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Commit Graph

503 Commits

Author SHA1 Message Date
tycho
77f1f58c0a Make -Werror disabling file only
Ad fix a load of warnings
2015-05-19 19:32:10 +01:00
tycho
2bb25b8afa Fixed some more warnings 2015-05-19 15:21:29 +01:00
tycho
03c75943ea More fixed warnings 2015-05-19 13:34:52 +01:00
tycho
fa4fb75e03 Fixed compile and a few more warnings 2015-05-19 12:28:31 +01:00
tycho
f2689c4887 Fixed a lot of warnings 2015-05-19 11:50:59 +01:00
Mattes D
846d16315a CheckBasicStyle: checks spaces around * and &. 2015-05-09 12:58:55 +02:00
Mattes D
c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Mattes D
0ff7514351 Merge pull request #1879 from mc-server/DynamicThreshold
Changed Nether composition to change the threshold from a cubic noise
2015-04-21 23:09:27 +02:00
STRWarrior
c5189aaf9c Changed default MaxThreshold value
There is now really a difference between open and dense parts
2015-04-21 16:30:18 +02:00
STRWarrior
cc67a8bde9 Calculate threshold for each column in a chunk instead for the whole chunk 2015-04-21 16:01:27 +02:00
STRWarrior
3b74107bf3 Changed Nether composition to change the threshold from a cubic noise 2015-04-20 18:03:25 +02:00
STRWarrior
423bbbdbe1 Fixed typo in NetherForts initialization
The S in NetherForts was missing
2015-04-19 20:53:25 +02:00
STRWarrior
f17f0fa3bd GlowStone: Changed order of initialization of member variables 2015-04-19 20:08:51 +02:00
STRWarrior
f1558c6015 Fixed style 2015-04-19 19:59:27 +02:00
STRWarrior
e7542f676d Added GlowStone finisher 2015-04-19 19:45:18 +02:00
Mattes D
f1ef7f57ff Merge pull request #1775 from tommysanterre/terrainheightfix
Correct all world height validations.
2015-03-23 12:25:22 +01:00
worktycho
d02c908670 Merge pull request #1786 from mc-server/pipelineSyntax
Added pipelining syntax for generators
2015-03-21 21:08:33 +00:00
worktycho
7089b68030 Style fixes 2015-03-21 19:45:01 +00:00
Tommy Santerre
3f6d823aa4 Correct world height validations.
Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1).
Allow generation of world of flat height = 255
2015-03-19 20:32:17 -04:00
tycho
430cbb8c83 Changed pipeline character from >> to | 2015-03-11 10:42:45 +00:00
tycho
8646e95b6f Fixed style and removed false positives
Relaxed the rules for < followed by an && and removed rule for < following an &&
2015-03-11 10:39:49 +00:00
Tycho
ff785188f9 Fixed Sequence Generator for IntGen 2015-03-10 22:19:03 +00:00
STRWarrior
d19f2a472b Added parenthesis around the comparisons 2015-03-08 15:22:01 +01:00
STRWarrior
2bbfd0341f Added proper trees to Mesa biomes
Mesa only has small apple trees.
2015-03-08 13:30:21 +01:00
STRWarrior
134246fb15 Added grass/course dirt layer on MesaPlateauF(M) 2015-03-08 13:29:49 +01:00
Tiger Wang
3d81b0093e Merge pull request #1784 from mc-server/SteppyHeiGen
Added Steppy height generator.
2015-03-06 11:53:12 +00:00
STRWarrior
db2a406c13 Removed trailing whitespace 2015-03-01 20:09:44 +01:00
STRWarrior
3d3735a378 Replaced IntNoiseXX with IntNoiseXXInt 2015-03-01 20:08:05 +01:00
STRWarrior
e63f9bdc1a Replaced cFinishGenPtr with std::make_shared 2015-03-01 20:06:44 +01:00
Tycho
bdea6c92b3 Fixed Style
Still fails CheckBasicStyle.lua dua to issue with rvalue references and templates
2015-03-01 14:51:07 +00:00
Tycho
3f61255fe1 Added pipelining syntax for generators 2015-03-01 14:27:01 +00:00
Mattes D
d2e1ed3a3b Steppy HeiGen: Fixed Linux compilation. 2015-03-01 12:40:53 +01:00
Mattes D
780a9ae9d1 Added Steppy height generator. 2015-03-01 12:13:39 +01:00
STRWarrior
0394acfc0c Made the minimum vine level configurable 2015-02-28 22:40:13 +01:00
STRWarrior
19d7ec51a0 Implemented a vines finisher that creates vines in jungle biomes 2015-02-28 22:37:33 +01:00
STRWarrior
ac2c88b451 Ice finisher uses GetSnowStartHeight instead of specific biomes 2015-02-25 19:22:44 +01:00
STRWarrior
ba3eaf9223 Snow finisher uses GetSnowStartHeight instead of specific biomes 2015-02-25 19:12:53 +01:00
Mattes D
6ec5e8caa7 Replaced atoi() with StringToInteger(). 2015-01-27 14:53:32 +01:00
Kirill Kirilenko
ce2d3280ca Fixed defect #43665 in Coverity list. 2015-01-23 19:06:27 +03:00
Kirill Kirilenko
0288e90e0b Fixed defect #73101 in Coverity list. 2015-01-23 19:06:26 +03:00
Kirill Kirilenko
2557eab957 Fixed defect #43671 in Coverity list. 2015-01-23 19:06:25 +03:00
Mattes D
ccdf03daaf Refactored all player block placing to go through hooks.
Fixes #1618.
2014-12-24 07:20:17 +01:00
Mattes D
fe00c99c95 cEndGen: Fixed unitialized member variables.
Fixes CID 43671.
2014-12-21 21:59:44 +01:00
Mattes D
c9697083e5 cNoise3DComposable: Fixed unitialized member variables.
Fixes CID 43665.
2014-12-21 21:56:34 +01:00
STRWarrior
00bee25b4b WormNestCaves occasionally generates sandstone around the cave
Only when the block around the cave is sand.
2014-12-13 15:38:37 +01:00
Mattes D
781b3303a5 Merge pull request #1657 from mc-server/PrepareChunk
Prepare chunk
2014-12-11 17:06:18 +01:00
Mattes D
09453619e6 Fixed DungeonRooms edges not generating sometimes. 2014-12-11 11:16:11 +01:00
Mattes D
fcd3d1bfed Added a cWorld:PrepareChunk function.
It prepares the chunk - loads or generates it and lights it.
The spawn prepare process uses this function.
2014-12-10 22:35:16 +01:00
Mattes D
d00ebd7ee7 Merge pull request #1555 from mc-server/c++11
C++11
2014-12-07 15:01:36 +01:00
STRWarrior
ba99107591 Reduced river height
Rivers would exceed the water height quite often
2014-12-07 12:03:52 +01:00