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Commit Graph

139 Commits

Author SHA1 Message Date
Mattes D
1b1f971752 Merge remote-tracking branch 'planetx/master' 2014-12-11 11:17:54 +01:00
planetx
ce3adf89fa Check to see if header write out is required 2014-12-08 11:23:19 -08:00
planetx
1674f505f8 Added timestamp to merged files WSSAnvil 2014-12-08 08:28:44 -08:00
planetx
65c1d4f7b6 Added timestamp to merged files WSSAnvil 2014-12-08 08:26:37 -08:00
planetx
a1da0e7205 Added timestamp to new files WSSAnvil 2014-12-08 08:22:40 -08:00
planetx
8f5e861674 Added Timestamp info to chunks in WSSAnvil 2014-12-07 14:44:08 -08:00
Mattes D
263fabc816 Replaced most auto_ptr with unique_ptr. 2014-12-06 23:03:17 +01:00
Mattes D
e2a04f580a BasicStyle: Added missing braces to control statements. 2014-12-05 16:59:11 +01:00
Howaner
bcbd73f7d8 MobSpawner fixes. 2014-12-01 14:58:13 +01:00
Howaner
648fee1a08 Merge branch 'master' into MobSpawner 2014-11-29 12:05:35 +01:00
Mattes D
0ca891da6d WSSAnvil: Fixed bad code in arrow loading. 2014-11-26 10:14:11 +01:00
Howaner
8b028c5c78 Finished mob spawner implementation. 2014-11-18 15:33:41 +01:00
Howaner
165533c27e Fixed 1.8 world item format reading. 2014-10-29 15:47:43 +01:00
Tiger Wang
a26541a7c3 En masse NULL -> nullptr replace 2014-10-22 20:12:49 -07:00
Mattes D
b979cad893 cItemFrame: Fixed a forgotten rename. 2014-10-21 22:32:17 +02:00
Mattes D
a42fa071bc Properly exported cItemFrame and cHangingEntity to Lua. 2014-10-21 22:02:30 +02:00
Howaner
7cdcf0a883 Anvil: Arrow Tile tags are a short in Vanilla 2014-09-25 19:01:44 +02:00
Howaner
daf5127b28 Fixed hanging direction bugs. 2014-09-25 18:37:24 +02:00
Howaner
1d588b5195 Don't create two entity lists. 2014-09-24 15:17:20 +02:00
Howaner
65077c314a Merge branch 'master' into WorldLoader 2014-09-24 15:00:49 +02:00
madmaxoft
8d9dfc5d1a Anvil: Wolf collar color is a byte in Vanilla.
Kept the old Int reading for compatibility reasons.
Ref.: #1448
2014-09-23 22:22:38 +02:00
Howaner
2832685c02 Merge branch 'master' into WorldLoader 2014-09-23 22:16:05 +02:00
madmaxoft
0b40ce971c Fixed a crash in WSSAnvil.
Reported as #1448.
2014-09-23 22:12:47 +02:00
Howaner
366af5067b MCServer world compatiblity with vanilla and mcedit. 2014-09-23 19:16:17 +02:00
Howaner
4b38e077cf Merge branch 'master' into EntityCustomName
Conflicts:
	src/ClientHandle.cpp
	src/ClientHandle.h
	src/Protocol/Protocol.h
	src/Protocol/Protocol125.cpp
	src/Protocol/Protocol125.h
	src/Protocol/Protocol17x.cpp
	src/Protocol/Protocol17x.h
	src/Protocol/ProtocolRecognizer.cpp
	src/Protocol/ProtocolRecognizer.h
	src/World.cpp
	src/World.h
2014-09-23 14:39:49 +02:00
Mattes D
0a651b9fd8 Added Y-wise asserts to signs.
This should help detect #1313's second case.
2014-09-06 18:59:17 +02:00
Mattes D
9f9302f470 Anvil: Fixed an off-by-one error in the loader.
Fixes #1307.
2014-09-06 13:32:16 +02:00
Mattes D
4230eb3d92 Fixed loading empty chunks.
Reported on the Dropper map in #1307.
2014-09-05 22:55:39 +02:00
Mattes D
254c8c9154 Anvil: Fixed loading block entities with invalid Y coord. 2014-09-05 16:40:03 +03:00
madmaxoft
d77221c715 Anvil: Cleanly refuse to store data that is too large.
Each chunk in MCA needs to be less than 1 MiB compressed; chunks that are larger will be refused with a log message.
2014-09-04 14:01:06 +02:00
madmaxoft
44c1d9c248 Anvil: switched inflate to stream mode.
This removes the fixed-size buffer which could have caused #1307 and #1366.
2014-09-03 19:36:53 +02:00
madmaxoft
a0687b42e4 Clang wants volatile... 2014-09-02 23:05:24 +02:00
madmaxoft
92a60bf4d5 Added strict error reporting to chunk loading.
This should help with #1307.
2014-09-02 22:41:02 +02:00
Howaner
5c53608dd0 Added CustomName saving. 2014-09-02 19:34:58 +02:00
madmaxoft
fc7da22738 WSSAnvil: Removed leftover debugging code. 2014-08-30 22:11:52 +02:00
Mattes D
22e3bbd0db Rewritten block entity loading.
Block entities are now loaded based on the blocktype at the coords they specify; before loading, their type ("id" NBT tag) is checked.
The chunk now expects that all block entities given to it via cChunk::SetAllData() have their valid blocktype; asserts if they don't.
Fixes #1354.
2014-08-29 19:19:47 +03:00
madmaxoft
1fa210c7f9 Refactored case-conversion functions.
StrToLower() returns a modified copy of the string, InPlaceLowercase() modifies the string in-place.
2014-08-04 11:30:20 +02:00
madmaxoft
3136fc6246 Wolf uses UUID for owner.
Fixes #1277.
2014-08-03 22:04:52 +02:00
Howaner
6b1f7e7a45 Renamed "select..." methods to "set..." and better IsValidEffect() function. 2014-07-31 18:15:39 +02:00
Howaner
556fc908ae Renamed functions and added beacon json saving. 2014-07-31 12:13:11 +02:00
Howaner
dcd226d904 Added beacon load/save. 2014-07-30 22:50:34 +02:00
Tiger Wang
4f5d73b770 Slight cleanup after portals 2014-07-29 20:50:30 +01:00
Tiger Wang
8811837aea Merge branch 'master' into portals
Conflicts:
	src/World.h
2014-07-29 15:27:19 +01:00
archshift
0298d34406 Moved potion static functions to EntityEffect to create splash potions through world 2014-07-26 03:48:16 -07:00
madmaxoft
c0b62ef139 Added a queue for setting chunk data.
Fixes #1196.
2014-07-24 18:32:05 +02:00
Tiger Wang
3385ed56b8 Merge remote-tracking branch 'origin/master' into portals
Conflicts:
	src/Chunk.cpp
	src/Entities/Player.cpp
	src/Root.cpp
	src/World.cpp
2014-07-22 10:24:28 +01:00
archshift
f5bcfdc58c Splash potions: Renamed PotionParticleType to PotionColor for clarity 2014-07-19 02:51:39 -07:00
Tiger Wang
37140ae578 Merge branch 'master' into portals
Conflicts:
	src/Blocks/WorldInterface.h
	src/ClientHandle.cpp
	src/ClientHandle.h
	src/Entities/Player.cpp
	src/Entities/Player.h
	src/Generating/FinishGen.cpp
	src/Protocol/Protocol.h
	src/Protocol/Protocol125.cpp
	src/Protocol/Protocol125.h
	src/Protocol/Protocol16x.cpp
	src/Protocol/Protocol16x.h
	src/Protocol/Protocol17x.cpp
	src/Protocol/Protocol17x.h
	src/Protocol/ProtocolRecognizer.cpp
	src/Protocol/ProtocolRecognizer.h
	src/Root.h
	src/World.cpp
2014-07-18 20:10:51 +01:00
madmaxoft
5e198c6730 Basic style fixes. 2014-07-17 22:50:58 +02:00
madmaxoft
2423fbf2ef Normalized comments.
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00