Commit Graph

1987 Commits

Author SHA1 Message Date
phessler
36dadfc4ee add chocolate-doom, this time to the correct repository
reminded by jasper, and 2x by merdeley
2009-06-05 22:29:40 +00:00
jasper
605d714eb5 - misc. tweaks (no package changes)
ok phessler@
2009-06-05 22:27:29 +00:00
phessler
1b6f073be1 Chocolate Doom is a portable branch of the classic doom.exe experience
from the days of DOS. The author, Simon Howard, has worked to insure 
Chocolate Doom, which is nothing more than a directly modified version
of the released iD Software source code, has zero changes that affect
gameplay, look, or feel, and also re-created a DOS-like setup program to
configure the game much like the original setup.exe.

from MAINTAINER Ryan Freeman
2009-06-05 21:58:43 +00:00
sthen
1cc94583b6 +frozen-bubble 2009-06-02 22:08:36 +00:00
sthen
d263920cb1 import frozen-bubble from maintainer James Wright. it has a couple of
small issues but works well enough, they can be fixed in-tree.

An amazingly cute game of popping bubbles.  Full-featured, colorful
animated penguin eye candy, 100 levels of 1p game, hours and hours of
2p game, a level-editor, 3 professional quality 20-channels musics, 15
stereo sound effects, 7 unique graphical transition effects.
2009-06-02 22:07:24 +00:00
jasper
2ae0356160 - update tmw to 0.0.29
from jonathan armani (MAINTAINER)
2009-05-31 00:19:22 +00:00
jsg
419cb12917 update to 0.13.1 2009-05-21 13:27:44 +00:00
jsg
bf18aa27a3 Update to 0.13.0 2009-05-21 12:52:57 +00:00
sthen
bb4bc47ecf - the npcomplete levels are known to trigger some problems in the
Box2D physics engine. keep them around, but split into a subpackage
not installed by default.

- regen distinfo.

based on diffs from David Coppa (maintainer), I reworked them to
use multi packages rather than just remove the levels. maintainer ok.
2009-05-19 21:28:17 +00:00
phessler
66f27e238f +evil +red 2009-05-18 06:05:02 +00:00
phessler
6721b8f94f Marathon RED is a single-player scenario set in a dark alternate version
of the Marathon universe. It was created by Ian McConville, who also
built most of the game's graphics and environments. Additional credits
and acknowledgements are included in the game's main menu.

OK merdely@
2009-05-18 06:03:57 +00:00
phessler
5072419062 Marathon EVIL is a scenario for Marathon Infinity, originally released
in 1997. It features 17 new solo levels; 22 new network maps; and new
enemies, sounds, textures and weapons. A chief difficulty is the low
amounts of ammunition available, resulting in a greater reliance on
melee weapons, such as fists or staff.

OK merdely@
2009-05-18 06:02:45 +00:00
phessler
a1b78dbd64 Update to 0.21.2
* Added support for custom window sizes (by editing prefs file)
* Fixed assertion failures when changing levels in net games
* Restore the previously selected map when finishing a net game
* Restore support for UTF-8 prefs / MML (while preserving compatibility
with broken Rubicon MML)
* Added a VSync checkbox in OpenGL

Also, fix dependency on vorbis, so ogg music plays correctly.

comments and OK by merdely@
2009-05-18 05:59:23 +00:00
phessler
292fa103c8 Add pdf manuals for the Marathon series.
While here, fix marathoninfinity -hires depend on -main.

OK merdely@ jasper@
2009-05-18 05:56:03 +00:00
landry
45e29c629f Update to wormux 0.8.3. Tested by myself & dbd.
'diff looks good so if it works, ok' ajacoutot@
2009-04-26 12:31:49 +00:00
ajacoutot
a6f5d251a2 - this patch is not needed anymore as scrollkeeper-update from rarian does
not do anything
2009-04-16 08:13:55 +00:00
sthen
fa1af5a8a5 - use GLEW (which allows detection of GL features, in this case it's
used to detect whether anisotropic filtering is supported); from Brad

- regen PLIST
2009-04-13 23:29:44 +00:00
jasper
15de5e380d - shuffle things a bit 2009-04-09 17:43:36 +00:00
jasper
6ea22ca3a3 - switch ports that are currently using glut to use freeglut
from tobias ulmer (MAINTAINER),
objections from oga@, testing and ok sthen@
2009-04-09 13:01:53 +00:00
jasper
57bf19f15a - shuffle some comments around, and remove an outdated comment 2009-04-09 07:36:17 +00:00
jasper
e6cefdff9e - take maintainership for the time being
discussed with/agreed by vlad (previous maintainer)
2009-04-08 21:58:01 +00:00
ajacoutot
d61a271794 - cope with recent gnome.port.mk / MODGNOME_HELP_FILES changes 2009-04-06 10:09:06 +00:00
steven
b051517e1b update to 1.09 2009-04-05 18:59:39 +00:00
ajacoutot
914bdec8dd - update to teeworlds-0.5.1
from Jonathan Armani (maintainer)
2009-04-05 16:59:40 +00:00
sthen
a831ae1adb use -L$(X11BASE)/lib for linking, fixes build on macppc (failure pointed
out by ajacoutot). bump PKGNAME (possibly gratuitously).
2009-04-05 11:58:38 +00:00
ajacoutot
002f3b22cf - unbreak with newer scons (breakage spotted by naddy@)
- regen PLIST while here

maintainer timeout
2009-04-04 14:53:38 +00:00
landry
dbfec59591 add einstein 2009-04-03 17:57:38 +00:00
landry
16cf36d201 Import einstein, a remake of old DOS game Sherlock which was inspired by
Albert Einstein's puzzle.
Submitted by Anton Yabchinskiy (thanks!) on ports@ plus some tweaks by me.
2009-04-03 17:56:41 +00:00
martin
40a8d08616 fix for non-binutils archs
ok naddy@
2009-04-01 08:30:45 +00:00
ajacoutot
cf7d3d2e92 - update to tmw-0.0.28.1
from Jonathan ARMANI (maintainer)
2009-03-28 11:54:14 +00:00
ajacoutot
d9603a550a - update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.

from Antti Harri with some tweaks
2009-03-27 19:52:43 +00:00
naddy
dbeab68b1d there cannot be a dash in a package version 2009-03-25 18:16:29 +00:00
jasper
a59db92832 - regen WANTLIB and fix build on a clean box in the same go 2009-03-25 13:58:03 +00:00
sthen
3b888b3163 add npcomplete extra levels, and a patch to prevent a crash from an
assert(). from David Coppa with small changes by me.
2009-03-25 11:39:45 +00:00
landry
77a50d6ca2 add f1spirit and roadfighter 2009-03-19 18:31:38 +00:00
landry
46b9c5dbb7 Import f1spirit, a remake of Konami's original F1-Spirit from 1987.
F-1 Spirit is a racing game. You will race with many different types
of cars, starting by Stock or Rally cars, and finishing by driving F1
cars (once you have classified for it by passing for F3, F3000 and
Endurance cars).

Note that this requires DRI, the game is barely usable otherwise.
2009-03-19 18:30:30 +00:00
landry
cbfe3d9816 Import roadfighter, a remake of the original game from Konami in 1985.
In Road Fighter you drive a car in a death race between you and a
group of mad drivers. Your aim? To reach the end of the checkpoint
before you run out of fuel. Sounds easy? Far from it, there's a lot of
obstacles between your car and the checkpoints!
2009-03-19 18:28:18 +00:00
jasper
0cb2ca91a0 - update wesnoth to 1.4.7
- add a patch to fix a security issue: CVE-2009-0366, which could cause a dos

ok maintainer, sthen@ (thanks for torturing his armish)
2009-03-18 11:42:16 +00:00
ajacoutot
c50543e48d - unbreak on sparc64, it seems to work fine now
- tweak MESSAGE
2009-03-15 15:28:29 +00:00
espie
6aa9f723c1 fix depends 2009-03-15 14:39:02 +00:00
ajacoutot
38aa5e791d +pingus 2009-03-14 14:09:18 +00:00
ajacoutot
c38b29dbac Import pingus-0.7.2
Pingus is a free Lemmings-like game in 2D graphics.
<...>

Based on a submission from Antti Harri.
2009-03-14 14:08:38 +00:00
ajacoutot
c89ef704dd - nothing should have to run_depends on rarian anymore
- explicitely add build_depends on rarian where gnome-doc-utils is also a
build dependency as it does not itself run_depends on rarian anymore

This was the 2nd and hopefully last pass of rarian/scrollkeeper cleaning.

discussed with jasper@
2009-03-14 11:36:24 +00:00
espie
32df6f4e43 bump for python 2009-03-14 11:09:07 +00:00
ajacoutot
037960749c - first pass at cleaning rarian/scrollkeeper handling
remove rarian-sk-update from PLIST ; it is only a wrapper that does
noting: librarian takes care of everything now.

discussed with jasper@
2009-03-14 10:40:51 +00:00
ajacoutot
55f2a7acb7 - update to freedroidrpg-0.12
several enhancements and lots of bug fixes
2009-03-13 21:53:49 +00:00
naddy
b0f63288b9 Update to latest version, so it will work with flatzebra 0.1.2.
LP64 fixes.
ok ajacoutot@
2009-03-13 17:15:44 +00:00
naddy
c6df1291a9 include maintainer's email address and sync with the other ports of games
by the same author; ok ajacoutot@
2009-03-13 17:14:13 +00:00
rui
30ca3b0acc fix freeciv build when ggz stuff is installed, pointed by espie@
ok sthen@
2009-03-09 18:36:30 +00:00
steven
ce15ac65a8 maintenance update to 1.08 2009-03-08 08:37:06 +00:00
ajacoutot
d953bdb03b - batrachians-0.1.2 (following flatzebra update) 2009-03-05 07:42:53 +00:00
sthen
425944e209 add MASTER_SITES_SAVANNAH and switch ports over to using it.
ok jasper, landry
2009-02-16 15:28:57 +00:00
jasper
b3f27365c4 - fix potential 64-bit issues
- clean post-extract a bit
- regen PLISTs
2009-02-14 10:39:38 +00:00
sthen
b03c5566ae +gargoyle 2009-02-11 13:31:41 +00:00
sthen
e505315ec8 import games/gargoyle; some licenses missing and upstream didn't
reply so PERMIT_*=no for now.

Gargoyle is an IF player that supports all the major interactive
fiction formats. Most interactive fiction is distributed as portable
game files. These portable game files come in many formats. In the
past, you used to have to download a separate player (interpreter)
for each format of IF you wanted to play.

Gargoyle is based on the standard interpreters for the formats it
supports: Agility, Alan 2 and 3, Frotz (glk port), Glulxe, Hugo,
Level 9, Magnetic, Scare, Tads 2 and 3.  

Gargoyle cares about typography! In this computer age of typographical
poverty, where horrible fonts, dazzling colors, and inadequate white
space is God, Gargoyle dares to rebel!
2009-02-11 13:30:44 +00:00
sthen
8e0041ffe3 mark BROKEN on sparc64; SIGBUS at startup, thus far resistant to my
attempts to repair.
2009-02-11 01:43:44 +00:00
sthen
af1c8871b5 fix segfault; from jakemsr@, maintainer ok. 2009-02-10 00:32:43 +00:00
ajacoutot
3f5367e1af - fix a sigbus error on sparc64; from Debian
breakage reported by sturm@
2009-02-08 22:31:58 +00:00
ajacoutot
340f3cb50a - respect cflags
- fix some warnings
2009-02-08 16:54:54 +00:00
kili
159987185c openarena-data needs a pkg bump after the arch addition.
noticed by naddy@, no cookies for me
2009-02-05 20:33:12 +00:00
kili
d538a695c6 Unbreak for amd64. Initial fix (for amd64 only) from Jordi Beltran
Creix (jbcreix.mail at gmail.com). Generalized for all LP64
architectures by me. At least in theory. Some tests on sparc64
didn't go very well, and nobody tested on other archs, so just keep
ONLY_FOR_ARCHS (with amd64 added) for now.

Antti Harri (MAINTAINER) agrees.
2009-02-03 19:48:41 +00:00
jakemsr
842ec718ca use the audio buffer size the author really wants; makes sound
much smoother

ok sthen
2009-01-31 10:11:38 +00:00
jakemsr
e7b91b80fd @bin marker that should have been riding the PKGNAME bump on the previous
commit
2009-01-29 22:41:33 +00:00
jakemsr
80e27f4e75 * add sndio backend for artsd
* use audio(4) instead of ossaudio(3) in kdemultimedia3 as much as
  possible
* sync WANTLIB in dependant ports

testing/prodding from todd@.  briefly discussed with naddy@, ajacoutot@
and jasper@
2009-01-29 22:28:58 +00:00
sthen
b4a409f651 from Brad:
- if libcares is installed when bzflag is built, the resulting
binary and package are broken (not just LIB_DEPENDS). workaround
by preventing configure from picking it up.
- configure doesn't use --disable-adns any more, garbage-collect
- sync WANTLIB
- better license marker

also:

- prevent configure from picking up and linking libbind,
it doesn't use it anyway.

reads fine to ajacoutot@, and gives him an idea.
2009-01-28 16:56:41 +00:00
sthen
4d371b0149 - fix implicit casts, from maintainer
- remove an attempt to free() static memory.
- better COMMENT

ok David Coppa (maintainer)
2009-01-28 15:14:55 +00:00
sthen
2b2fec98a6 +numptyphysics 2009-01-28 10:13:11 +00:00
sthen
270507b93e import games/numptyphysics, from maintainer David Coppa with a few
Makefile simplifications by me.

Harness gravity with your crayon and set about creating blocks, 
ramps, levers, pulleys and whatever else you fancy to get the little 
red thing to the little yellow thing.

Numpty Physics is a drawing puzzle game in the spirit (and style?) 
of Crayon Physics using the same excellent Box2D engine.
2009-01-28 10:12:35 +00:00
ajacoutot
d9f485a8a3 - update to tmw-0.0.28
from Jonathan Armani (MAINTAINER) with some tweaks.
2009-01-26 10:57:03 +00:00
jakemsr
1846e07147 use a larger audio buffer.
ok pvalchev
2009-01-25 01:30:16 +00:00
jakemsr
99623fb833 don't force the audio format, let SDL do conversions
ok pvalchev
2009-01-25 01:27:23 +00:00
ajacoutot
5f2c72663c - regen WANTLIB after libgnome esound support removal 2009-01-21 10:50:12 +00:00
ajacoutot
a1cadc3899 +teeworlds 2009-01-18 17:54:49 +00:00
ajacoutot
0e746fcb66 Import teeworlds-0.5.0
Teeworlds is a free online multiplayer game, available for all major 
operating systems. Battle with up to 16 players in a variety of game 
modes, including Team Deathmatch and Capture The Flag.

Based on an original submission from Jonathan Armani (MAINTAINER) with
several tweaks from me
2009-01-18 17:53:36 +00:00
naddy
ca90fc83bc Remove xsol: ancient cruft from the 1980s, requires the removed liboldX.
ok ckuethe@
2009-01-15 21:48:57 +00:00
kili
ca324537d2 Add sl. prodded by deanna several months ago, reminded by maintainer, and
kind of ok by jasper.
2009-01-07 23:07:53 +00:00
kili
a920cc3911 The most unwanted port. 2009-01-07 23:01:35 +00:00
djm
8499cec521 remove dependencies on removed python subpackages; prodded by sturm@ 2009-01-02 13:07:36 +00:00
pea
600f86693c Update to 0.0.27 from Jonathan Armani (MAINTAINER), thanks !
ok ajacoutot@
2008-12-30 14:52:33 +00:00
ajacoutot
e8d244c2cd - update to pokerth-0.6.3
from Mikko Tolmunen (maintainer), thanks!
2008-12-28 10:48:11 +00:00
jasper
89333450fd - compiling this took an aeon on sparc64, fix that.
spotted by sturm@ some time ago
2008-12-22 22:57:45 +00:00
jasper
98dddcefbd - switch to rarian instead of scrollkeeper
- regen PLIST

ok ajacoutot@
2008-12-17 18:40:13 +00:00
martynas
858d01c343 fix build for new libm by removing -Dsqrtl=sqrt. caught by sthen@'s
bulk build.  ok sthen@
2008-12-09 23:34:29 +00:00
ajacoutot
72f99b1b41 - remove conflict with new xscreensaver
- regen PLIST while here
2008-11-29 11:32:26 +00:00
ajacoutot
0ac1928a92 - @bin markers, WANTLIB fix and bump 2008-11-29 09:49:03 +00:00
ajacoutot
bbd32b3a72 - bugfix update to version 1.2
better support for Unicode, new translation...
- drop maintainership
2008-11-26 13:32:31 +00:00
landry
034862159b Fix after no_gnome FLAVOR removal in x11/gnome/librsvg 2008-11-18 13:51:14 +00:00
jasper
dd211de7c7 - also specify GPLv2 here, now ggz-gnome-client is in 2008-11-17 19:00:28 +00:00
jasper
0d905468b1 - add ggz-gnome-client 2008-11-17 18:59:48 +00:00
jasper
16950a71f7 import ggz-gnome-client 0.0.14.1
GGZ Gaming Zone, GNOME client. This is the GNOME core client for GGZ.
2008-11-17 18:58:58 +00:00
jasper
3ce15ec62a - move CONFIGURE_STYLE into Makefile.inc 2008-11-17 18:33:47 +00:00
jasper
3d13d995c1 - enter ggz 2008-11-17 18:23:50 +00:00
jasper
87dd604cd5 import two GGZ Gamine Zone libraries, needed for an upcoming gnome-games port
GGZ is a project to create a free gaming platform. The project includes
a server, games for the server, clients, and games for the clients.
Other projects may include ggz networking into their games.
2008-11-17 18:22:14 +00:00
sthen
05c3eb827f update to a newer snapshot, and split the package into programs and
data files. from maintainer Antti Harri.
2008-11-14 22:09:46 +00:00
ajacoutot
e376bf6a95 +tuxkart 2008-11-10 22:12:18 +00:00
ajacoutot
e0e0f39489 Import tuxkart-0.4.0
Tuxkart is a simple Go-Kart racing game, similar in style to
MarioKart.

Based on a submission from Gallon Sylvestre (MAINTAINER)
2008-11-10 22:11:36 +00:00
ajacoutot
9085de0e49 I swear CVS eat my 'p' 2008-11-07 12:20:14 +00:00
ajacoutot
0c4588851f - fix WANLIB and add @bin markers
- bump

from Mikko Tolmunen (MAINTAINER)
2008-11-07 12:18:54 +00:00
weerd
6d1bfb5b3d Re-enable openarena now that it's at 0.8.1
Reminded by robert@
2008-11-05 21:34:35 +00:00
weerd
1082e8ad09 Update to 0.8.1, which fixes the issues with the previous "unreleased"
version. Also enable on macppc (works for MAINTAINER and kili@) and
clean up the Makefile a little bit.

With MAINTAINER.

ok jasper@ robert@ mbalmer@
2008-11-05 21:25:28 +00:00
jasper
bca5d3bfb1 - fix WANTLIB
- specify license version
- tweak DESCR
- regen patches and PLIST while here

maintainer timed-out.... ;-)
2008-11-05 18:35:56 +00:00
ajacoutot
009548de84 - fix some more warnings 2008-11-05 09:53:45 +00:00
naddy
628e068080 update to 1.8.2, which supports saving/loading games; maintainer timeout 2008-11-01 20:54:40 +00:00
espie
5aa81266f4 fix a few stupid warnings. 2008-10-30 23:08:31 +00:00
weerd
62465ded8e Disconnect from builds as 0.8.0 has been 'unreleased'. 2008-10-30 17:00:18 +00:00
ajacoutot
f1244068ec +komi 2008-10-29 16:54:48 +00:00
ajacoutot
5aafe867fd Import komi-1.04, The Space Frog!
Komi is a 2D arcade game written in C, which uses the SDL library for
graphics and sound.  The aim of the game is to collect the money (in the
forms of coins and diamonds) floating about the screen.
Move Komi (the Space Frog) with the arrow keys, or keypad 4 and 6, or Q
and W, and extend his tongue with the spacebar, or the return key.
2008-10-29 16:53:57 +00:00
weerd
868deda82f Connect openarena to the builds
"yeah" robert@
2008-10-28 15:00:22 +00:00
weerd
2a7de2b4ea - spacing cleanup
- set ONLY_FOR_ARCHS to i386 for now
- add a MESSAGE mentioning the mouse issues for the client

with help and suggestions from jasper@ and robert@, requested by robert@
2008-10-28 14:27:53 +00:00
jasper
8cf54158e9 - it's GNOME, not Gnome2 or gnome or any other variation
discussed with and agreed by ajacoutot@ some time ago
2008-10-28 13:33:16 +00:00
ajacoutot
66eb1de529 +batrachians 2008-10-27 20:43:15 +00:00
ajacoutot
8936e495b5 Import batrachians-0.1.1
Batrachians is a clone of the 1982 Frog Bog video game by Mattel
Electronics.
You control a red frog and your goal is to eat more flies and score more
points than the computer's frog, which is gray.  A game lasts three
minutes, during which day becomes night.
2008-10-27 20:42:09 +00:00
weerd
a744348a5c OpenArena is an open-source content package for Quake III Arena licensed
under the GPL, effectively creating a free stand-alone game. You do not
need Quake III Arena to play this game.

Not connected to builds yet. Discussed with jasper@, robert@ and
sthen@.
2008-10-27 13:29:02 +00:00
ajacoutot
e8a75df0d3 - update enigma to version 1.01
- add missing gtk-update-icon-cache goo
2008-10-26 23:19:30 +00:00
jasper
d4d95f2102 - update HOMEPAGE and MASTER_SITES
- specify license version
- regen PLIST with @bin marker
2008-10-24 12:17:23 +00:00
ajacoutot
b061bc5423 - s/appplications/applications
2 "p" are more than enough
2008-10-23 12:39:00 +00:00
ajacoutot
b8e6375328 - enable libexecinfo support 2008-10-21 17:07:45 +00:00
jsg
c9d2aa3492 Update to 0.12.0
With a fix to link against libogg for flac from sthen@
2008-10-19 10:23:09 +00:00
ajacoutot
ffec27f1a9 - update to gcompris-8.4.7 2008-10-16 17:03:08 +00:00
ajacoutot
2dd4299185 - update to tuxpaint-0.9.20
- fix depends
- use SUBST_CMD
2008-10-16 17:01:36 +00:00
ajacoutot
7d565f157b - update to tuxpaint-stamps-20080630 2008-10-16 17:01:16 +00:00
ajacoutot
6544c004b9 - update to tuxpaint-config-0.0.11
- use SUBST_CMD
2008-10-16 17:00:52 +00:00
sthen
035785ef7e a couple more missing prototypes needed for 64-bit arch,
from Michael Warmuth. regen PLIST while there.
2008-10-14 22:54:22 +00:00
sthen
e07b877ae0 missing prototypes for malloc/calloc cause problems on amd64.
diff from Michael Warmuth on ports@ a couple of months ago (during
ports lock), thanks!
2008-10-10 22:58:16 +00:00
jasper
d6d1184218 - maintenance update of wesnoth to 1.4.5
- specify license version

ok maintainer
test built on arm by kili@, thanks!
2008-10-10 14:27:38 +00:00
landry
2068494fed For an obscure reason, this doesn't package anymore. Overwrite the broken
install-sh script by the one provided by automake 1.9 as a temporary
workaround. Didn't build, hence no bump.. spotted by sturm@
2008-10-04 19:17:27 +00:00
ajacoutot
58d54e85c2 - update to freedroidrpg-0.11
- needs gcc4
2008-10-03 14:33:53 +00:00
landry
eb3ebcb9cd Update to wormux 0.8.1.
All previous patches integrated upstream, and newer patches already
commited in svn too. see http://gna.org/bugs/?11751, 11754 and 12340.
2008-10-01 11:24:07 +00:00
ajacoutot
53f6e0c34e - use intltool MODULE
- while here: precise GPL marker, regen PLIST and make fake less verbose
- bump
2008-09-29 18:16:58 +00:00
sturm
3bef6e5be8 missing BUILD_DEPENDS on unzip 2008-09-28 07:34:43 +00:00
sturm
acb2f9cebf missing BUILD_DEPENDS on p5-XML-Parser 2008-09-28 07:28:54 +00:00
ajacoutot
2b698479e8 +vitetris 2008-09-22 12:44:00 +00:00
ajacoutot
2345897372 Import vitetris-0.51
vitetris is a terminal-based Tetris clone by Victor Nilsson. Gameplay is
much like the early Tetris games by Nintendo. Features include:

 -Configurable keys
 -Highscore table
 -Two-player mode with garbage
 -Network play


from MAINTAINER Ryan Freeman with several tweaks
input from sthen@ who kicked my ass at network game
ok sthen@
2008-09-22 12:43:31 +00:00
martynas
c21eea9522 - use ieee fp math
spotted&tested&ok naddy@
2008-09-11 21:45:43 +00:00
martynas
6d8d761499 - remove workaround for log2. ok maintainer phessler@ 2008-09-10 17:21:48 +00:00
ajacoutot
ecad5dc344 - add forgotten patches from last commit 2008-09-07 07:54:57 +00:00
ajacoutot
d5e714bad1 - update to rocksndiamonds-3.2.4
ok landry@
2008-09-07 07:54:04 +00:00
ajacoutot
2ec27ee948 - update to tmw-0.0.26
tested on i386, amd64, macppc

from Jonathan Armani, MAINTAINER
2008-08-31 17:32:22 +00:00
kili
a85ae0c61a Remove this. It claims to be GPL, but in truth it contains files the
author "found on the web", and he's not going to fix this.

"Yes" naddy
2008-08-25 20:52:47 +00:00
ajacoutot
e5a02945a1 - s/-lpthread/-pthread 2008-08-25 09:19:39 +00:00
ajacoutot
f1d09b1cb8 - bugfix update to mnemosyne-1.1.1 2008-08-23 21:23:47 +00:00
jasper
3a3e1d5e2e Remove dead cruft that's one of the few ports keeping x11/gnome/libs
and other old gtk1 stuff alive.

nobody even tried to convince me to keep this;
bomberclone or xbomber may be a good alternative though.

"go ahead" ajacoutot@ laurent@
2008-08-23 16:01:28 +00:00
ajacoutot
0b7d92ed0b +tmw 2008-08-22 11:43:35 +00:00
ajacoutot
1a7cbfdcc5 Import tmw-0.0.25 (aka The Mana World)
The Mana World (TMW) is a serious effort to create an innovative free
and open source MMORPG. TMW uses 2D graphics and aims to create a large
and diverse interactive world.

Beware, this will increase your slackiness...

port reworked from scratch from an original submission by
Jonathan Armani <dbd@asystant.net>, MAINTAINER
2008-08-22 11:41:50 +00:00
espie
4c82834ce2 fix master_sites 2008-08-20 00:06:02 +00:00
ajacoutot
7838b1b715 - mnemosyne 1.1
More features were added for plugin writers. Many scheduler improvements
were made.
2008-07-28 08:27:32 +00:00
martynas
cd16401cd6 there are proper isnan, isinf, NAN definitions, so this will just
work.  ok sthen@
2008-07-25 20:52:50 +00:00
martynas
03954f0126 libm now has exp2. ok sthen@ 2008-07-25 20:44:23 +00:00
phessler
f509b71c9a updated themes (thats good), but sadly the same upstream name as the
old one (thats bad)

pointed out by James Turner (thanks!)
"if it works, commit" merdely@
2008-07-13 01:08:35 +00:00
ajacoutot
ccfe4d6c01 - update to version 1.0.2
some minor feature enhancements and new translations
2008-07-10 18:52:27 +00:00
phessler
e7de490050 remove commented out section of an old do-install
requested and ok merdeley
2008-07-09 23:50:23 +00:00
phessler
e57a795715 clarify license, and fix WANTLIB/LIB_DEPENDS
requested and ok ajacoutot
ok merdely
2008-07-09 23:48:45 +00:00
phessler
43118b6200 alephone 2008-07-09 16:58:57 +00:00
phessler
8b2afd99af Aleph One is a game engine currently in development by the Open Source
community. It is based on the source code of Marathon 2: Durandal, a 
game created by Bungie Software in 1995. Since Bungie released the 
source code, Aleph One has matured to include a variety of new features 
and improvements. 

ok merdely
2008-07-09 16:56:43 +00:00
jdixon
b0346f4ff2 +csmash 2008-07-06 20:46:19 +00:00
jdixon
a63eb5aa25 Cannon Smash is a 3D table tennis game. The goal of the project is
to provide a computer game rendition of table tennis that allows the 
use of various strategies available in the real game.

Adapted from the FreeBSD port.

Input from okan, martynas, landry, ajacoutot
Tested by many
ok landry@ ajacoutot@
2008-07-06 20:43:20 +00:00
jakemsr
d357eb8343 oops, forgot to add this one 2008-06-28 02:54:30 +00:00
jakemsr
147b8f032b - fix oss audio output by making sure block_size is a power
of two.
- drop the snd_solaris module, it's brojen and seemingly unmaintained
  by upstream.  if the default oss output doesn't work, sdl should
  work ok.
- regenerated PLIST brings in @bin marker

ok, reminder jdixon@, claudio@ (MAINTAINER)
2008-06-28 02:50:59 +00:00
ajacoutot
665fa2d8bc - don't run scrollkeeper-update on fake stage, let @exec handle this
spotted by naddy@
- regen PLIST while here
2008-06-22 21:28:14 +00:00
mk
af1a4bc72c Update to 0.6.1.
ok landry
2008-06-19 20:40:04 +00:00
ajacoutot
e07d3338bd - remove MAINTAINER as per his request 2008-06-15 01:51:11 +00:00
sthen
b29b83d776 sync wantlib and bump packages. ok ajacoutot 2008-06-15 00:04:49 +00:00
eric
6fed52b52d - use zope.interface as required by new twisted (8.x)
- fix gui images path

tweaks and ok ajacoutot@
2008-06-14 06:17:14 +00:00
ajacoutot
c1932f157a - NOT_FOR_ARCHS -> BROKEN
no change, but it makes more sense: when bored people grep for BROKEN
they have a chance to find this

ok robert@
2008-06-12 22:10:38 +00:00
naddy
4edeb6ee70 autotools pull in some macros shipped with gettext 0.17 that require
at least autoconf 2.54
2008-06-12 17:06:45 +00:00
landry
baf2d01a74 Update a cherry-picked patch from ustream svn to finally fix nicely
https://gna.org/bugs/?11751

ok ajacoutot@
2008-06-08 16:10:40 +00:00
phessler
f929ca0303 - Consistantly use lowercase in paths
- add '/' to make MASTER_SITES easier to read
- simplify LIB_DEPENDS/WANTLIB

pointed out and ok ajacoutot@
ok okan@ merdely@
2008-06-04 16:23:33 +00:00
phessler
695170e33a + maelstrom 2008-06-04 06:52:46 +00:00
phessler
25fcf11bee Maelstrom is a port of the original shareware game for the Macintosh.
It is a fast-action, high resolution (640x480) asteroids-like game,
with detailed graphics and original sounds.

lots of feedback / ok merdely@
2008-06-04 06:50:20 +00:00
ajacoutot
1636766bb4 - use textproc/intltool module instead of bundled intltool 2008-06-03 10:54:04 +00:00
ajacoutot
710f19fd59 - fix building on an empty box
spotted by sturm@
- regen PLIST while here
2008-06-03 07:41:58 +00:00
ajacoutot
a9f1bfd52f - use intltool MODULE instead of BUILD_DEPENDS on ::textproc/intltool
no binary change
- while here, add GPL license version where missing
2008-06-03 06:59:25 +00:00
ajacoutot
7518615467 - fix PKGNAME
spotted by Stephan F Andre <andres at msu dot edu>, thanks!
2008-06-01 13:29:48 +00:00
ajacoutot
1c8db4bc39 - this port has a maintainer now:
Mikko Tolmunen <oskari at sefirosu dot org>, thanks!
2008-05-30 19:43:06 +00:00
landry
05f00f6726 Backport a patch from svn r4546 to fix a crash when sound device is busy,
cf https://gna.org/bugs/index.php?11754

ok ajacoutot@
2008-05-30 11:40:24 +00:00
naddy
d0768598fe fix build after libiconv 1.12 update; ok ajacoutot@ 2008-05-28 20:05:14 +00:00
landry
1a513b2c61 Update to wormux 0.8, this release adds network play feature.
Rework the way we deal with #define NAN, discussed with upstream.
patch-src_tool_math_tools_h and patch-src_network_network_cpp are already
integrated upstream, and a bug has been reported to integrate
patch-src_map_tileitem_cpp.

ok ajacoutot@
2008-05-28 18:44:32 +00:00
ajacoutot
78b73ecee7 - make help available by adding MODGNOME_HELP_FILES / ::x11/gnome/yelp
to RUN_DEPENDS

"mkay" jasper@
2008-05-26 16:29:26 +00:00
ajacoutot
077d878184 - update to version 0.6.2
from Mikko Tolmunen <oskari at sefirosu dot org>, with some tweaks
2008-05-26 10:39:49 +00:00
jsg
8cb422c269 enable for amd64, tested by oga@ 2008-05-25 03:43:06 +00:00
jsg
8879afdc8c Enable building of GLX and SDLGL renderers.
ok oga@, claudio@ (maintainer)
2008-05-25 02:54:58 +00:00
steven
aede77920f maintenance update to 1.06 2008-05-23 20:36:29 +00:00
simon
422d094730 Author pointed out that HOMEPAGE changed - thanks! 2008-05-08 06:48:37 +00:00
simon
6366ed2365 make the flavor conditions easier to read
from a diff by Antti Harri

ok ajacoutot@
2008-05-07 17:34:33 +00:00
rui
535d142365 - maintenance update to freeciv 2.1.4.
ok mbalmer@
2008-05-05 19:38:01 +00:00
ajacoutot
1ffcea1d96 - bugfix update to pioneers-0.12.2 2008-05-02 10:28:12 +00:00
ajacoutot
eec90a8ed3 - update to pioneers-0.12.1
- use gnome module
2008-04-28 09:17:07 +00:00
deanna
783dee2c82 Add desktop support.
ok jasper@
2008-04-27 19:50:10 +00:00
miod
3efbeaf828 A potpourri of changes:
- do not mention a mail being sent when hiscore is broken, this feature is
  disabled.
- when a player dies, reset eater position. Also pick startup position closer
  to the MSDOS version of the game.
- use {s,}random instead of {s,}rand.

ok deanna@ for my yearly ports commit.
2008-04-25 22:39:33 +00:00
deanna
b735a7e2f6 keep score
ok ajacoutot@
2008-04-25 13:54:27 +00:00
deanna
1e365ceeb8 Update PLISTs for 1.4. Unbreaks lite FLAVOR
ok jasper@
2008-04-25 13:51:36 +00:00
ajacoutot
371219c432 - update to singularity-0.27 2008-04-18 18:17:37 +00:00
ajacoutot
8291fa34b0 - don't depend on gtk+2 just for running gtk-update-icon-cache 2008-04-17 08:35:16 +00:00
ajacoutot
973a6fb381 - tweak the way the gtk-update-icon-cache goo is run
gtk-update-icon-cache is part of gtk+2: adding gtk+2 to run_depends just
to update the icon cache (which only gtk apps can use) is overkill to
say the least!
As from now, each time icons are installed under %D/share/icons, we try
to execute gtk-update-icon-cache and if it is not there, we just ignore
the error.
What it means is that if you have gtk+2 installed, then it'll run fine
and your apps will be able to use the cache. Otherwise, it will silently
fails which is fine since it means none of your apps would have been
able to take advantage of the cache anyway.

discussed with jasper@
2008-04-17 08:10:09 +00:00
ajacoutot
e437ecf322 +pokerth 2008-04-08 09:51:50 +00:00
ajacoutot
165d2d5991 Import pokerth-0.6.1
PokerTH is a free implementation of "Texas hold'em" card game.
You can play the popular "Texas Hold'em" poker variant against up to six
computer-opponents or play network games with people all over the world.

from Mikko Tolmunen <oskari at sefirosu dot org> with some tweaks
Thanks!
2008-04-08 09:51:15 +00:00
simon
00d075f5ec Remove now unrequired patch and bump for esound version change.
Noticed by martynas@, thanks!
2008-04-07 20:31:23 +00:00
jasper
5b56930f43 - update wesnoth to 1.4
see release notes for a list of changes: http://www.wesnoth.org/start/1.4/

testing by paul de weerd, thanks!
ok maintainer
2008-04-03 10:23:01 +00:00
ajacoutot
0ef375bca4 - update to latest release: 1.11.0 2008-04-01 09:14:31 +00:00
simon
05f208d895 Add helpful README, adjust LIB_DEPENDS/WANTLIB and bump. 2008-03-30 15:05:04 +00:00
simon
f03998bdea add neverball 2008-03-30 13:52:14 +00:00
simon
afd5e63cec import neverball
Tilt the floor to roll a ball through an obstacle course before time
runs out. Neverball is part puzzle game, part action game, and entirely
a test of skill.

Also found here is Neverputt, a hot-seat multiplayer miniature golf game
using the physics and graphics of Neverball.

feedback & ok ajacoutot@
2008-03-30 13:52:10 +00:00
ajacoutot
64766c5b7c - bugfix update to version 1.0.1.1 2008-03-22 17:34:49 +00:00
simon
a36b20d11e add glsfcave 2008-03-19 20:22:13 +00:00
simon
3108351d1e import glsfcave
GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL.
SFcave is a game where the player controls a ribbon and avoid hitting
walls.

You have only one control: when you hold the mouse button, the ribbon
goes up.  Otherwise the ribbon goes down.

feedback & ok ajacoutot@
2008-03-19 20:22:09 +00:00
ajacoutot
c3f14c378a - minor update to 1.0.1
(better unicode support and new translations)
2008-03-16 14:26:51 +00:00
ajacoutot
6d40e23704 - update to version 2.5 2008-03-15 10:06:00 +00:00
jsg
b6f9f32948 Update to 0.11.1, fixes a few small bugs. 2008-03-15 00:54:51 +00:00
ajacoutot
a61fb52106 - correct dependencies or this won't build
spotted the hard way by sturm@ on an empty box

ok espie@
2008-03-03 08:47:10 +00:00
deanna
a9a7413fc2 Update to a new snapshot. Features SDL sound, pre-made cities and
lots of build system improvements.

ok espie
2008-02-19 13:25:18 +00:00
ajacoutot
fa905828ae - update to gcompris-8.4.4
(fix a crash introduced with version 8.4.3)
2008-02-15 12:29:46 +00:00
ajacoutot
a16d2987c2 - update to gcompris-8.4.3 (some bugfixes and new translations)
- set SHARED_ONLY
- do not use bundled libart_lgpl and libgnomecanvas
2008-02-13 11:12:50 +00:00
ajacoutot
f4312ad11b - remove gnocatan; it has been superseded by pioneers 2008-02-02 09:45:09 +00:00
ajacoutot
469c33a370 +pioneers
-gnocatan
2008-02-02 09:42:58 +00:00
ajacoutot
1e016cba40 Import pioneers-0.11.3
Pioneers is an Internet playable implementation of the Settlers of Catan
board game.  The aim is to remain as faithful to the board game as
possible.


It replaces the very old, unmaintained and broken gnocatan program.
With help from pioneers developer Roland Clobus
<rclobus at users dot sourceforge dot net>

ok simon@ (long ago)
2008-02-02 09:40:58 +00:00
rui
2b755ff7cd - update to freeciv 2.1.3.
help and ok ajacoutot@
2008-02-01 23:33:52 +00:00
espie
d7347a427b filter pointer events by /16, so that the game cursor is not redrawn
needlessly each time the mouse moves by one pixel.

Makes the game playable for me.

okay deanna@
2008-01-27 18:16:22 +00:00
deanna
b64ae28bc4 - Build from a recent snapshot of the repository at git.zerfleddert.de
instead of the tarball from laptop.org.  Lets us get rid of many
  patches.

- Enable shared memory (run without -w) since kurt@'s patch has fixed
  it.

This gives us many bugfixes and goodies such as a fix for the numlock
freeze bug and re-enabling the air crash disaster.  Full changelog at

http://git.zerfleddert.de/cgi-bin/gitweb.cgi/micropolis
2008-01-27 16:34:32 +00:00
espie
4927b9e25f fix perms on nethack and clones.
As noticed by grunk@
2008-01-26 19:07:40 +00:00
merdely
17e33f433d Remove -O and allow our CFLAGS to do the right thing
Fixes build on alpha.

ok naddy, mk
2008-01-26 16:32:14 +00:00
naddy
01926d0e7a don't override default X11 optimization settings; ok pvalchev@ 2008-01-23 16:07:01 +00:00
espie
b97f659640 fix infrastructure nits, make use of WRKSRC so we don't need a special
do-build hook.

No package change.
2008-01-21 12:14:04 +00:00
ajacoutot
f88ae29ab3 - add NO_REGRESS
- remove empty line from DESCR
- reorder PLIST and add a missing .orig file commented out so that it
does not reappear at next update-plist

ok deanna@ (MAINTAINER)
2008-01-20 17:41:22 +00:00
ian
a98284447a Bump pkg 2008-01-19 21:23:40 +00:00
ian
b69552bb88 Add desktop goo, ok deanna@ 2008-01-19 21:21:55 +00:00
jsg
0c08456c66 Update to 0.11.0 2008-01-19 01:29:11 +00:00
deanna
b22548123f +micropolis 2008-01-18 03:45:03 +00:00
deanna
8d3d25317a Import micropolis
Micropolis, Unix Version, (A.K.A. "S*mC*ty"). This game was released
for the Unix platform in or about 1990 and has been modified for
inclusion in the One Laptop Per Child program. Copyright (C) 1989 -
2007 Electronic Arts Inc.

This port is based on patches written by Michael Gernoth, located at
http://git.zerfleddert.de/cgi-bin/gitweb.cgi/micropolis

Help from kurt@ and ian@, tested by lots of people, thanks!

ok ian@, espie@
2008-01-18 03:36:32 +00:00
ajacoutot
c3a4657905 +mnemosyne 2008-01-16 08:33:56 +00:00
ajacoutot
56e2d466a5 Import mnemosyne-1.0
The Mnemosyne Project has two aspects:
 * It's a sophisticated free flash-card tool which optimises your
   learning process.
 * It's a research project into the nature of long-term memory.
[...]


ok simon@
2008-01-16 08:32:47 +00:00
simon
67e4e2bac4 add atomix 2008-01-14 23:21:11 +00:00
simon
7c3b168202 import atomix
Atomix is a little mind game where you have to build molecules out of
single atoms.  These are laying around between the walls and obstacles
on the playfield.  Once you have pushed an atom in one direction it
moves until it hits an obstacle or another atom.  It needs some thinking
how to construct complex molecules with this atom behaviour.  The game
is inspired by the original Amiga version.

tested by Markus Lude

feedback & ok merdely@
2008-01-14 23:21:04 +00:00
sturm
4ecac5813b typo in RUN_DEPENDS that killed mirror-maker
bump PKGNAME to be sure
2008-01-14 06:43:16 +00:00
ajacoutot
3f66575973 - add py-Numeric to run_depends
from Will Maier
2008-01-13 00:13:54 +00:00
ajacoutot
dfbca5b986 - remove broken MASTER_SITES
- make sure only one FLAVOR is selected to avoid packaging error
- fix WANTLIB
- regen patches while here
2008-01-11 16:48:44 +00:00
ajacoutot
5355bf9182 - don't hardcode paths
- fix WANTLIB
2008-01-11 14:05:35 +00:00
ajacoutot
19dc710d6b - remove broken MASTER_SITES
- add converters/libiconv MODULE
(no binary change)

ok claudio@ (maintainer)
2008-01-11 12:27:54 +00:00
ajacoutot
2a5d76a803 - update to qstat-2.11
- add license marker
2008-01-08 15:33:26 +00:00
ajacoutot
8d57735e9f - small cleaning:
regen patches, remove uneeded comments from Makefile, reorder PLIST
no functionnal change
2008-01-08 10:50:49 +00:00
espie
17d70806a3 tweak FAKE_FLAGS semantics to saner defaults. 2008-01-04 17:48:33 +00:00
simon
982f8e7675 adjust CONFIGURE_ENV, put ${SETENV} ${MAKE_ENV} before jam invocation
for a clean environment, add ${FAKE_FLAGS} in do-install, remove
hardcoded optimization and bump

noticed by, help & ok naddy@
2007-12-29 20:51:10 +00:00
simon
ac31913a24 adjust WANTLIB/LIB_DEPENDS, remove NO_REGRESS, add default highscore file
feedback & ok ajacoutot@
2007-12-29 11:03:17 +00:00
simon
755c0d6a19 update to version 0.11.8, adjust WANTLIB, remove implicit LIB_DEPENDS
entry to sdl and a now superfluous patch, disable debug build and
remove NO_REGRESS

feedback & ok ajacoutot@
2007-12-26 10:55:05 +00:00
ajacoutot
589e0b92e0 - update to xblast-2.10.4
- use module devel/gettext
- rewrite DESCR

ok aanriot@ (who *badly* kicked my ass at this game... yes Alex, you did!)
2007-12-20 22:03:05 +00:00
fgsch
9e6fe49b27 better fix for the compilation problems. ajacoutot@ steven@ ok. 2007-12-19 09:01:25 +00:00
ajacoutot
760ca46a76 - make it compile again (problem noticed by steven@)
- respect CXXFLAGS
- add license marker
2007-12-16 01:46:57 +00:00
ajacoutot
0075ac534a - update to gnushogi-1.3 2007-12-16 01:01:29 +00:00
jasper
b17d988464 - SECURITY update to 1.2.8
(fixes exposure of sensitive information, system access and DOS)
2007-12-16 00:09:34 +00:00
ajacoutot
1a4e3f32b1 - add update-desktop-database goo 2007-12-15 22:37:36 +00:00
ajacoutot
1c67014c2e - add update-desktop-database goo 2007-12-15 20:37:32 +00:00