2012-06-14 09:06:06 -04:00
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#pragma once
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2013-05-25 07:59:13 -04:00
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#include "BlockEntityWithItems.h"
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2019-08-10 19:11:57 -04:00
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#include "../Simulator/RedstoneSimulator.h"
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2012-06-14 09:06:06 -04:00
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class cClientHandle;
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2013-12-16 16:02:28 -05:00
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// tolua_begin
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class cChestEntity :
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2014-02-12 17:01:22 -05:00
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public cBlockEntityWithItems
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2013-04-06 17:21:57 -04:00
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{
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2019-09-29 08:59:24 -04:00
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// tolua_end
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2020-04-13 12:38:06 -04:00
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using Super = cBlockEntityWithItems;
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2019-09-29 08:59:24 -04:00
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// tolua_begin
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2016-02-05 16:45:45 -05:00
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2012-06-14 09:06:06 -04:00
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public:
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2019-09-29 08:59:24 -04:00
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2014-07-19 09:23:40 -04:00
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enum
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{
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2013-05-25 07:59:13 -04:00
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ContentsHeight = 3,
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ContentsWidth = 9,
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} ;
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2016-02-05 16:45:45 -05:00
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2013-04-06 17:21:57 -04:00
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// tolua_end
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2016-02-05 16:45:45 -05:00
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2019-09-29 08:59:24 -04:00
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cChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
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2016-02-05 16:45:45 -05:00
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2021-04-30 09:23:46 -04:00
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/** Gets the number of players who currently have this chest open */
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int GetNumberOfPlayers(void) const { return m_NumActivePlayers; }
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2016-02-05 16:45:45 -05:00
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2021-04-30 09:23:46 -04:00
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/** Returns the associated primary chest. */
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cChestEntity & GetPrimaryChest();
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2017-05-28 14:07:38 -04:00
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2021-04-30 09:23:46 -04:00
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/** Returns the associated secondary chest, if any. */
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cChestEntity * GetSecondaryChest();
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2021-04-23 08:51:59 -04:00
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2021-04-30 09:23:46 -04:00
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/** Search the given horizontally adjacent relative position for a neighbouring chest of the same type.
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If found, links them together with ourselves and returns true. */
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bool ScanNeighbour(cChunk & a_Chunk, Vector3i a_Position);
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2014-07-06 18:50:22 -04:00
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2014-07-12 17:30:34 -04:00
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/** Sets the number of players who currently have this chest open */
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void SetNumberOfPlayers(int a_NumActivePlayers) { m_NumActivePlayers = a_NumActivePlayers; }
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2014-07-06 18:50:22 -04:00
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private:
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2014-07-12 17:30:34 -04:00
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/** Number of players who currently have this chest open */
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int m_NumActivePlayers;
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2015-02-08 11:35:10 -05:00
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2017-05-28 14:07:38 -04:00
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/** Neighbouring chest that links to form a double chest */
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cChestEntity * m_Neighbour;
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2021-04-30 09:23:46 -04:00
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/** Forces any players to close the owned window. */
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void DestroyWindow();
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/** Returns true if the chest should not be accessible by players. */
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bool IsBlocked();
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/** Opens a new chest window where this is the primary chest and any neighbour is the secondary. */
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void OpenNewWindow();
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// cBlockEntity overrides:
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virtual void CopyFrom(const cBlockEntity & a_Src) override;
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virtual void OnAddToWorld(cWorld & a_World, cChunk & a_Chunk) override;
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virtual void OnRemoveFromWorld() override;
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virtual void SendTo(cClientHandle & a_Client) override;
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virtual bool UsedBy(cPlayer * a_Player) override;
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2015-02-08 11:35:10 -05:00
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/** cItemGrid::cListener overrides: */
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2020-07-28 20:18:59 -04:00
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virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum) override;
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2013-04-06 17:21:57 -04:00
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} ; // tolua_export
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