STRWarrior
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2f59a93f2a
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Re-added empty line.
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2013-12-25 22:10:27 +01:00 |
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STRWarrior
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59b80c84fa
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This generates gravel in Extreme Hills M biomes.
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2013-12-25 22:08:41 +01:00 |
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Mattes D
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abbb82d442
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Merge pull request #471 from mc-server/Fishing_Catapult
You are now able to sweep mobs to your position using fishing rods.
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2013-12-25 11:48:26 -08:00 |
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madmaxoft
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77aaa5c367
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Merge branch 'fixes&features' of git://github.com/tonibm19/MCServer
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2013-12-25 19:50:18 +01:00 |
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madmaxoft
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c2befd9777
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Fixed block area height check.
The block area couldn't be read up to chunk height.
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2013-12-25 19:39:07 +01:00 |
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tonibm19
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4cee3d8fe3
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(Hopefully) fixed if conditions
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2013-12-25 19:32:45 +01:00 |
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STRWarrior
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5eacf327b7
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Fixed Parentheses.
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2013-12-25 18:14:00 +01:00 |
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STRWarrior
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17a84111ce
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You are now able to sweep mobs to your position using fishing rods.
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2013-12-25 17:26:17 +01:00 |
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Tiger Wang
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548273c8f7
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Preliminary mobile entity saving
* Fixes #252
* Alleviates #380
+ Adds mob saving
* Fixed some debug !ASSERTs
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2013-12-25 16:07:52 +00:00 |
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tonibm19
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6b6b6e7498
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Implemented xoft suggestion (partly)
I only get it working in first condition. It seems it's not compatible with else if...
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2013-12-25 16:59:26 +01:00 |
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tonibm19
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258bb45880
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BLOCKTYPE...
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2013-12-24 19:31:32 +01:00 |
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tonibm19
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96c94a79a7
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Fixed compilation
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2013-12-24 19:25:34 +01:00 |
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tonibm19
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e3f89400d8
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Implemented xoft suggestion
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2013-12-24 19:13:18 +01:00 |
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tonibm19
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276f7dae5c
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Using BLOCKTYPE instead of int
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2013-12-24 19:08:22 +01:00 |
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tonibm19
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59f8068cf4
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Fixed comments
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2013-12-24 18:41:49 +01:00 |
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tonibm19
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85fc1478fa
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Changed a little how detection works and added comments.
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2013-12-24 18:37:09 +01:00 |
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tonibm19
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c06388aa4a
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Storing Y -1 and -2 blocks in a variable
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2013-12-24 18:07:33 +01:00 |
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Tiger Wang
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9e5e415674
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Merge pull request #469 from mc-server/Android_Update
Android update
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2013-12-24 08:20:55 -08:00 |
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STRWarrior
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b424877448
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Fixed getting configure button going to port 0.
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2013-12-24 14:44:24 +01:00 |
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Alexander Harkness
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200f37c41f
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removed the function def also
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2013-12-24 13:26:54 +00:00 |
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Alexander Harkness
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e1d3b201bd
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Finally removed the function.
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2013-12-24 13:25:58 +00:00 |
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tonibm19
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5e24577373
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Using parenthesis
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2013-12-24 12:35:40 +01:00 |
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tonibm19
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84bfffcc15
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Fixed a possible crash
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2013-12-24 12:23:20 +01:00 |
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Alexander Harkness
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8c91f7062a
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fixed compile?
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2013-12-24 10:36:06 +00:00 |
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Alexander Harkness
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af6389ea7a
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finally removed them all?
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2013-12-24 10:30:36 +00:00 |
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Alexander Harkness
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8674c6800f
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updated another file...
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2013-12-24 10:29:18 +00:00 |
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Alexander Harkness
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b397dc438b
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Updated MakeColour's defenition in the header.
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2013-12-24 10:24:08 +00:00 |
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Alexander Harkness
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085008ff8c
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Update as per xoft's instructions.
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2013-12-24 10:17:44 +00:00 |
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Alexander Harkness
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be79d12966
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Update chat colours
@madmaxoft, is this right? fixes #467
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2013-12-24 10:14:33 +00:00 |
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madmaxoft
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5bbe72bc90
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Replaced esCreeper with esMonster.
Any monster will be able to explode, and also this fixes #425.
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2013-12-23 22:36:22 +01:00 |
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tonibm19
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99ade2fa12
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Improved iron golem detection algorithm
- You need to make it like in vanilla
- Only used blocks are removed
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2013-12-23 12:00:08 +01:00 |
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tonibm19
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c6946fb8c4
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Some fixes (SEE DESC)
-Added missing mobs (wither, enderdragon and iron golem) to type to string list.
-Wither and iron golem can now spawn
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2013-12-23 10:32:49 +01:00 |
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tonibm19
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b95ee2d230
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You can now spawn iron golems.
You can spawn them like in vanilla.
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2013-12-23 10:26:45 +01:00 |
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STRWarrior
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5af74fe77c
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Fixed bug where snowgolems could replace non-solid blocks to snow blocks.
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2013-12-22 21:12:34 +01:00 |
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STRWarrior
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5a9b26d322
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Snow golems die in hot biomes and leave a snow trail.
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2013-12-22 20:40:07 +01:00 |
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STRWarrior
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4115724736
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You can spawn snow golems with snow blocks and pumpkins.
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2013-12-22 20:15:56 +01:00 |
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STRWarrior
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488d7ddd7d
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EnderDragons and SnowGolems are able to spawn.
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2013-12-22 20:15:09 +01:00 |
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STRWarrior
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05c670dc50
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Fixed cacus breaking when next to any non-air block.
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2013-12-22 18:37:56 +01:00 |
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STRWarrior
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318dc76fc9
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Made the lure enchantment work.
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2013-12-22 16:03:11 +01:00 |
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madmaxoft
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dfa81829fe
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Fixed signedness warning in cItemGrid.
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2013-12-22 15:45:45 +01:00 |
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STRWarrior
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5f18abaa27
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Fixed compiler warning.
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2013-12-22 15:30:47 +01:00 |
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STRWarrior
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8d51c22b36
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Fishing underground is slower and fishing while raining is faster.
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2013-12-22 15:22:50 +01:00 |
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STRWarrior
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caccf72b46
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Fixed compiler warnings.
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2013-12-22 14:54:07 +01:00 |
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STRWarrior
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9de847c9b1
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Countdown time is between 100 and 900 ticks.
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2013-12-22 14:51:19 +01:00 |
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STRWarrior
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7a299f1ba6
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Fishing now uses a countdown instead of a random number each tick.
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2013-12-22 14:48:22 +01:00 |
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STRWarrior
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e9d1352f6e
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Implented BroadcastParticleEffect
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2013-12-22 14:45:25 +01:00 |
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STRWarrior
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c676216791
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Using regular assignments.
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2013-12-21 22:20:54 +01:00 |
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STRWarrior
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76ff71810a
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Once again better Y direction for the items given when fishing.
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2013-12-21 20:42:43 +01:00 |
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STRWarrior
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f244dbfb12
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You are now able to get different items from fishing.
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2013-12-21 19:58:52 +01:00 |
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madmaxoft
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abd1ca4fef
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Bindings regen script updated.
The Bindings.cpp / .h files are no longer stored in the git repo.
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2013-12-21 19:30:16 +01:00 |
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