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Commit Graph

7763 Commits

Author SHA1 Message Date
Howaner
78fb789631 Fixed a security problem with signs. 2014-11-15 15:16:52 +01:00
Howaner
8c3c11d6b3 Renamed GetSettedViewDistance() to GetRequestedViewDistance() 2014-11-15 14:27:50 +01:00
Mattes D
30fa6a642c DungeonRooms: Changed to work with the new shape generators. 2014-11-15 11:17:05 +01:00
Howaner
7120b1a769 APIDump: Fixed example cCompositeChat URL 2014-11-14 22:56:55 +01:00
Howaner
66c4117856 Updated APIDump 2014-11-14 22:55:09 +01:00
Howaner
83d3f3347b Use m_UsedViewDistance and m_SetViewDistance. 2014-11-14 22:53:12 +01:00
Howaner
a0e1e43fc1 Merge branch 'master' into ViewDistance 2014-11-14 22:33:54 +01:00
Mattes D
644240a0e5 Noise3D: Added jungles. 2014-11-14 22:17:11 +01:00
Mattes D
2789fafeb7 Noise3D: Added oceans. 2014-11-13 21:47:39 +01:00
Mattes D
7a3b3aeb3c Gen refactor: Implemented CompositedHeiGen.
This fixes crashes in the Village generator due to the missing generator.
2014-11-13 21:28:50 +01:00
STRWarrior
5584144be2 First implementation for the LargeOakTree 2014-11-13 10:44:36 +01:00
Mattes D
c9a3cb4d3f Fixed trailing whitespace. 2014-11-12 21:59:42 +01:00
Mattes D
5fb2526e07 Generator: Shape initial refactoring.
The code compiles, but several structure generators are broken, crash on start.
2014-11-12 21:24:26 +01:00
Mattes D
b525eee8e0 BiomalNoise3D: Added a few biomes. 2014-11-10 22:08:29 +01:00
STRWarrior
9a50a1fe0c TallGrassGenerator: Fixed crash when too high 2014-11-10 21:55:13 +01:00
Mattes D
4b95f7c69a Added BiomalNoise3D shape generator. 2014-11-10 17:00:14 +01:00
Mattes D
5993c06bd7 Noise3d Generator: Fixed unused function error. 2014-11-09 15:33:01 +01:00
Mattes D
c43391fd8c Noise3D generator: rewritten from scratch.
Now it uses three 3D and one 2D perlin noises to generate the terrain, and is highly parametrizable.
2014-11-09 14:34:10 +01:00
Alexander Harkness
378aa20e26 Travis badge uses master branch. 2014-11-08 09:15:47 +00:00
Alexander Harkness
f90f721bb0 Added gratipay badge. 2014-11-08 09:14:52 +00:00
Mattes D
136d6b5c30 Noise3D CompoGen: Fixed missing initialization. 2014-11-06 19:25:42 +01:00
Mattes D
3eca848ac3 Merge branch 'DoWithPlayerByUUID' 2014-11-06 08:57:27 +01:00
Mattes D
479c151eda Fixed an extra space. 2014-11-06 08:57:11 +01:00
Mattes D
58fe37814b Merge branch 'master' of https://github.com/mc-server/MCServer 2014-11-06 08:55:33 +01:00
Lukas Pioch
2915ef5bdb Merge branch 'master' of https://github.com/mc-server/MCServer 2014-11-05 21:58:21 +01:00
Lukas Pioch
13b20d6fe2 renamed FindAndDoWithUUID to DoWithPlayerByUUID, fixed style and comments, added description to APIDump 2014-11-05 21:57:38 +01:00
Alexander Harkness
dc401e6ff4 Merge pull request #1587 from Ambushed91/WebAdmin
Update V1.0.3
2014-11-05 19:37:09 +00:00
Ambushed91
0fa8c881a6 Update V1.0.9
Removed Time, Scroll-Able Header, Resized contention
2014-11-05 14:20:03 +01:00
Ambushed91
eab829ee37 Update V1.0.3
WebAdmin Fixes
2014-11-05 13:45:15 +01:00
Mattes D
74aef9ea64 WebAdmin: Fixed login template destination address. 2014-11-04 15:22:53 +01:00
Mattes D
dd75330d1e Merge remote-tracking branch 'ambushed/WebAdmin' 2014-11-04 14:54:00 +01:00
Mattes D
7d2b2f90b6 MinMax heigen: Reduced the number of octaves.
They didn't affect the terrain that much anyway.
2014-11-04 08:41:18 +01:00
Mattes D
f239a28d06 Added MinMax height generator.
Fixes #1578.
2014-11-04 08:40:23 +01:00
Arian
8604978d50 Update template.lua 2014-11-04 00:17:14 +01:00
Mattes D
c5f3663bea Fixed a missing endline. 2014-11-03 11:48:03 +01:00
Mattes D
f5c4a6a27d Added a (disabled) perf test for biome generators. 2014-11-03 10:36:12 +01:00
Mattes D
ca29683738 HeiGen: Moved construction to the end of file.
This will allow us to define generators in the cpp file instead of needing them in the header, thus speeding up compilation on changes.
2014-11-03 08:17:19 +01:00
Lukas Pioch
269d76a208 Simplified FindAndDoWithUUID, formatted line 2014-11-02 21:38:17 +01:00
Lukas Pioch
9f71a4e7ae Added FindAndDoWithUUID 2014-11-02 21:01:23 +01:00
Mattes D
325e94709e Merge pull request #1569 from mc-server/GrownBiomes
Grown biomes
2014-11-02 17:01:51 +01:00
Mattes D
dbed5c0726 Grown biomes: fixed Linux build. 2014-11-02 16:47:56 +01:00
Mattes D
d5b6353493 Grown biomes: Unified with GrownProt biomes.
Also fixed a Zoom filter randomness.
2014-11-02 16:36:59 +01:00
Alexander Harkness
42364cb81e Fixed it yet again. 2014-11-02 10:42:19 +00:00
Alexander Harkness
e5a2b6d9d6 Files found. 2014-11-02 10:27:39 +00:00
Alexander Harkness
cde5d51d18 Use screen instaead. 2014-11-02 10:17:09 +00:00
Alexander Harkness
b9f467571c Added nohup. 2014-11-02 10:09:38 +00:00
Mattes D
65b5ae0aa2 CMake: Added a C++11 check for VS.
VS2010- cannot be used, VS2012 needs to have a 2012-CTP compiler installed, VS2013+ has all the features we need.
2014-11-02 08:09:22 +01:00
Mattes D
d868346491 GrownProt: Added the rest of rare and M biomes. 2014-11-01 21:01:33 +01:00
Alexander Harkness
91d03bd215 Fixed wrong url. 2014-11-01 16:31:06 +00:00
Alexander Harkness
2736a11bef Added DO easy-install 2014-11-01 16:00:44 +00:00