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Added proper trees to Mesa biomes

Mesa only has small apple trees.
This commit is contained in:
STRWarrior 2015-03-08 13:30:21 +01:00
parent 134246fb15
commit 2bbfd0341f

View File

@ -224,9 +224,6 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
case biMegaTaiga:
case biMegaTaigaHills:
case biExtremeHillsPlus:
case biMesa:
case biMesaPlateauF:
case biMesaPlateau:
case biSunflowerPlains:
case biDesertM:
case biExtremeHillsM:
@ -239,9 +236,6 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
case biMegaSpruceTaiga:
case biMegaSpruceTaigaHills:
case biExtremeHillsPlusM:
case biMesaBryce:
case biMesaPlateauFM:
case biMesaPlateauM:
{
// TODO: These need their special trees
GetBirchTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
@ -264,6 +258,16 @@ void GetTreeImageByBiome(int a_BlockX, int a_BlockY, int a_BlockZ, cNoise & a_No
return;
}
case biMesa:
case biMesaPlateauF:
case biMesaPlateau:
case biMesaBryce:
case biMesaPlateauFM:
case biMesaPlateauM:
{
GetSmallAppleTreeImage(a_BlockX, a_BlockY, a_BlockZ, a_Noise, a_Seq, a_LogBlocks, a_OtherBlocks);
}
case biDesert:
case biDesertHills:
case biRiver: