulator.
2017-12-26 21:25:57 +00:00
Bond-009 a944ac3b06 Endermen take damage from rain 2017-06-30 23:53:23 +02:00
LogicParrot d344e574de Spiders now friendly at daylight, new cChunk functions 2016-01-21 08:21:29 +02:00
Tycho 2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Tiger Wang a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Jonathan Frederick 126b14aa09 Make endermen take damage in water 2014-09-28 13:56:41 -07:00
Tiger Wang c865fc8ca5 Improved endermen code a little 2014-08-01 22:15:32 +01:00
Tiger Wang 1094d91fba Merge pull request #1047 from mc-server/Enderman
Enderman attacks a player if he's looking at him
2014-07-31 22:20:05 +01:00
archshift 4191be7ddb Removed redundant semicolons and re-added warning 2014-07-24 11:21:37 -07:00
Tiger Wang 5d4f70a7a5 Improved Enderman code 2014-06-17 20:36:47 -07:00
STRWarrior 9f03682258 Enderman attacks a player if he's looking at him. 2014-06-17 20:34:20 -07:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00