d413b757d4
Accommodate changes to search-graph.
2025-01-21 23:12:54 -05:00
844120f0b4
Update README for publication on SDF Gitea instance.
2025-01-10 10:11:01 -05:00
4855a2b9b2
Change name to dag-mcts to avoid conflicts on crates.io.
2025-01-09 13:05:03 -05:00
212d7690f1
Lint fix.
2025-01-09 13:04:54 -05:00
93d4049c37
Drop dependency on syncbox now that AtomicU64 is in std.
2025-01-09 13:04:42 -05:00
971656b03c
Neaten up game types.
2025-01-09 13:04:24 -05:00
851be86a2e
Small bump to docs.
2025-01-09 13:03:57 -05:00
7828171e0d
Replace manually defined iterator struct with an opaque type.
2025-01-07 22:26:20 -05:00
a8e646b010
Clarify that UcbValue is really a general rollout result.
2025-01-07 22:09:43 -05:00
09d2b4a52d
Clarify docs on FirstParentSelector.
2025-01-07 22:09:23 -05:00
5a1c2236e1
Rename SearchSettings to SearchParameters.
2025-01-07 22:09:10 -05:00
abc83fcfb1
Restore .gitignore
2025-01-07 21:21:01 -05:00
b0bf43a28f
Copy root files into mcts subdir before moving it into its own repo.
2025-01-07 20:55:14 -05:00
688f867f9f
Make random MCTS simulation multi-threaded.
2019-08-15 16:07:38 -04:00
1a3a42fa3f
Rustfmt fixes.
2019-08-15 13:24:44 -04:00
2803d348b4
Fix compilation warnings.
2019-08-15 13:23:50 -04:00
7eb8ba6a4b
Use a boxed dyn Iterator instead of internal iteration over actions.
2019-08-15 13:22:58 -04:00
a96116db40
Tiny bump to docs.
2019-08-15 00:39:49 -04:00
4b8421527a
Delete docs for function parameter that doesn't exist anymore.
2019-08-15 00:38:24 -04:00
496dda2a07
Use net score instead of absolute score so that MCTS agent doesn't resign immediately.
2019-08-14 17:05:53 -04:00
e0d6a5e2f5
Now you can sort of play a game again with console_play.
2019-08-14 02:22:22 -04:00
8490dd5e0d
Add method to move components back out of rollout phase of MCTS.
2019-08-13 00:57:37 -04:00
6137770413
Tighten up little things in MCTS impl.
2019-08-13 00:48:23 -04:00
676e0d7796
Clone cycle information into RolloutError to remove borrow of graph.
2019-08-13 00:48:04 -04:00
37d00357c1
Working-ish MCTS, with change detection integration tests.
...
Best-child backprop is in.
2019-07-30 18:54:12 -04:00
b9383f373f
Reworking MCTS lib to support incoming tests.
2019-07-28 23:05:38 -04:00
bd16b52f17
Get rid of unnecessary "terminated" method on game::State.
2019-07-26 13:11:43 -04:00
05f8b37b96
Reorganize prefab payoff/statistics types.
2019-07-26 13:09:35 -04:00
aab7e92660
Massaging MCTS interface traits as test utils develop.
2019-07-26 12:24:10 -04:00
e2b03d3ec4
Saturate statistics counters silently.
...
Not super-happy with this, but it'll do.
2019-07-26 02:54:14 -04:00
ac49577713
Start defining utilities to support tests.
2019-07-25 23:42:11 -04:00
82cd15836d
Account for changes in search-graph HEAD.
2019-07-25 22:32:58 -04:00
9e8bad65e3
Hit it with cargo fmt.
2019-07-23 02:17:24 -04:00
d3287f8654
Clean up unnecessary lifetimes a tiny bit.
2019-07-23 02:17:05 -04:00
4398fe02db
MCTS rewritten to use search_graph::view.
2019-07-23 02:13:42 -04:00
4366380521
Trying to resurrect this project. Bump Cargo.toml and partial cleanup of MCTS.
2019-07-17 20:29:29 -04:00
b6756abf6a
Fix use of newer rand crate, and now thud_game tests finally run... and fail.
2018-12-16 12:59:04 -05:00
b743f4bf3d
Update MCTS crate to Rust 2018.
2018-12-16 12:19:39 -05:00
802e41acb3
Rustfmt for the masses.
2018-12-16 11:51:16 -05:00
c53ac743e8
Trying to finish rebasing/pulling from Github to get development back on track again
2018-12-16 02:53:34 -05:00
a2b01f5d91
Bump MCTS crate so it builds with newer deps.
2018-12-15 22:11:27 -05:00
c3d2cfb8f7
MCTS crate builds again.
2018-12-09 16:36:24 -05:00
4c53076519
Don't use Reflect marker because it's been gotten rid of.
2017-12-13 20:42:14 -05:00
7637ea6dab
Remove unused module code from mcts crate.
2016-05-21 16:39:53 -04:00
6586547439
Documentation for modules in mcts crate.
2016-05-21 16:39:43 -04:00
3a14678f9f
MCTS rework type-checks and compiles.
2016-05-21 13:44:36 -04:00
84af678cab
Starting to rework mcts package.
...
It's in pieces at the moment, but things are converging.
Search algorithm modified to have only one epoch running on a graph at a
time.
Data model for search graph should now support up to (number of bits in
a usize) threads.
Still need to work out how this all comes together, particularly the
control of execution over multiple threads.
2016-05-04 17:54:09 -04:00
a4f1aaf1ab
MCTS AI computation in its own thread.
2016-04-28 01:10:36 -04:00
cd9ee5c321
You can play a single-player game, but transposition errors persist.
2016-04-27 15:26:45 -04:00
45ce694b8b
Reorganize UI libs into separate subpackages.
2016-04-26 13:15:34 -04:00