madmaxoft
78f9d97459
Explicitly set spawnpoint fixes.
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The value names are case-insensitive.
The debug message is printed only once.
2013-11-30 15:03:29 +01:00
Tiger Wang
dc8e8a3ddc
Merge branch 'trapdoors' of https://github.com/mc-server/MCServer into trapdoors
2013-11-30 13:52:19 +00:00
madmaxoft
8e4a1b2ca1
Added the trapdoor header to project file.
2013-11-30 14:52:35 +01:00
Tiger Wang
363db1bdc4
Removed redstone duplicate power checking
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There was no need for it, and it introduced some bugs.
2013-11-30 13:52:11 +00:00
Tiger Wang
d12106ee97
Improved piston direction checking
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Now uses AddFaceDirection, as suggested by xoft.
2013-11-30 13:41:40 +00:00
madmaxoft
2383016b1d
Added the real tick duration to the OnWorldTick hook.
2013-11-30 14:22:26 +01:00
madmaxoft
251647f3bd
Fixed compilation in VS2008.
2013-11-30 13:54:10 +01:00
madmaxoft
463de118a0
Grass doesn't spread to podzol or grassless dirt blocks.
2013-11-30 13:48:22 +01:00
madmaxoft
ca79a1a6a6
APIDump: Updated the project file to include all partial docs files.
2013-11-30 13:36:40 +01:00
madmaxoft
754d991b4f
Added floor pattern for MegaTaiga biomes.
2013-11-30 13:34:52 +01:00
Tiger Wang
455686e3ad
Pistons no longer accept power through front face
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This fixes #60 .
2013-11-30 12:11:39 +00:00
Tiger Wang
ab382ef6b4
Fixed thin snow CanBeAt checking
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Now takes into account the possibility that thin snow can be on top of
full thin snow.
2013-11-30 11:45:23 +00:00
Tiger Wang
0e0baa940a
Properly fixed snow height, fixes #98 and #264
2013-11-30 00:31:21 +00:00
Tiger Wang
8d88c8f26f
Improved redstone speed and fixed a wire bug
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The redstone simulator no longer goes through the Powered and
LinkedPowered blocks lists for EVERY item in the chunk data, instead,
only at every tick.
Also, wires powering each other that had the same data value is now
fixed.
2013-11-30 00:30:49 +00:00
Tiger Wang
4741e5e794
Stairs reset meta when dropped, fixes #269
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Additionally, they now have walking sounds.
2013-11-29 22:28:59 +00:00
Tiger Wang
1d69c80ad3
Implemented trapdoors, fixes #43 and #105
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Also updated redstone simulator to support it
2013-11-29 22:27:08 +00:00
Tiger Wang
cee5160be8
Removed unneeded CPP files
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Also removed unneeded #include in BlockStems
2013-11-29 22:25:07 +00:00
madmaxoft
78f0195d26
Implemented mesa biomes in DistortedHeightmap CompoGen.
2013-11-29 21:47:09 +01:00
madmaxoft
cbe8d1aa6d
Fixed CheckerboardBiomeGen in negative coords.
2013-11-29 21:45:20 +01:00
madmaxoft
9b881a15ef
DistortedHeightmap: Improved speed, prepared for mesa biomes.
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This generates the rainbow-mesa as seen on the first mesa screenshot in the forum.
2013-11-29 18:42:56 +01:00
madmaxoft
3963a72046
Fixed an off-by-one error in cByteBuffer.
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Could have caused random protocol errors and maybe even crashes.
2013-11-29 18:39:40 +01:00
madmaxoft
f027b71a31
Alpha-sorted BlockMetas, added red sand.
2013-11-29 18:38:27 +01:00
madmaxoft
f6df5cea87
Trees will generate in the new biomes.
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Only the generic trees, the special variants haven't yet been implemented.
2013-11-28 22:08:42 +01:00
madmaxoft
057821d9b7
Added new biomes to old composition generator.
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Mostly placeholders only, true per-biome characteristics still need to be implemented. This is only to test the new biome generators.
2013-11-28 21:51:18 +01:00
madmaxoft
95ab73e4ed
Added new biomes to old height generators.
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Now Biomal and DistortedHeight generators will work with new biomes.
2013-11-28 21:15:50 +01:00
madmaxoft
41175b5549
BiomeVisualiser: Using the common BiomeGen creation code.
2013-11-28 20:19:10 +01:00
madmaxoft
c0a6c2b533
Moved BiomeGen creation from INI file data to BioGen.cpp.
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This way it can be shared between MCServer and BiomeVisualiser.
2013-11-28 20:15:52 +01:00
madmaxoft
012840360e
Moved json includes to where they are really needed.
2013-11-28 20:14:34 +01:00
madmaxoft
bdd86d7934
BiomeVisualiser: Added the TwoLevel biome generator.
2013-11-28 20:00:30 +01:00
madmaxoft
8acf0129e1
BiomeVisualiser: The biome settings are read from a file.
2013-11-28 20:00:29 +01:00
Mattes D
13dade5a83
Merge pull request #362 from mc-server/redstonefixes
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Multiple bugfixes
2013-11-28 10:59:44 -08:00
Alexander Harkness
427b408fb0
Merge pull request #374 from mc-server/VS2013compilefix
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Fixed VS2013 compiling
2013-11-28 10:36:00 -08:00
Tiger Wang
96759637e9
Fixed a bug with TNT waking simulators
2013-11-28 18:24:25 +00:00
Tiger Wang
f9e1be0d57
Improved TNT pickup randomisation
2013-11-28 18:22:13 +00:00
madmaxoft
c90f021ed4
Fixed RCONClient after foldermove.
2013-11-28 13:55:28 +01:00
madmaxoft
cfd9a29046
Fixed MemDumpAnalysis after foldermove.
2013-11-28 13:53:38 +01:00
madmaxoft
bb37271f30
Fixed BlockZapper after folder move.
2013-11-28 13:48:52 +01:00
madmaxoft
afd94a0b11
Fixed BiomeVisualiser after folder move.
2013-11-28 10:09:45 +01:00
madmaxoft
54c82c746e
Fixed AnvilStats after folder move.
2013-11-28 10:05:39 +01:00
madmaxoft
19895dc428
ProtoProxy: Fixed after folder move.
2013-11-28 09:52:28 +01:00
Tiger Wang
994e1d7335
Made TNT pickups spawning chance 25%
2013-11-27 22:03:04 +00:00
Tiger Wang
a6630d3239
Merged master into redstonefixes
2013-11-27 21:35:13 +00:00
Tiger Wang
2ba4625835
Fixed VS2013 compiling
2013-11-27 21:10:01 +00:00
madmaxoft
bec27617a2
Voronoi-related biomegens use the new cVoronoiMap class.
2013-11-27 21:42:34 +01:00
Alexander Harkness
187a0dbaa2
Removed some useless options.
2013-11-27 17:54:23 +00:00
Alexander Harkness
596963743e
Fixed a load of issues, clang autodetection works now.
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This fixes issue #210 .
This also removes the disableasm option, so it would be wise to remove
it from any scripts that use it.
I also removed a random line in the middle of globals.h, why was it
there?
2013-11-27 17:18:40 +00:00
Alexander Harkness
3568adafc2
Removed the -g option for release builds, as binaries were getting huge.
2013-11-27 16:59:58 +00:00
Alexander Harkness
a5425e0557
Removed the -Og option, which is rather new.
2013-11-27 16:57:28 +00:00
madmaxoft
ac793df2ab
Added missing files for Voronoi map generation.
2013-11-27 14:26:28 +01:00
madmaxoft
97b03df372
Fixed Win nightbuild scripts after folder moves.
2013-11-27 14:24:36 +01:00