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134 Commits

Author SHA1 Message Date
Tiger Wang 1a0d9450ea
Authentication flow: move construction, slim down classes (#5312)
- Remove extra members in ForgeHandshake
2021-10-02 21:27:32 +01:00
Ethan Jones 7b0872aecc
BungeeGuard style proxy security and OnlyAllowBungee config (#5291) 2021-09-23 21:09:52 +01:00
Tiger Wang bab5794f76 Remove some unused typedefs 2021-07-06 21:33:03 +01:00
Feyo Korenhof 9ddc3635d6
Implemented cServer::ScheduleTask() and cServer::TickQueuedTasks() (#5224) 2021-05-26 18:07:32 +02:00
Tiger Wang 8a30a4a7b8 Player data loading cleanup
* Kick player if data were corrupt to avoid making it worse
2021-03-29 23:36:15 +01:00
Tiger Wang 222d9957a1 cIsThread cleanup
+ Semi-gracefully handle unexpected exceptions
* No-one cared about the return values, remove them
2021-03-29 23:36:15 +01:00
Tiger Wang 5123850db0
Fix Windows XP to 7 compatibility (#5167)
* Partially reverts 01a4e696b
* Unify thread names
- Remove use of GetThreadId API
2021-03-28 13:34:57 +01:00
Tiger Wang 054a89dd9e Clarify cClientHandle, cPlayer ownership semantics
+ A cPlayer, once created, has a strong pointer to the cClientHandle. The player ticks the clienthandle. If he finds the handle destroyed, he destroys himself in turn. Nothing else can kill the player.
* The client handle has a pointer to the player. Once a player is created, the client handle never outlasts the player, nor does it manage the player's lifetime. The pointer is always safe to use after FinishAuthenticate, which is also the point where cProtocol is put into the Game state that allows player manipulation.
+ Entities are once again never lost by constructing a chunk when they try to move into one that doesn't exist.
* Fixed a forgotten Super invocation in cPlayer::OnRemoveFromWorld.
* Fix SaveToDisk usage in destructor by only saving things cPlayer owns, instead of accessing cWorld.
2021-01-12 12:34:34 +00:00
Tiger Wang eeb63b8901
zlib -> libdeflate (#5085)
+ Use libdeflate
+ Use std::byte
* Fix passing temporary to string_view
+ Emulate make_unique_for_overwrite
2021-01-11 16:39:43 +00:00
Tiger Wang d9a7c51d4d ViewDistance: unsigned -> signed 2020-12-26 16:58:53 +00:00
Tiger Wang 090d8305e4 Warnings improvements
* Turn off global-constructors warning. These are needed to implement cRoot signal handler functionality
* Add Clang flags based on version lookup instead of a compile test. The CMake config process is single threaded and slow enough already
* Reduced GetStackValue verbosity
+ Clarify EnchantmentLevel, StayCount, AlwaysTicked, ViewDistance signedness
+ Give SettingsRepositoryInterface a move constructor to simplify main.cpp code
- Remove do {} while (false) construction in redstone handler
2020-12-18 21:03:40 +00:00
[IPSA] Chris de Claverie 9a548b3b3e
Plugin reload <plugin_name> feature (#4942)
+ Add `reload <pluginname>`
* Fixes #365

Co-authored-by: Alexander Harkness <me@bearbin.net>
Co-authored-by: pwnOrbitals <c.de-claverie@pm.me>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2020-09-27 23:15:03 +01:00
Alexander Harkness 8de71fc9d6
Synchronously save chunks on server shutdown (#4900)
+ Synchronously save chunks on server shutdown. Fixes #4884
2020-09-21 13:12:09 +01:00
Tiger Wang 1bc12ba2b3 Streamline startup sequence
* Clean up cRoot & main
* Move some OS-specifics into OSSupport
2020-09-05 13:16:52 +01:00
Mattes D 0e3039d44c Added a "reloadweb" command for reloading web admin config. 2020-08-27 17:32:32 +01:00
Tiger Wang ff2c246de2
cProtocolRecognizer goes on a diet (#4770)
- Removed inheritance from cProtocol
2020-07-17 18:46:50 +01:00
peterbell10 13144a08e4
Enable some more clang-tidy linter checks (#4738)
* Avoid inefficient AString -> c_str() -> AString round trip

* Avoid redundant string init expressions

* Avoid unnecessary return, continue, etc.

* Add .clang-format to help with clang-tidy fix-its

* Avoid unnecessary passing by value

* Avoid unnecessary local copying

* Avoid copying in range-for loops

* Avoid over-complicated boolean expressions

* Some violations missed by my local clang-tidy

* Allow unnecessary continue statements

* Add brackets

* Another expression missed locally

* Move BindingsProcessor call into clang-tidy.sh and add space

* Fix pushd not found error

* Different grouping of CheckBlockInteractionRate
2020-05-14 22:15:35 +00:00
Mat c710f6a4ea
Remove old Android leftovers (#4722) 2020-05-07 22:14:00 +03:00
Mattes D 9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Peter Bell 43525c5df8 Acquire chunk map CS when accessing player entities 2020-04-13 17:13:38 +02:00
Mat 6a21bf979c
Initial resource pack support (#4622) 2020-04-07 21:23:54 +00:00
Zach DeCook b9e7505d7f Buckets: Be able to place fluids through other fluids. (#4331) 2019-05-07 20:15:58 +01:00
peterbell10 950aeffff8
CheckBasicStyle: Check number of empty lines between functions (#4267)
Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
peterbell10 e225b7f826 Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
LogicParrot 49c443896d Revert "Replace ItemCallbacks with lambdas (#3948)"
This reverts commit 496c337cdf.
2017-09-02 08:50:23 +01:00
peterbell10 496c337cdf Replace ItemCallbacks with lambdas (#3948) 2017-09-01 13:04:50 +02:00
satoshinm 6bc5031517 Implement Forge protocol handshake support (#3869) 2017-08-27 23:10:20 +02:00
peterbell10 f4f2fc7c3d Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
peterbell10 759618b035 Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Tiger Wang eb4432bb62 Tentative fix for player-limit race condition (#3862)
* Attempts to fix #2257

Derived from d233e9843148313c71fbaba96ccff660e47b07b1

* Changed player count type to int

* Clarified certain actions
2017-07-28 17:54:40 +01:00
Mattes D 7ac3b0fa0b Removed the LeakFinder for Windows. (#3777) 2017-06-19 11:05:19 +02:00
peterbell10 360d8eade0 FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
mathiascode 8cf48f7682 Allow enabling/disabling of block change limit 2017-05-19 19:51:03 +02:00
sweetgiorni 25e4f15488 Custom Disconnect Message
Adds a m_ShutdownMessage option to the settings. When the stop command
is issued, players are kicked with said message before the server shuts
down.
2017-01-03 11:15:34 -08:00
Alexander Harkness a2a9341c24 Tab completion across worlds (#3270)
Fixes #2563.
2016-07-21 13:00:30 +02:00
Mattes D 257c5a1a54 cPluginManager: Use a callback for command handler registration. 2016-06-27 20:51:52 +02:00
Mathias 89f3dec7ac Updated old forum links 2016-01-31 02:25:03 +02:00
Julian Laubstein 5d5f5c9fba Fixed display of helpmessage 2015-11-23 18:20:37 +01:00
Julian Laubstein 2d8b265133 Added dash to helpstring output 2015-11-23 02:12:19 +01:00
Julian Laubstein c32b5fcaa9 Removed dashes in help messages for consistency 2015-11-23 02:12:19 +01:00
Safwat Halaby 5fae7a0eee Revert "Changed description to "Cuberite - Minecraft in C++!""
This reverts commit f4406c047e.
2015-11-22 16:30:33 +02:00
Safwat Halaby f4406c047e Changed description to "Cuberite - Minecraft in C++!" 2015-11-20 09:18:44 +02:00
Mattes D 1c8e60f91a Added LuaState tracker and memory stats logging. 2015-09-28 21:30:31 +02:00
Mattes D 82d9ac1e1c Namechange to Cuberite 2015-09-25 10:14:17 +02:00
Mattes D 6e4122e551 Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
Lukas Pioch e30b2ed487 Fixed missing overrides and added a ignore flag for reserved macro for clang version 3.6 and higher. 2015-05-23 16:28:37 +02:00
tycho b9efa02c80 Initial implementation of IniFile overloading 2015-05-16 10:46:51 +01:00
wiseoldman95 1b0e21e0b2 A* Pathfinding and better monster AI 2015-05-01 13:18:47 +03:00
Mattes D be40ea323a Refresh plugin list before trying to load. 2015-04-19 17:25:48 +02:00
Mattes D a9b5a6c3a6 Split the plugin names and plugin folders to avoid confusing them.
Ref.: http://forum.mc-server.org/showthread.php?tid=1877
2015-04-19 10:57:41 +02:00