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bc7e.ispc
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Add GECompressorBPTCBC7
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2022-08-25 15:13:23 +08:00 |
ge_compressor_astc_4x4.cpp
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Fix uninitialized m_compressed_data
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2022-08-25 15:20:04 +08:00 |
ge_compressor_astc_4x4.hpp
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Add GECompressorASTC4x4
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2022-08-07 15:33:54 +08:00 |
ge_compressor_bptc_bc7.cpp
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Fix uninitialized m_compressed_data
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2022-08-25 15:20:04 +08:00 |
ge_compressor_bptc_bc7.hpp
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Add GECompressorBPTCBC7
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2022-08-25 15:13:23 +08:00 |
ge_compressor_s3tc_bc3.cpp
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Add GECompressorS3TCBC3
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2022-08-06 09:48:11 +08:00 |
ge_compressor_s3tc_bc3.hpp
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Add GECompressorS3TCBC3
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2022-08-06 09:48:11 +08:00 |
ge_culling_tool.cpp
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Add GEVulkanDrawCall
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2022-07-18 13:28:07 +08:00 |
ge_culling_tool.hpp
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Add GEVulkanDrawCall
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2022-07-18 13:28:07 +08:00 |
ge_dx9_texture.cpp
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Add loadingFailed function for ITexture
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2022-04-08 14:56:24 +08:00 |
ge_dx9_texture.hpp
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Fix mismatched max size for background.jpg when reloading
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2022-04-03 10:54:27 +08:00 |
ge_gl_texture.cpp
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Add loadingFailed function for ITexture
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2022-04-08 14:56:24 +08:00 |
ge_gl_texture.hpp
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Fix mismatched max size for background.jpg when reloading
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2022-04-03 10:54:27 +08:00 |
ge_main.cpp
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Add render scale support in vulkan
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2022-08-27 12:49:17 +08:00 |
ge_mipmap_generator.hpp
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Add GECompressorS3TCBC3
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2022-08-06 09:48:11 +08:00 |
ge_spm_buffer.cpp
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Add code to render vbo and ibo individually for some devices
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2022-08-02 10:21:07 +08:00 |
ge_spm.cpp
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Add code to render vbo and ibo individually for some devices
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2022-08-02 10:21:07 +08:00 |
ge_texture.cpp
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Add ondemand texture loading for vulkan
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2022-08-12 13:07:53 +08:00 |
ge_vma.cpp
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Add Vulkan Memory Allocator
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2022-07-11 12:58:03 +08:00 |
ge_vulkan_2d_renderer.cpp
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Add render scale support in vulkan
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2022-08-27 12:49:17 +08:00 |
ge_vulkan_2d_renderer.hpp
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Use GEVulkanTextureDescriptor on GEVulkan2dRenderer
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2022-07-16 09:54:40 +08:00 |
ge_vulkan_animated_mesh_scene_node.cpp
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Add animation support in GEVulkanAnimatedMeshSceneNode
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2022-07-26 00:12:35 +08:00 |
ge_vulkan_animated_mesh_scene_node.hpp
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Add animated mesh rendering
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2022-07-26 12:47:31 +08:00 |
ge_vulkan_array_texture.cpp
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Add GECompressorBPTCBC7
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2022-08-25 15:13:23 +08:00 |
ge_vulkan_array_texture.hpp
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Add GEVulkanArrayTexture
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2022-08-20 15:44:38 +08:00 |
ge_vulkan_camera_scene_node.cpp
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Add GEVulkanSkyBoxRenderer
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2022-08-21 14:09:56 +08:00 |
ge_vulkan_camera_scene_node.hpp
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Add GEVulkanSkyBoxRenderer
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2022-08-21 14:09:56 +08:00 |
ge_vulkan_command_loader.cpp
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Wait for GEVulkanCommandLoader to finish task before deleting textures
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2022-08-10 11:07:54 +08:00 |
ge_vulkan_command_loader.hpp
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Wait for GEVulkanCommandLoader to finish task before deleting textures
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2022-08-10 11:07:54 +08:00 |
ge_vulkan_depth_texture.cpp
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Add GEVulkanTextureDescriptor to avoid refilling every frame
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2022-07-15 14:09:57 +08:00 |
ge_vulkan_depth_texture.hpp
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Add ondemand texture loading for vulkan
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2022-08-12 13:07:53 +08:00 |
ge_vulkan_draw_call.cpp
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Add render scale support in vulkan
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2022-08-27 12:49:17 +08:00 |
ge_vulkan_draw_call.hpp
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Use location, rotation and scale instead of model matrix in vulkan
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2022-08-26 09:36:30 +08:00 |
ge_vulkan_driver.cpp
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Make render scale configurable in ui for vulkan
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2022-08-28 09:27:08 +08:00 |
ge_vulkan_dynamic_buffer.cpp
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Add dynamic descriptor code for some devices
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2022-08-02 00:25:36 +08:00 |
ge_vulkan_dynamic_buffer.hpp
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Add dynamic descriptor code for some devices
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2022-08-02 00:25:36 +08:00 |
ge_vulkan_fbo_texture.cpp
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Add render scale support in vulkan
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2022-08-27 12:49:17 +08:00 |
ge_vulkan_fbo_texture.hpp
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Add render scale support in vulkan
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2022-08-27 12:49:17 +08:00 |
ge_vulkan_features.cpp
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Add GECompressorBPTCBC7
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2022-08-25 15:13:23 +08:00 |
ge_vulkan_mesh_cache.cpp
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Add code to render vbo and ibo individually for some devices
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2022-08-02 10:21:07 +08:00 |
ge_vulkan_mesh_cache.hpp
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Reduce vram usage by removing bones data in static spm
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2022-07-27 11:45:09 +08:00 |
ge_vulkan_mesh_scene_node.cpp
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Add minimap rendering
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2022-07-25 09:41:35 +08:00 |
ge_vulkan_mesh_scene_node.hpp
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Add minimap rendering
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2022-07-25 09:41:35 +08:00 |
ge_vulkan_scene_manager.cpp
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Add render scale support in vulkan
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2022-08-27 12:49:17 +08:00 |
ge_vulkan_shader_manager.cpp
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Increase sampler size for max 20 karts in game
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2022-08-18 14:56:44 +08:00 |
ge_vulkan_shader_manager.hpp
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Add texture mapping
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2022-07-21 12:26:06 +08:00 |
ge_vulkan_skybox_renderer.cpp
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Add GEVulkanSkyBoxRenderer
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2022-08-21 14:09:56 +08:00 |
ge_vulkan_skybox_renderer.hpp
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Add GEVulkanSkyBoxRenderer
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2022-08-21 14:09:56 +08:00 |
ge_vulkan_texture_descriptor.cpp
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Add ondemand texture loading for vulkan
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2022-08-12 13:07:53 +08:00 |
ge_vulkan_texture.cpp
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Add GECompressorBPTCBC7
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2022-08-25 15:13:23 +08:00 |
ge_vulkan_texture.hpp
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Add GEVulkanArrayTexture
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2022-08-20 15:44:38 +08:00 |
gl.c
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Replace glew with glad with vulkan support
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2020-12-04 09:39:06 +08:00 |
vulkan.c
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Replace glew with glad with vulkan support
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2020-12-04 09:39:06 +08:00 |