15 lines
144 B
GLSL
15 lines
144 B
GLSL
#version 330
|
|
|
|
in vec3 Position;
|
|
in vec2 Texcoord;
|
|
|
|
|
|
out vec2 tc;
|
|
|
|
|
|
void main(void)
|
|
{
|
|
tc = Texcoord;
|
|
gl_Position = vec4(Position, 1.);
|
|
}
|