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cuberite-2a/src/Items/ItemPotion.h

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#pragma once
#include "../Entities/EntityEffects.h"
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#include "../Entities/SplashPotionEntity.h"
class cItemPotionHandler:
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public cItemHandler
{
typedef cItemHandler super;
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int GetPotionName(short a_ItemDamage)
{
return a_ItemDamage & 63;
}
cEntityEffect::eType GetEntityEffectType(short a_ItemDamage)
{
// Potion effect bits are different from entity effect values
// For reference: http://minecraft.gamepedia.com/Data_values#.22Potion_effect.22_bits
switch (a_ItemDamage & 15)
{
case 1: return cEntityEffect::effRegeneration;
case 2: return cEntityEffect::effSpeed;
case 3: return cEntityEffect::effFireResistance;
case 4: return cEntityEffect::effPoison;
case 5: return cEntityEffect::effInstantHealth;
case 6: return cEntityEffect::effNightVision;
case 8: return cEntityEffect::effWeakness;
case 9: return cEntityEffect::effStrength;
case 10: return cEntityEffect::effSlowness;
case 12: return cEntityEffect::effInstantDamage;
case 13: return cEntityEffect::effWaterBreathing;
case 14: return cEntityEffect::effInvisibility;
// No effect potions
case 0:
case 7:
case 11:
case 15:
{
break;
}
}
return cEntityEffect::effNoEffect;
}
short GetEntityEffectIntensity(short a_ItemDamage)
{
// Level II potion if fifth bit is set
if (a_ItemDamage & 32) return 1;
else return 0;
}
int GetEntityEffectDuration(short a_ItemDamage)
{
// Base duration in ticks
int base = 0;
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double TierCoeff = 1, ExtCoeff = 1, SplashCoeff = 1;
switch (GetEntityEffectType(a_ItemDamage))
{
case cEntityEffect::effRegeneration:
case cEntityEffect::effPoison:
{
base = 900;
break;
}
case cEntityEffect::effSpeed:
case cEntityEffect::effFireResistance:
case cEntityEffect::effNightVision:
case cEntityEffect::effStrength:
case cEntityEffect::effWaterBreathing:
case cEntityEffect::effInvisibility:
{
base = 3600;
break;
}
case cEntityEffect::effWeakness:
case cEntityEffect::effSlowness:
{
base = 1800;
break;
}
}
// If potion is level 2, half the duration. If not, stays the same
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TierCoeff = (GetEntityEffectIntensity(a_ItemDamage) > 0) ? 0.5 : 1;
// If potion is extended, multiply duration by 8/3. If not, stays the same
// Extended potion if sixth bit is set
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ExtCoeff = (a_ItemDamage & 64) ? (8.0/3.0) : 1;
// If potion is splash potion, multiply duration by 3/4. If not, stays the same
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SplashCoeff = IsDrinkable(a_ItemDamage) ? 1 : 0.75;
// For reference: http://minecraft.gamepedia.com/Data_values#.22Tier.22_bit
// http://minecraft.gamepedia.com/Data_values#.22Extended_duration.22_bit
// http://minecraft.gamepedia.com/Data_values#.22Splash_potion.22_bit
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return (int)(base * TierCoeff * ExtCoeff * SplashCoeff);
}
public:
cItemPotionHandler():
super(E_ITEM_POTIONS)
{
}
virtual bool IsDrinkable(short a_ItemDamage) override
{
// Drinkable potion if 13th bit is set
// For reference: http://minecraft.gamepedia.com/Potions#Data_value_table
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return ((a_ItemDamage & 8192) != 0);
}
virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
{
Vector3d Pos = a_Player->GetThrowStartPos();
Vector3d Speed = a_Player->GetLookVector() * 7;
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short potion_damage = a_Item.m_ItemDamage;
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cSplashPotionEntity *Projectile = new cSplashPotionEntity(a_Player, Pos.x, Pos.y, Pos.z, &Speed, GetEntityEffectType(potion_damage), cEntityEffect(GetEntityEffectDuration(potion_damage), GetEntityEffectIntensity(potion_damage), a_Player), GetPotionName(potion_damage));
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if (Projectile == NULL)
{
return false;
}
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if (!Projectile->Initialize(*a_World))
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{
delete Projectile;
return false;
}
if (!a_Player->IsGameModeCreative())
{
a_Player->GetInventory().RemoveOneEquippedItem();
}
// Called when potion is a splash potion
return true;
}
virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override
{
// Called when potion is a drinkable potion
a_Player->AddEntityEffect(GetEntityEffectType(a_Item->m_ItemDamage), GetEntityEffectDuration(a_Item->m_ItemDamage), GetEntityEffectIntensity(a_Item->m_ItemDamage), a_Player);
a_Player->GetInventory().RemoveOneEquippedItem();
a_Player->GetInventory().AddItem(E_ITEM_GLASS_BOTTLE);
return true;
}
};