Alexander Harkness
765db880f9
Remove double-checking below world for burning
2017-09-01 14:50:02 +01:00
Alexander Harkness
7f2c0ef0d6
OnLogin now kicks players properly ( #3980 )
2017-09-01 15:49:35 +02:00
peterbell10
896a3926cc
Return to cuberite/polarssl for mbedtls submodule ( #3982 )
2017-09-01 15:47:48 +02:00
peterbell10
496c337cdf
Replace ItemCallbacks with lambdas ( #3948 )
2017-09-01 13:04:50 +02:00
Alexander Harkness
09dfe0d811
Update Core plugin
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/spawn command now works.
2017-09-01 11:48:17 +01:00
Bond-009
00d077de1b
Drop enderchest when broken by a silk touck pick ( #3986 )
2017-08-31 17:50:07 +02:00
Tiger Wang
da0778dfaa
Merge pull request #3969 from peterbell10/cuboid
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cCuboid: restore default copy construct and assign
2017-08-30 15:04:09 +01:00
Lane Kolbly
5d64451f74
Protocol Spawn Position Should Use LastSentPosition ( #3929 )
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+ Added GetLastSentPos
* Fixed spawn position bug in 1.8.
2017-08-30 15:01:33 +01:00
peterbell10
84941bcc9f
Update mbedtls to 2.5.1 ( #3964 )
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* Renaming changes:
* macro prefix "POLARSSL" -> "MBEDTLS"
* functions now prefixed with "mbedtls_"
* rename PolarSSL++ -> mbedTLS++
* rename polarssl submodule
* Use mbedtls' AES-CFB8 implementation.
* Add cSslConfig to wrap mbedtls_ssl_config
* Update cTCPLink and cBlockingSslClientSocket to use cSslConfig
* Use cSslConfig in cHTTPServer
* Use cSslConfig for cMojangAPI::SecureRequest
* CI Fixes
* Set -fomit-frame-pointer on the right target
2017-08-30 15:00:06 +01:00
Alexander Harkness
c6bc822054
Update core plugins to latest version ( #3951 )
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* Update core plugins to latest version
* Update Core again
2017-08-30 10:32:53 +01:00
Lane Kolbly
1f9788a801
Added ShouldSendRespawn parameter to ScheduleMoveToWorld ( #3979 )
2017-08-30 02:35:53 +03:00
peterbell10
fa5bf7d5cd
cUUID: Fix FromHexDigit for digits >= 'a'
2017-08-29 16:09:39 +02:00
Lukas Pioch
d5c4b3af6b
APIDump: Removed unneeded Globals prefix
2017-08-29 15:49:29 +02:00
peterbell10
1779db1201
cWorld: Add entities without holding of m_CSEntitiesToAdd
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* Fixes deadlock when cWorld::AddEntity is called while holding chunk map CS.
2017-08-29 15:46:36 +02:00
peterbell10
96ce841417
Add TOLUA_EXPOSITION for readability
2017-08-28 14:36:23 +01:00
peterbell10
f89becc761
cCuboid: restore default copy construct and assign.
2017-08-28 13:48:10 +01:00
peterbell10
3687ef397c
Cleanup Vector3 constructors and Abs
2017-08-28 13:48:07 +01:00
Bastien ADAM
a5869b3c09
Repair the removed constructor of cCuboid cCuboid(otherCuboid)
( #3966 )
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* Repair the removed constructor of cCuboid `cCuboid(const cCuboid & a_Cuboid) : p1(a_Cuboid.p1), p2(a_Cuboid.p2) {}`
* Update Cuboid.cpp
* Update Cuboid.h
2017-08-28 10:01:12 +01:00
satoshinm
6bc5031517
Implement Forge protocol handshake support ( #3869 )
2017-08-27 23:10:20 +02:00
peterbell10
447d929da1
Implement anvil chunk sparsing
2017-08-26 20:56:44 +02:00
mathiascode
3ebcf0fd5c
Leashes work in 1.12.1
2017-08-26 20:56:10 +02:00
Alexander Harkness
0140923c35
Fix mobs not burning in daylight when on snow ( #3961 )
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* Fix mobs not burning in daylight when on snow
or other non-transparent partial blocks.
Fixes #3945
* Change from floor to ceil
2017-08-25 16:26:45 +01:00
Bond-009
3c8712d871
Gives all entities the default airlevel on creation ( #3942 )
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* Guardians don't take damage on land
* Squids suffocate on land
2017-08-25 14:44:36 +01:00
mathiascode
4b84288801
Don't assert when placing beds in older versions ( #3916 )
2017-08-25 14:52:32 +02:00
peterbell10
f4f2fc7c3d
Add cUUID class ( #3871 )
2017-08-25 13:43:18 +01:00
Safwat Halaby
86d52c3e17
compile.sh update. Fixed -d and -n, intelligent thread choice ( #3960 )
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* compile.sh update. Fixed -d and -n, intelligent thread choice
* Remove stray comment - Squashme
* squashMe
2017-08-25 13:38:03 +01:00
Lane Kolbly
87c89a1727
Bed piston fix ( #3956 )
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* Threaded world interface into ConvertBlockToPickups
* Changed how cBlockPiston::PushBlocks sets the old block to air, so that the block exists for the DropBlock call.
* Removed unused a_Digger argument.
* Removed incorrect comment
* This time actually removed a_Digger references.
2017-08-25 10:56:01 +01:00
Lukas Pioch
b55e5f5ad1
Use ref instead of pointer
2017-08-24 14:36:29 +02:00
peterbell10
7b3372ad38
Use target_compile_options instead of variables to add -fomit-frame-pointer to mbedtls
2017-08-24 14:03:42 +02:00
mathiascode
02775e52c4
Minor changes ( #3909 )
2017-08-24 11:19:40 +02:00
Lane Kolbly
92ac45d27e
Added check to deactivate existing entity effects when new entity effects are added.
2017-08-24 11:19:01 +02:00
peterbell10
0854ed01a4
Fix use after move in cItemBowHandler::OnItemShoot
2017-08-24 11:17:51 +02:00
Safwat Halaby
c1b1cb87a1
Removed outdated pathfinder comment ( #3955 )
2017-08-23 22:05:33 +03:00
Lane Kolbly
af6963f40f
Added check in cEntity::TickBurning for whether the entity is planning to change worlds. ( #3943 )
2017-08-22 15:05:13 +01:00
peterbell10
cc2d719c59
Potential spawn prepare fix ( #3924 )
2017-08-22 14:34:43 +02:00
William 'psyFi' Hatcher
e44a0adfcf
Added .editorconfig ( #3936 )
2017-08-21 20:20:00 +02:00
peterbell10
096cdac80d
Implement protocol level chunk sparsing ( #3864 )
2017-08-21 17:56:53 +01:00
Bond-009
ad3192d696
Award player an achievement when creating a beacon ( #3930 )
2017-08-21 15:00:49 +01:00
Bond-009
d510c977f6
Snow only generates on blocks with a block light level of 10 or less ( #3931 )
2017-08-21 15:13:18 +02:00
Bond-009
ce87b73127
Fixed build for older clang versions ( #3935 )
2017-08-21 10:40:05 +01:00
Bond-009
a262bacc9d
Give arthropods slowness IV when hit with bane of arthropods ( #3932 )
2017-08-21 10:51:26 +02:00
Pablo Beltrán
b18f6637b6
Fully implemented leashes ( #3798 )
2017-08-21 10:46:41 +02:00
Lane Kolbly
f81e6f6b6d
Changed MoveToWorld to ScheduleMoveToWorld in cPlayer::Respawn ( #3922 )
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* Changed MoveToWorld to ScheduleMoveToWorld
- Removed empty line
2017-08-18 11:40:35 +01:00
Tiger Wang
0e10464ac5
Merge pull request #3921 from lkolbly/removeAssert
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- Removed incorrect assert in SendRespawn
2017-08-18 11:36:01 +01:00
Tiger Wang
e7a5e29522
Merge pull request #3918 from peterbell10/GetBlockEntity
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cChunk: Don't assume GetBlockEntity coords are valid
2017-08-18 11:33:46 +01:00
peterbell10
b8dda388e0
Represent cItem::m_Lore as an AStringVector ( #3882 )
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* Replace cItem::m_Lore with AStringVector
* Reword deprecation warning
* Fix lua bindings
2017-08-18 11:29:54 +01:00
Lane Kolbly
8f1ddfa6c3
Changed type of FastRandom in monster drop calculation. ( #3920 )
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* Fixed type of FastRandom in monster drop calculation.
* Distribute dropped items into stacks.
* Moved while loop outside if statement.
2017-08-18 11:23:08 +01:00
peterbell10
5e81024f89
cBeaconEntity fix no world crash
2017-08-18 11:22:22 +01:00
peterbell10
af1a0188ec
Add link to knowledge base.
2017-08-18 11:21:45 +01:00
peterbell10
217a4b3296
SetFlags: Omit frame pointer in C arm debug builds
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Fixes mbedtls build failure with inline asm.
2017-08-18 11:21:45 +01:00