a637ce6e36
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@14127 178a84e3-b1eb-0310-8ba1-8eac791a3b58
58 lines
1.7 KiB
C++
58 lines
1.7 KiB
C++
//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2013 SuperTuxKart-Team
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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/*! \file server_network_manager.hpp
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*/
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#ifndef SERVER_NETWORK_MANAGER_HPP
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#define SERVER_NETWORK_MANAGER_HPP
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#include "network/network_manager.hpp"
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class ServerNetworkManager : public NetworkManager
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{
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friend class Singleton<NetworkManager>;
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public:
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static ServerNetworkManager* getInstance()
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{
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return Singleton<NetworkManager>::getInstance<ServerNetworkManager>();
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}
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virtual void run();
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void setMaxPlayers(uint8_t count) { m_max_players = count; }
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uint8_t getMaxPlayers() {return m_max_players;}
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void kickAllPlayers();
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virtual void sendPacket(const NetworkString& data, bool reliable = true);
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virtual bool isServer() { return true; }
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protected:
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ServerNetworkManager();
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virtual ~ServerNetworkManager();
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pthread_t* m_thread_keyboard;
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uint8_t m_max_players;
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};
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#endif // SERVER_NETWORK_MANAGER_HPP
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