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176 Commits

Author SHA1 Message Date
LogicParrot 439b3304f4 Improved tamed wolf pack cooperation and projectile reactions 2016-01-22 21:16:27 +02:00
LogicParrot 8c12227687 Fix crash when tamed wolf is hit by arrows 2016-01-16 16:37:37 +02:00
Lukas Pioch d620dcdd08 Moved variables into scope, removed unused variables and fixed variables 2015-12-17 10:48:36 +01:00
Gargaj 66e6589883 blockheight mechanism 2015-12-13 15:16:15 +01:00
samoatesgames 19ea5d5423 Improved spawn location calculations.
- Supports Overworld and Nether spawns.
 - Supports spawning under objects, but still above ground (e.g. under the leaves of a tree).
 - Protects against spawning in oceans.
 - Protects against spawning in water.
 - Uses a radial search about the origin, rather than a linear.
 - Correctly calculates Nether spawn on spawn world generation (fixes: cuberite#2548)
 - Fixes a bug in CheckPlayerSpawnPoint() where the X offset was used in both the X and Z coords (BLOCKTYPE BlockType = GetBlock(a_PosX + Coords[i].x, a_PosY, a_PosZ + Coords[i].x);)
2015-11-13 15:08:16 +00:00
Gargaj a9579c4f06 Fix being set on fire while directly being under lava
Right now you will be on fire if there is a block of lava right above you, even if it doesn't pour down.
2015-11-04 18:00:29 +01:00
bibo38 73b8be0fef Implemented the FireResistence potion effects.
This not only provides fire resistence, but also prevents blaze fireballs.
See #2556
2015-10-31 23:06:10 +01:00
Tiger Wang de2cce9b79 Fixed food drain bugs 2015-08-20 16:26:42 +01:00
Mattes D 6e4122e551 Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
Samuel Barney 804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
Lane Kolbly 9d620a20a0 Work on NetherPortalScanner. Setup portal scanner to reset PortalCooldown. Changed where player is spawned. Added a_InitSpawn flag to CreateAndInitializeWorld. 2015-06-13 16:09:43 -05:00
Nounours Heureux d79f601d5a Added HOOK_KILLED 2015-06-13 10:00:31 +02:00
Lane Kolbly 73b6a44d5f Implemented nether portal scanning code. 2015-06-09 18:23:57 -05:00
tycho 1577a080ee Merge branch 'master' into PreventNewWarnings 2015-05-23 11:31:03 +01:00
Lukas Pioch bc838e5bd2 Renamed hook HOOK_ENTITY_CHANGE_WORLD 2015-05-21 12:27:54 +02:00
tycho 77f1f58c0a Make -Werror disabling file only
Ad fix a load of warnings
2015-05-19 19:32:10 +01:00
Lukas Pioch 4d4d1e9c69 Added hooks HOOK_ENTITY_CHANGE_WORLD and HOOK_ENTITY_CHANGED_WORLD
Fixes #1435.
2015-05-18 22:29:39 +02:00
Mattes D c13b1931ff More style checking.
Spaces around some operators are checked.
2015-05-09 12:58:54 +02:00
Tiger Wang a509cf00ef Entity improvements
•Pathfinder improvements
•Fixes #1217
•Fixes #1933

Merge remote-tracking branch 'SafwatHalaby/water2' into fixes
2015-05-03 23:58:12 +01:00
DevToaster 45c84ea933 Changed air drag units to 'interpolated ticks' per second 2015-03-31 11:03:35 -04:00
DevToaster c743c7fd0c Modified physics for more vanilla-like behavior 2015-03-30 19:42:32 -04:00
Mattes D e5a7a730ed Merge pull request #1826 from mc-server/UnifyPacketizer
Unify packetizer
2015-03-24 13:09:41 +01:00
Mattes D e9b8be25f9 Changed linked world name variables and setters / getters.
Ref.: #1792
Ref.: https://github.com/mc-server/MCServer/pull/1792#discussion_r25946707
2015-03-21 15:20:31 +01:00
Mattes D cc069ccb2a Changed cEntity::m_UniqueID to UInt32. 2015-03-21 15:18:17 +01:00
joshi07 f71b1fe799 Added OnTeleportEntity hook for plugins.
Plugins may or may not allow teleport to the new position.
Updated the HookNotify plugin with it.
2015-03-05 11:52:42 +01:00
Raekye 378528136c use DoSetSpeed in AddSpeed* in Entity.cpp 2015-02-25 20:56:45 -05:00
Mattes D e211aafaa4 Fixed type-conversion warnings. 2015-01-18 11:02:17 +01:00
Tycho 2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Mattes D e2a04f580a BasicStyle: Added missing braces to control statements. 2014-12-05 16:59:11 +01:00
Mattes D 44644ae025 Fixed reported parentheses around comparisons. 2014-12-05 12:58:47 +01:00
Tiger Wang a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Tycho a3f940f47c Removed more unessicary includes 2014-09-26 18:13:19 +01:00
Tycho 9c459cbe50 Merge branch 'master' into redstoneTests
Conflicts:
	src/Mobs/Monster.h
2014-09-25 15:22:08 +01:00
Chris Darnell 806871b86f A few compiler warning fixes 2014-09-22 18:23:56 -04:00
Alexander Harkness 5f823fd18d Merge pull request #1398 from mc-server/1.8-Protocol
1.8 Protocol Update
2014-09-22 20:45:22 +01:00
Chris Darnell 195b646aa4 Made it compile with clang 2014-09-22 03:22:36 -04:00
Tycho 045d54e0e2 Merge branch 'master' into redstoneTests
Conflicts:
	src/Blocks/ChunkInterface.h
2014-09-17 18:47:33 +01:00
Tycho 6e7c0e33b5 Added first test to show the object can be created 2014-09-17 18:40:10 +01:00
Howaner 92e7e5c615 Merge branch 'master' into 1.8-Protocol 2014-09-14 14:16:17 +02:00
Tiger Wang 52d86728e6 Entities experience water resistance 2014-09-13 22:49:05 +01:00
Howaner 69afc4dbba Merge branch 'master' into 1.8-Protocol
Conflicts:
	src/Items/ItemHoe.h
2014-09-13 01:21:43 +02:00
Tiger Wang 4019847857 Fixed friction being applied whilst airborne
Reported by tonibm9 in #1300.
2014-09-12 20:50:24 +01:00
Howaner f94df06b66 Added the player list to the 1.8 protocol. 2014-09-09 03:02:25 +02:00
madmaxoft 1cc65b6264 Fixed style and alpha-sorting. 2014-09-03 10:29:10 +02:00
madmaxoft 8821c476bb Fixed previous commit's wrong assumptions.
The equipment-getting functions return a copy already, so we can't take a pointer, really.
2014-09-01 14:35:52 +02:00
madmaxoft 7d8a474f13 Fixed MSVC compilation, improved performance.
We're not creating copies of the equipped items anymore, rather, we're using pointers to them. Also pow() is needlessly slow for a simple second power, and MSVC2008 was confused about the pow() overloads.
2014-09-01 14:31:05 +02:00
Jaume Aloy 6180f7df09 Fixed style 2014-08-31 11:28:42 +02:00
Jaume Aloy 4900645b28 Added a_Digger check 2014-08-30 00:27:33 +02:00
Jaume Aloy 7d771953c0 More Enchantments
- Added Thorns and Respiration enchantments
2014-08-22 11:49:49 +02:00
Jaume Aloy 19d1c976e7 Protection Enchantments, some fixes
- Protection echantments (fire, blast, feather falling, protection and
projectile). It isn't finished, add secondary effects and optimize the
code.
- Removed some brackets.
- Silk touch fixed.
2014-08-21 12:08:38 +02:00