Import einstein, a remake of old DOS game Sherlock which was inspired by
Albert Einstein's puzzle. Submitted by Anton Yabchinskiy (thanks!) on ports@ plus some tweaks by me.
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games/einstein/Makefile
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29
games/einstein/Makefile
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# $OpenBSD: Makefile,v 1.1.1.1 2009/04/03 17:56:41 landry Exp $
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COMMENT = open source remake of old DOS game Sherlock
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DISTNAME = einstein-2.0
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CATEGORIES = games
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HOMEPAGE = http://games.flowix.com/
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# No license information in distfile. Homepage states that
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# "you can download game for free under GPL license terms".
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PERMIT_PACKAGE_CDROM = Yes
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PERMIT_PACKAGE_FTP = Yes
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PERMIT_DISTFILES_CDROM = Yes
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PERMIT_DISTFILES_FTP = Yes
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WANTLIB = c freetype m pthread stdc++ z
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MASTER_SITES = ${HOMEPAGE}files/einstein/
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EXTRACT_SUFX = -src.tar.gz
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LIB_DEPENDS = SDL.>=8::devel/sdl \
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SDL_mixer.>=3::devel/sdl-mixer \
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SDL_ttf.>=7::devel/sdl-ttf
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USE_GMAKE = Yes
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.include <bsd.port.mk>
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5
games/einstein/distinfo
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games/einstein/distinfo
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MD5 (einstein-2.0-src.tar.gz) = wdmOdhwQr2PwNGLq1iX4DA==
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RMD160 (einstein-2.0-src.tar.gz) = 8ZsfhrM9gFMAxEI66y2I8fXK48U=
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SHA1 (einstein-2.0-src.tar.gz) = hmqaHBFQFNf2okG8IrJRkH9j+Lw=
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SHA256 (einstein-2.0-src.tar.gz) = Dy0cfUbTbyeoVrmM1Lu5WBOXDI6ANER3K+e9m+xFpUg=
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SIZE (einstein-2.0-src.tar.gz) = 722301
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32
games/einstein/patches/patch-Makefile
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32
games/einstein/patches/patch-Makefile
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$OpenBSD: patch-Makefile,v 1.1.1.1 2009/04/03 17:56:41 landry Exp $
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--- Makefile.orig Sun Sep 25 23:20:30 2005
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+++ Makefile Fri Apr 3 19:41:41 2009
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@@ -5,7 +5,6 @@
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########################################
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# installation prefix
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-PREFIX=/usr/local
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########################################
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#
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@@ -16,7 +15,7 @@ PREFIX=/usr/local
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OPTIMIZE=#-O6 -march=pentium4 -mfpmath=sse -fomit-frame-pointer -funroll-loops
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PROFILER=#-pg
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DEBUG=#-ggdb
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-CXXFLAGS=-pipe -Wall $(OPTIMIZE) $(DEBUG) `sdl-config --cflags` -DPREFIX=L\"$(PREFIX)\" $(PROFILER)
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+CXXFLAGS= $(CFLAGS) $(OPTIMIZE) $(DEBUG) `sdl-config --cflags` -DPREFIX=L\"$(PREFIX)\" $(PROFILER)
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LNFLAGS=-pipe -lSDL_ttf -lfreetype `sdl-config --libs` -lz -lSDL_mixer $(PROFILER)
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INSTALL=install
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@@ -61,8 +60,9 @@ run: $(TARGET)
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./$(TARGET)
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install: $(TARGET)
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- $(INSTALL) -s -D $(TARGET) $(PREFIX)/bin/$(TARGET)
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- $(INSTALL) -D einstein.res $(PREFIX)/share/einstein/res/einstein.res
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+ $(INSTALL) -s $(TARGET) $(PREFIX)/bin/$(TARGET)
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+ $(INSTALL) -d $(PREFIX)/share/einstein/res
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+ $(INSTALL) einstein.res $(PREFIX)/share/einstein/res/einstein.res
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# DO NOT DELETE THIS LINE -- make depend depends on it.
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35
games/einstein/patches/patch-convert_cpp
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games/einstein/patches/patch-convert_cpp
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$OpenBSD: patch-convert_cpp,v 1.1.1.1 2009/04/03 17:56:41 landry Exp $
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--- convert.cpp.orig Sun Aug 14 06:40:58 2005
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+++ convert.cpp Thu Apr 2 10:27:29 2009
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@@ -28,7 +28,14 @@ std::wstring numToStr(int num)
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#ifdef WIN32
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swprintf(buf, L"%i", num);
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#else
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- swprintf(buf, 29, L"%i", num);
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+ int c, i;
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+ char buf2 [60];
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+
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+ c = snprintf (buf2, sizeof (buf2), "%i", num);
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+ for (i = 0; i < c; ++i) {
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+ buf [i] = (wchar_t) buf2 [i];
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+ }
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+ buf [i] = L'\0';
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#endif
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buf[29] = 0;
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return std::wstring(buf);
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@@ -40,7 +47,14 @@ std::wstring numToStr(unsigned int num)
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#ifdef WIN32
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swprintf(buf, L"%u", num);
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#else
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- swprintf(buf, 29, L"%i", num);
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+ int c, i;
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+ char buf2 [30];
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+
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+ c = snprintf (buf2, sizeof (buf2), "%i", num);
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+ for (i = 0; i < c; ++i) {
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+ buf [i] = (wchar_t) buf2 [i];
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+ }
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+ buf [i] = L'\0';
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#endif
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buf[29] = 0;
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return std::wstring(buf);
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21
games/einstein/patches/patch-utils_cpp
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games/einstein/patches/patch-utils_cpp
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$OpenBSD: patch-utils_cpp,v 1.1.1.1 2009/04/03 17:56:41 landry Exp $
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--- utils.cpp.orig Thu Apr 2 09:00:22 2009
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+++ utils.cpp Thu Apr 2 09:14:42 2009
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@@ -275,7 +275,16 @@ std::wstring secToStr(int time)
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#ifdef WIN32
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swprintf(buf, L"%02i:%02i:%02i", hours, minutes, seconds);
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#else
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- swprintf(buf, 50, L"%02i:%02i:%02i", hours, minutes, seconds);
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+ int c, i;
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+ char buf2 [50];
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+
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+ c = snprintf (buf2, sizeof (buf2), "%02i:%02i:%02i", hours, minutes,
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+ seconds);
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+
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+ for (i = 0; i < c; ++i) {
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+ buf [i] = (wchar_t) buf2 [i];
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+ }
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+ buf [i] = L'\0';
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#endif
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return buf;
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8
games/einstein/pkg/DESCR
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8
games/einstein/pkg/DESCR
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Einstein puzzle is a free cross-platform open source remake of old
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DOS game Sherlock which was inspired by Albert Einstein's puzzle.
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Einstein said that only those with an intelligence quotient of 98
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percentile and higher should be able to solve it.
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The game goal is to open all cards in square of 6x6 cards. For this,
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a number of hints describing relations between card positions are
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given. Use them to find the correct layout.
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5
games/einstein/pkg/PLIST
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5
games/einstein/pkg/PLIST
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@comment $OpenBSD: PLIST,v 1.1.1.1 2009/04/03 17:56:41 landry Exp $
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@bin bin/einstein
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share/einstein/
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share/einstein/res/
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share/einstein/res/einstein.res
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