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Commit Graph

43 Commits

Author SHA1 Message Date
Mattes D
9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Mattes D
01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00
Mattes D
365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
peterbell10
a4dbb5c582
Prefer static_cast to reinterpret_cast (#4223)
* Change reinterpret_cast -> static_cast wherever possible
* Remove more unnecessary `const_cast`s.

reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
2018-05-02 08:50:36 +01:00
Bond-009
76a0971279 Fixed 2 small warnings (#4055) 2017-10-02 20:59:25 +01:00
Lukas Pioch
c5f590d460 Removed UTF-8 BOM (#4033) 2017-09-19 10:34:08 +02:00
peterbell10
e225b7f826 Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
LogicParrot
49c443896d Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf.
2017-09-02 08:50:23 +01:00
peterbell10
496c337cdf Replace ItemCallbacks with lambdas (#3948) 2017-09-01 13:04:50 +02:00
Bond-009
ad3192d696 Award player an achievement when creating a beacon (#3930) 2017-08-21 15:00:49 +01:00
peterbell10
5e81024f89 cBeaconEntity fix no world crash 2017-08-18 11:22:22 +01:00
Mattes D
0dd1cd750b BlockEntities: Support cloning self. 2017-06-16 14:11:28 +02:00
Lukas Pioch
7922e6addb Fixes problems with windows:
- Changed cPlayer:OpenWindow to accept a ref, tolua adds a nil check
- Close open lua window in destructor, to avoid dangling pointers
2017-06-05 15:14:23 +02:00
Mattes D
cbff1378fd Fixed bindings for cBlockArea:Read and Write. (#3568)
The original bindings accepted nil as the World param, causing a crash.
2017-02-05 16:00:38 +01:00
Mattes D
0bffa29358 Removed ClientHandle.h dependencies from common headers. 2016-11-18 20:00:04 +01:00
Gargaj
f9008a4860 allow use failures to propagate from the entity/block to the player 2015-12-13 13:27:38 +01:00
Samuel Barney
804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
tycho
dae9e5792a Made -Weverything an error. 2015-05-24 12:56:56 +01:00
Howaner
685f6e3713 Moved window code into cpp files 2015-03-10 19:40:53 +01:00
Howaner
1eedccc56a Merge branch 'master' into Inventory 2015-01-25 00:34:19 +01:00
Tycho
2a9664d6ca Initial convertion of a_Dt to std::chrono
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Howaner
b6fd400276 Own classes for all windows. 2014-12-13 15:06:55 +01:00
Mattes D
a6ed5cb1d8 BlockEntities: Removed the extra semicolon. 2014-11-27 22:42:08 +01:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Mattes D
bcb839d07b Merged branch 'master' of git://github.com/sriehl/MCServer 2014-10-21 18:12:40 +02:00
Steven Riehl
4a25760363 fix std:min call, include algorithm and compare same type 2014-10-11 21:36:40 -06:00
Steven Riehl
dfd4e15ecb refactor an if block to std::min 2014-10-11 21:18:57 -06:00
Steven Riehl
856764dee8 convert old style casts to fix warnings 2014-10-11 20:39:55 -06:00
Tiger Wang
9e4a5f824a Removed WSSCompact 2014-09-30 22:20:21 +01:00
Howaner
3b4255dbfe Fixed a bug who can used from hacked clients. 2014-08-02 00:14:05 +02:00
Howaner
09b63565bc Use "default:" in switch. 2014-07-31 23:19:05 +02:00
Howaner
6b1f7e7a45 Renamed "select..." methods to "set..." and better IsValidEffect() function. 2014-07-31 18:15:39 +02:00
Howaner
556fc908ae Renamed functions and added beacon json saving. 2014-07-31 12:13:11 +02:00
Howaner
e6ca5a5ece Added window update. 2014-07-30 22:54:19 +02:00
Howaner
81e095adda Exported the beacon. 2014-07-30 22:19:51 +02:00
Howaner
89b1bbdc5f Added beacon. 2014-07-30 21:59:35 +02:00
madmaxoft
93d29555e5 Style: Normalized to no spaces before closing parenthesis. 2014-07-21 17:40:43 +02:00
madmaxoft
5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
madmaxoft
6eac586794 Fixed formatting, made function static. 2014-04-19 13:05:58 +02:00
STRWarrior
433bd530f3 Some tweaks
GetPyramidLevel returns 0 when no layers were found, 1 for one layer etc.
Auto adjust the minY and/or maxY to 0 if the beacon is low.
2014-04-12 00:35:13 +02:00
STRWarrior
eb4dd23775 Removed debug message. 2014-04-12 00:21:37 +02:00
STRWarrior
e19556ebf6 Simplefied GetPyramidLevel 2014-04-12 00:13:16 +02:00
STRWarrior
875c2557c3 Implemented the skeleton code for the beacon.
There is no handling for the GUI. It can now check how big the pyramid is under the beacon.
2014-04-12 00:01:15 +02:00