2014-06-07 19:32:37 -04:00
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#pragma once
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2014-06-16 23:22:17 -04:00
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#include "../Entities/EntityEffect.h"
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2014-06-08 00:56:01 -04:00
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#include "../Entities/SplashPotionEntity.h"
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2014-06-07 19:32:37 -04:00
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class cItemPotionHandler:
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2014-06-08 00:56:01 -04:00
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public cItemHandler
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2014-06-07 19:32:37 -04:00
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{
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typedef cItemHandler super;
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2014-07-17 04:51:44 -04:00
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public:
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cItemPotionHandler():
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super(E_ITEM_POTION)
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{
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}
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// cItemHandler overrides:
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2014-06-08 20:06:15 -04:00
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virtual bool IsDrinkable(short a_ItemDamage) override
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2014-06-07 19:32:37 -04:00
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{
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2014-07-17 04:51:44 -04:00
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// Drinkable potion if 13th lowest bit is set
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// Ref.: http://minecraft.gamepedia.com/Potions#Data_value_table
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return cEntityEffect::IsPotionDrinkable(a_ItemDamage);
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2014-06-07 19:32:37 -04:00
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}
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2014-07-17 04:51:44 -04:00
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2014-06-07 19:32:37 -04:00
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virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
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{
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2014-07-14 16:46:15 -04:00
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short PotionDamage = a_Item.m_ItemDamage;
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2014-07-17 04:51:44 -04:00
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// Do not throw non-splash potions:
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2014-07-20 05:56:59 -04:00
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if (cEntityEffect::IsPotionDrinkable(PotionDamage))
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{
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return false;
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}
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2014-06-08 19:31:18 -04:00
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Vector3d Pos = a_Player->GetThrowStartPos();
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Vector3d Speed = a_Player->GetLookVector() * 7;
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2014-06-08 00:56:01 -04:00
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2015-03-21 10:18:17 -04:00
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if (a_World->CreateProjectile(Pos.x, Pos.y, Pos.z, cProjectileEntity::pkSplashPotion, a_Player, &a_Player->GetEquippedItem(), &Speed) == cEntity::INVALID_ID)
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{
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return false;
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}
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if (!a_Player->IsGameModeCreative())
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{
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a_Player->GetInventory().RemoveOneEquippedItem();
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}
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2014-06-07 19:32:37 -04:00
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return true;
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}
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2014-07-17 04:51:44 -04:00
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2014-06-07 19:32:37 -04:00
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virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override
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{
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short PotionDamage = a_Item->m_ItemDamage;
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2014-07-17 04:51:44 -04:00
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// Do not drink undrinkable potions:
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if (!cEntityEffect::IsPotionDrinkable(a_Item->m_ItemDamage))
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{
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return false;
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}
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2014-07-20 16:11:06 -04:00
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a_Player->AddEntityEffect(
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cEntityEffect::GetPotionEffectType(PotionDamage),
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cEntityEffect::GetPotionEffectDuration(PotionDamage),
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cEntityEffect::GetPotionEffectIntensity(PotionDamage)
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);
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2014-08-30 06:46:26 -04:00
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if (!a_Player->IsGameModeCreative())
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{
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a_Player->GetInventory().RemoveOneEquippedItem();
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a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE);
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}
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2014-06-07 19:32:37 -04:00
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return true;
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}
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};
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2014-07-17 04:51:44 -04:00
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