1
0
Commit Graph

27 Commits

Author SHA1 Message Date
peterbell10
13144a08e4
Enable some more clang-tidy linter checks (#4738)
* Avoid inefficient AString -> c_str() -> AString round trip

* Avoid redundant string init expressions

* Avoid unnecessary return, continue, etc.

* Add .clang-format to help with clang-tidy fix-its

* Avoid unnecessary passing by value

* Avoid unnecessary local copying

* Avoid copying in range-for loops

* Avoid over-complicated boolean expressions

* Some violations missed by my local clang-tidy

* Allow unnecessary continue statements

* Add brackets

* Another expression missed locally

* Move BindingsProcessor call into clang-tidy.sh and add space

* Fix pushd not found error

* Different grouping of CheckBlockInteractionRate
2020-05-14 22:15:35 +00:00
Mattes D
01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
peterbell10
950aeffff8
CheckBasicStyle: Check number of empty lines between functions (#4267)
Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
Lane Kolbly
790e15f2e6 Added anvil enchantment handling. (#3857)
+ Added anvil enchantment handling.
2017-07-28 18:00:20 +01:00
peterbell10
360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
LogicParrot
ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Tiger Wang
5751ba0c1c Use container-based infrastructure for Travis 2015-08-20 16:15:55 +01:00
tycho
77f1f58c0a Make -Werror disabling file only
Ad fix a load of warnings
2015-05-19 19:32:10 +01:00
Jonathan Fabian
ae8c871565 Added Depth Strider enchantment 2014-12-21 22:25:27 -05:00
Mattes D
9e9459a367 Fixed a possible division by zero. 2014-12-21 19:48:29 +01:00
Mattes D
2467d29a4e Moved all Noise-related files into a separate folder. 2014-11-18 12:07:08 +01:00
STRWarrior
4038e1cb42 Using C++11 loops 2014-10-15 18:11:28 +02:00
STRWarrior
0cdd2b64ed IntNoise1DInt result gets devided by 7 first
suggestion by xoft
2014-10-15 15:42:45 +02:00
STRWarrior
ff5f57514e Returned cFastRandom and cEnchantment:GetRandomEnchantmentFromVector to before
Added cEnchantment:GenerateEnchantmentFromVector that allows to get the same enchantments over and over.
2014-10-15 14:44:07 +02:00
STRWarrior
e3aa6e4857 Enchanted books generate in MineShafts chests 2014-10-15 14:08:45 +02:00
Howaner
954b59d6f4 Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count() 2014-05-06 19:38:09 +02:00
Howaner
dca3af1f0f Change int to size_t return. 2014-05-05 22:11:48 +02:00
Howaner
3c102870f6 Add anvil window and slot area. 2014-05-05 17:34:17 +02:00
madmaxoft
7c6ef26be9 Added enchantment combining into cEnchantments. 2014-04-21 10:31:30 +02:00
daniel0916
098be1c7fc Fixed Code 2014-04-19 22:37:29 +02:00
daniel0916
a6de7bf1cd Fixed Code 2014-04-19 15:10:50 +02:00
daniel0916
56613d2b22 Fixed Errors 2014-04-18 14:34:29 +02:00
daniel0916
f9343a8490 Modified many things 2014-04-17 13:15:35 +02:00
madmaxoft
22d56d1a3f Fixed enchantment parsing.
Fixes #880. Enchantment parsing now reports in detail which value failed to parse
2014-04-10 19:09:37 +02:00
Tycho
e14ddff1c0 Spilt Writing of Enchantments to seperate class
Created a new class cEnchantmentSerializer to serilize Enchantments to NBT.
This breaks a dependecy chain between cChunkGenerator and cWorld.
cEnchantmentSerializer is seperate from NBTWriter as it needs to access private members of cEnchantments
so having it seperate reduces the spread of the frein modifier
2014-01-19 07:38:59 -08:00
madmaxoft
8610d45ef1 Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). 2013-12-20 16:01:34 +01:00
Alexander Harkness
675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00