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21 Commits

Author SHA1 Message Date
x12xx12x 3ff57559e3
ItemHandler initialisation is a constant expression (#5344)
* Transition to non-pointer item handler
* That is my destructor - I decide when I leave this world
* I declare your destruction private and you final
2021-12-01 23:31:10 +00:00
Mattes D 487f9a2aa9
Vector3 in Handlers (#4680)
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-21 22:19:22 +02:00
Mattes D 9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Mat 076749bd36
Increase speed of splash potion and expbottle (#4513) 2020-03-22 17:44:24 +02:00
Zach DeCook 24a8456f79 Create Ender Portal with Eyes of Ender (#4126)
The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last.

Note: Still need to create a block entity so that portals don't become invisible when you relog.

Addresses part of #3445
Fixes #3695
2019-05-11 20:43:26 +01:00
Alexander Harkness b4aa19f329
Item durability loss now depends on the item used. (#4123)
Armour durability also no longer changes when it
is used to break blocks or attack mobs.

Fixes #4119
2018-01-05 11:28:06 +00:00
Lane Kolbly 30c8470a52 Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
* Made BroadcastSoundEffect take vector parameters.

* Added docs for new vectored methods

* Removed old code

* Fixed lua warnings

* Made old BroadcastSoundEffect not an override.

* m_Block to m_BlockPos, used Vector3d constructor where prettier.

* a_Block to a_BlockPos

* Changed thunderbolt a_Block to a_BlockPos
2017-09-19 15:12:54 +01:00
peterbell10 360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
mathiascode dae2adde65 Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Mattes D de8e5ea8e4 Placing a fluid from bucket calls plugin hooks.
Ref.: #1857.
2015-04-14 10:49:01 +02:00
Mattes D cc069ccb2a Changed cEntity::m_UniqueID to UInt32. 2015-03-21 15:18:17 +01:00
Tycho 2a0c041ad8 Adjusted calls to CreateProjectile that passed Items 2014-07-13 15:25:52 +01:00
Howaner d529971e27 Changed BroadcastSoundEffect function to take floating pos. 2014-07-13 02:08:02 +02:00
Howaner e7a7c45c36 Add throw sound and fix arrow server crash. 2014-05-28 16:39:59 +02:00
Tiger Wang 1df7dbe7c9 Suggestions'd 2014-05-05 23:45:35 +01:00
Tiger Wang f763242e5c Small changes 2014-04-23 21:06:07 +01:00
Tiger Wang baf2d88921 Implemented ballistic missiles (fireworks)
+ Added fireworks
2014-02-26 23:33:52 +00:00
Tycho 8464f689ea Improved Type safety of eBlockFace
May Fix #640
2014-02-04 10:59:05 -08:00
Alexander Harkness c3cd436ec3 Merge remote-tracking branch 'origin/master' into foldermove2
Conflicts:
	GNUmakefile
2013-11-24 14:37:03 +00:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00