5d184d863a
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12849 178a84e3-b1eb-0310-8ba1-8eac791a3b58
992 lines
28 KiB
C
992 lines
28 KiB
C
/*
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* wiiuse
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*
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* Written By:
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* Michael Laforest < para >
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* Email: < thepara (--AT--) g m a i l [--DOT--] com >
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*
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* Copyright 2006-2007
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*
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* This file is part of wiiuse.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* $Header$
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*
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*/
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/**
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* @file
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* @brief Handles wiimote events.
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*
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* The file includes functions that handle the events
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* that are sent from the wiimote to us.
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*/
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#include "wiiuse_internal.h"
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#include "events.h"
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#include "classic.h" /* for classic_ctrl_disconnected, etc */
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#include "dynamics.h" /* for calculate_gforce, etc */
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#include "guitar_hero_3.h" /* for guitar_hero_3_disconnected, etc */
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#include "ir.h" /* for calculate_basic_ir, etc */
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#include "nunchuk.h" /* for nunchuk_disconnected, etc */
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#include "wiiboard.h" /* for wii_board_disconnected, etc */
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#include "motion_plus.h" /* for motion_plus_disconnected, etc */
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#include "os.h" /* for wiiuse_os_poll */
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#include <stdio.h> /* for printf, perror */
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#include <stdlib.h> /* for free, malloc */
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#include <string.h> /* for memcpy, memset */
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static void event_data_read(struct wiimote_t* wm, byte* msg);
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static void event_data_write(struct wiimote_t *wm, byte *msg);
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static void event_status(struct wiimote_t* wm, byte* msg);
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static void handle_expansion(struct wiimote_t* wm, byte* msg);
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static void save_state(struct wiimote_t* wm);
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static int state_changed(struct wiimote_t* wm);
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/**
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* @brief Poll the wiimotes for any events.
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*
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* @param wm An array of pointers to wiimote_t structures.
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* @param wiimotes The number of wiimote_t structures in the \a wm array.
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*
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* @return Returns number of wiimotes that an event has occurred on.
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*
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* It is necessary to poll the wiimote devices for events
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* that occur. If an event occurs on a particular wiimote,
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* the event variable will be set.
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*/
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int wiiuse_poll(struct wiimote_t** wm, int wiimotes) {
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return wiiuse_os_poll(wm, wiimotes);
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}
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int wiiuse_update(struct wiimote_t** wiimotes, int nwiimotes, wiiuse_update_cb callback) {
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int evnt = 0;
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if (wiiuse_poll(wiimotes, nwiimotes)) {
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static struct wiimote_callback_data_t s;
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int i = 0;
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for (; i < nwiimotes; ++i) {
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switch (wiimotes[i]->event) {
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case WIIUSE_NONE:
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break;
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default:
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/* this could be: WIIUSE_EVENT, WIIUSE_STATUS, WIIUSE_CONNECT, etc.. */
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s.uid = wiimotes[i]->unid;
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s.leds = wiimotes[i]->leds;
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s.battery_level = wiimotes[i]->battery_level;
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s.accel = wiimotes[i]->accel;
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s.orient = wiimotes[i]->orient;
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s.gforce = wiimotes[i]->gforce;
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s.ir = wiimotes[i]->ir;
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s.buttons = wiimotes[i]->btns;
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s.buttons_held = wiimotes[i]->btns_held;
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s.buttons_released = wiimotes[i]->btns_released;
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s.event = wiimotes[i]->event;
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s.state = wiimotes[i]->state;
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s.expansion = wiimotes[i]->exp;
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callback(&s);
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evnt++;
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break;
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}
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}
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}
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return evnt;
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}
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/**
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* @brief Called on a cycle where no significant change occurs.
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*
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* @param wm Pointer to a wiimote_t structure.
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*/
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void idle_cycle(struct wiimote_t* wm) {
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/*
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* Smooth the angles.
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*
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* This is done to make sure that on every cycle the orientation
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* angles are smoothed. Normally when an event occurs the angles
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* are updated and smoothed, but if no packet comes in then the
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* angles remain the same. This means the angle wiiuse reports
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* is still an old value. Smoothing needs to be applied in this
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* case in order for the angle it reports to converge to the true
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* angle of the device.
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*/
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if (WIIUSE_USING_ACC(wm) && WIIMOTE_IS_FLAG_SET(wm, WIIUSE_SMOOTHING)) {
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apply_smoothing(&wm->accel_calib, &wm->orient, SMOOTH_ROLL);
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apply_smoothing(&wm->accel_calib, &wm->orient, SMOOTH_PITCH);
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}
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/* clear out any old read requests */
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clear_dirty_reads(wm);
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}
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/**
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* @brief Clear out all old 'dirty' read requests.
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*
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* @param wm Pointer to a wiimote_t structure.
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*/
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void clear_dirty_reads(struct wiimote_t* wm) {
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struct read_req_t* req = wm->read_req;
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while (req && req->dirty) {
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WIIUSE_DEBUG("Cleared old read request for address: %x", req->addr);
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wm->read_req = req->next;
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free(req);
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req = wm->read_req;
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}
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}
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/**
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* @brief Handle accel data in a wiimote message.
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param msg The message specified in the event packet.
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*/
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static void handle_wm_accel(struct wiimote_t* wm, byte* msg) {
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wm->accel.x = msg[2];
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wm->accel.y = msg[3];
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wm->accel.z = msg[4];
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/* calculate the remote orientation */
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calculate_orientation(&wm->accel_calib, &wm->accel, &wm->orient, WIIMOTE_IS_FLAG_SET(wm, WIIUSE_SMOOTHING));
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/* calculate the gforces on each axis */
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calculate_gforce(&wm->accel_calib, &wm->accel, &wm->gforce);
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}
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/**
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* @brief Analyze the event that occurred on a wiimote.
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param event The event that occurred.
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* @param msg The message specified in the event packet.
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*
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* Pass the event to the registered event callback.
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*/
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void propagate_event(struct wiimote_t* wm, byte event, byte* msg) {
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save_state(wm);
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switch (event) {
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case WM_RPT_BTN: {
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/* button */
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wiiuse_pressed_buttons(wm, msg);
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break;
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}
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case WM_RPT_BTN_ACC: {
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/* button - motion */
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wiiuse_pressed_buttons(wm, msg);
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handle_wm_accel(wm, msg);
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break;
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}
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case WM_RPT_READ: {
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/* data read */
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event_data_read(wm, msg);
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/* yeah buttons may be pressed, but this wasn't an "event" */
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return;
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}
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case WM_RPT_CTRL_STATUS: {
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/* controller status */
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event_status(wm, msg);
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/* don't execute the event callback */
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return;
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}
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case WM_RPT_BTN_EXP: {
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/* button - expansion */
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wiiuse_pressed_buttons(wm, msg);
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handle_expansion(wm, msg + 2);
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break;
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}
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case WM_RPT_BTN_ACC_EXP: {
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/* button - motion - expansion */
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wiiuse_pressed_buttons(wm, msg);
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handle_wm_accel(wm, msg);
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handle_expansion(wm, msg + 5);
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break;
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}
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case WM_RPT_BTN_ACC_IR: {
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/* button - motion - ir */
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wiiuse_pressed_buttons(wm, msg);
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handle_wm_accel(wm, msg);
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/* ir */
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calculate_extended_ir(wm, msg + 5);
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break;
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}
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case WM_RPT_BTN_IR_EXP: {
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/* button - ir - expansion */
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wiiuse_pressed_buttons(wm, msg);
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handle_expansion(wm, msg + 12);
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/* ir */
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calculate_basic_ir(wm, msg + 2);
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break;
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}
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case WM_RPT_BTN_ACC_IR_EXP: {
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/* button - motion - ir - expansion */
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wiiuse_pressed_buttons(wm, msg);
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handle_wm_accel(wm, msg);
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handle_expansion(wm, msg + 15);
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/* ir */
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calculate_basic_ir(wm, msg + 5);
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break;
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}
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case WM_RPT_WRITE: {
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event_data_write(wm, msg);
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break;
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}
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default: {
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WIIUSE_WARNING("Unknown event, can not handle it [Code 0x%x].", event);
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return;
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}
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}
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/* was there an event? */
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if (state_changed(wm)) {
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wm->event = WIIUSE_EVENT;
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}
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}
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/**
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* @brief Find what buttons are pressed.
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param msg The message specified in the event packet.
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*/
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void wiiuse_pressed_buttons(struct wiimote_t* wm, byte* msg) {
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int16_t now;
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/* convert from big endian */
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now = from_big_endian_uint16_t(msg) & WIIMOTE_BUTTON_ALL;
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/* pressed now & were pressed, then held */
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wm->btns_held = (now & wm->btns);
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/* were pressed or were held & not pressed now, then released */
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wm->btns_released = ((wm->btns | wm->btns_held) & ~now);
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/* buttons pressed now */
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wm->btns = now;
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}
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/**
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* @brief Received a data packet from a read request.
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param msg The message specified in the event packet.
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*
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* Data from the wiimote comes in packets. If the requested
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* data segment size is bigger than one packet can hold then
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* several packets will be received. These packets are first
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* reassembled into one, then the registered callback function
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* that handles data reads is invoked.
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*/
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static void event_data_read(struct wiimote_t* wm, byte* msg) {
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/* we must always assume the packet received is from the most recent request */
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byte err;
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byte len;
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uint16_t offset;
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struct read_req_t* req = wm->read_req;
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wiiuse_pressed_buttons(wm, msg);
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/* find the next non-dirty request */
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while (req && req->dirty) {
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req = req->next;
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}
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/* if we don't have a request out then we didn't ask for this packet */
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if (!req) {
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WIIUSE_WARNING("Received data packet when no request was made.");
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return;
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}
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err = msg[2] & 0x0F;
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if (err == 0x08) {
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WIIUSE_WARNING("Unable to read data - address does not exist.");
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} else if (err == 0x07) {
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WIIUSE_WARNING("Unable to read data - address is for write-only registers.");
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} else if (err) {
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WIIUSE_WARNING("Unable to read data - unknown error code %x.", err);
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}
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if (err) {
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/* this request errored out, so skip it and go to the next one */
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/* delete this request */
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wm->read_req = req->next;
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free(req);
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/* if another request exists send it to the wiimote */
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if (wm->read_req) {
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wiiuse_send_next_pending_read_request(wm);
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}
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return;
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}
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len = ((msg[2] & 0xF0) >> 4) + 1;
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offset = from_big_endian_uint16_t(msg + 3);
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req->addr = (req->addr & 0xFFFF);
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req->wait -= len;
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if (req->wait >= req->size)
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/* this should never happen */
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{
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req->wait = 0;
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}
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WIIUSE_DEBUG("Received read packet:");
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WIIUSE_DEBUG(" Packet read offset: %i bytes", offset);
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WIIUSE_DEBUG(" Request read offset: %i bytes", req->addr);
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WIIUSE_DEBUG(" Read offset into buf: %i bytes", offset - req->addr);
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WIIUSE_DEBUG(" Read data size: %i bytes", len);
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WIIUSE_DEBUG(" Still need: %i bytes", req->wait);
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/* reconstruct this part of the data */
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memcpy((req->buf + offset - req->addr), (msg + 5), len);
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#ifdef WITH_WIIUSE_DEBUG
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{
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int i = 0;
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printf("Read: ");
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for (; i < req->size - req->wait; ++i) {
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printf("%x ", req->buf[i]);
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}
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printf("\n");
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}
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#endif
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/* if all data has been received, execute the read event callback or generate event */
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if (!req->wait) {
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if (req->cb) {
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/* this was a callback, so invoke it now */
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req->cb(wm, req->buf, req->size);
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/* delete this request */
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wm->read_req = req->next;
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free(req);
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} else {
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/*
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* This should generate an event.
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* We need to leave the event in the array so the client
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* can access it still. We'll flag is as being 'dirty'
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* and give the client one cycle to use it. Next event
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* we will remove it from the list.
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*/
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wm->event = WIIUSE_READ_DATA;
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req->dirty = 1;
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}
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/* if another request exists send it to the wiimote */
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if (wm->read_req) {
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wiiuse_send_next_pending_read_request(wm);
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}
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}
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}
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static void event_data_write(struct wiimote_t *wm, byte *msg) {
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struct data_req_t* req = wm->data_req;
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wiiuse_pressed_buttons(wm, msg);
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/* if we don't have a request out then we didn't ask for this packet */
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if (!req) {
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WIIUSE_WARNING("Transmitting data packet when no request was made.");
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return;
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}
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if (!(req->state == REQ_SENT)) {
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WIIUSE_WARNING("Transmission is not necessary");
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/* delete this request */
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wm->data_req = req->next;
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free(req);
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return;
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}
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req->state = REQ_DONE;
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if (req->cb) {
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/* this was a callback, so invoke it now */
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req->cb(wm, NULL, 0);
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/* delete this request */
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wm->data_req = req->next;
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free(req);
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} else {
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/*
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* This should generate an event.
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* We need to leave the event in the array so the client
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* can access it still. We'll flag is as being 'REQ_DONE'
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* and give the client one cycle to use it. Next event
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* we will remove it from the list.
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*/
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wm->event = WIIUSE_WRITE_DATA;
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}
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/* if another request exists send it to the wiimote */
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if (wm->data_req) {
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wiiuse_send_next_pending_write_request(wm);
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}
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}
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/**
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* @brief Read the controller status.
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*
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* @param wm Pointer to a wiimote_t structure.
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* @param msg The message specified in the event packet.
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*
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* Read the controller status and execute the registered status callback.
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*/
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static void event_status(struct wiimote_t* wm, byte* msg) {
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int led[4] = {0, 0, 0, 0};
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int attachment = 0;
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int ir = 0;
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int exp_changed = 0;
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struct data_req_t* req = wm->data_req;
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/* initial handshake is not finished yet, ignore this */
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if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_HANDSHAKE)) {
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return;
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}
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/*
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* An event occurred.
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* This event can be overwritten by a more specific
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* event type during a handshake or expansion removal.
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*/
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wm->event = WIIUSE_STATUS;
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wiiuse_pressed_buttons(wm, msg);
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/* find what LEDs are lit */
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if (msg[2] & WM_CTRL_STATUS_BYTE1_LED_1) {
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led[0] = 1;
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}
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if (msg[2] & WM_CTRL_STATUS_BYTE1_LED_2) {
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led[1] = 1;
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}
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if (msg[2] & WM_CTRL_STATUS_BYTE1_LED_3) {
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led[2] = 1;
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}
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if (msg[2] & WM_CTRL_STATUS_BYTE1_LED_4) {
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led[3] = 1;
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}
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/* probe for Motion+ */
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if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_MPLUS_PRESENT)) {
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wiiuse_probe_motion_plus(wm);
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}
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/* is an attachment connected to the expansion port? */
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if ((msg[2] & WM_CTRL_STATUS_BYTE1_ATTACHMENT) == WM_CTRL_STATUS_BYTE1_ATTACHMENT) {
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WIIUSE_DEBUG("Attachment detected!");
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attachment = 1;
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}
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/* is the speaker enabled? */
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if ((msg[2] & WM_CTRL_STATUS_BYTE1_SPEAKER_ENABLED) == WM_CTRL_STATUS_BYTE1_SPEAKER_ENABLED) {
|
|
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_SPEAKER);
|
|
}
|
|
|
|
/* is IR sensing enabled? */
|
|
if ((msg[2] & WM_CTRL_STATUS_BYTE1_IR_ENABLED) == WM_CTRL_STATUS_BYTE1_IR_ENABLED) {
|
|
ir = 1;
|
|
}
|
|
|
|
/* find the battery level and normalize between 0 and 1 */
|
|
wm->battery_level = (msg[5] / (float)WM_MAX_BATTERY_CODE);
|
|
|
|
/* expansion port */
|
|
if (attachment && !WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP) && !WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP_HANDSHAKE)) {
|
|
/* send the initialization code for the attachment */
|
|
handshake_expansion(wm, NULL, 0);
|
|
exp_changed = 1;
|
|
} else if (!attachment && WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP)) {
|
|
/* attachment removed */
|
|
disable_expansion(wm);
|
|
exp_changed = 1;
|
|
}
|
|
|
|
#ifdef WIIUSE_WIN32
|
|
if (!attachment) {
|
|
WIIUSE_DEBUG("Setting timeout to normal %i ms.", wm->normal_timeout);
|
|
wm->timeout = wm->normal_timeout;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* From now on the remote will only send status packets.
|
|
* We need to send a WIIMOTE_CMD_REPORT_TYPE packet to
|
|
* reenable other incoming reports.
|
|
*/
|
|
if (exp_changed && WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR)) {
|
|
/*
|
|
* Since the expansion status changed IR needs to
|
|
* be reset for the new IR report mode.
|
|
*/
|
|
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
|
|
wiiuse_set_ir(wm, 1);
|
|
} else {
|
|
wiiuse_set_report_type(wm);
|
|
return;
|
|
}
|
|
|
|
/* handling new Tx for changed exp */
|
|
if (!req) {
|
|
return;
|
|
}
|
|
if (!(req->state == REQ_SENT)) {
|
|
return;
|
|
}
|
|
wm->data_req = req->next;
|
|
req->state = REQ_DONE;
|
|
/* if(req->cb!=NULL) req->cb(wm,msg,6); */
|
|
free(req);
|
|
}
|
|
|
|
|
|
/**
|
|
* @brief Handle data from the expansion.
|
|
*
|
|
* @param wm A pointer to a wiimote_t structure.
|
|
* @param msg The message specified in the event packet for the expansion.
|
|
*/
|
|
static void handle_expansion(struct wiimote_t* wm, byte* msg) {
|
|
switch (wm->exp.type) {
|
|
case EXP_NUNCHUK:
|
|
nunchuk_event(&wm->exp.nunchuk, msg);
|
|
break;
|
|
case EXP_CLASSIC:
|
|
classic_ctrl_event(&wm->exp.classic, msg);
|
|
break;
|
|
case EXP_GUITAR_HERO_3:
|
|
guitar_hero_3_event(&wm->exp.gh3, msg);
|
|
break;
|
|
case EXP_WII_BOARD:
|
|
wii_board_event(&wm->exp.wb, msg);
|
|
break;
|
|
case EXP_MOTION_PLUS:
|
|
case EXP_MOTION_PLUS_CLASSIC:
|
|
case EXP_MOTION_PLUS_NUNCHUK:
|
|
motion_plus_event(&wm->exp.mp, wm->exp.type, msg);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* @brief Handle the handshake data from the expansion device.
|
|
*
|
|
* @param wm A pointer to a wiimote_t structure.
|
|
* @param data The data read in from the device.
|
|
* @param len The length of the data block, in bytes.
|
|
*
|
|
* Tries to determine what kind of expansion was attached
|
|
* and invoke the correct handshake function.
|
|
*
|
|
* If the data is NULL then this function will try to start
|
|
* a handshake with the expansion.
|
|
*/
|
|
void handshake_expansion(struct wiimote_t* wm, byte* data, uint16_t len) {
|
|
int id;
|
|
byte val = 0;
|
|
byte buf = 0x00;
|
|
byte* handshake_buf;
|
|
int gotIt = 0;
|
|
WIIUSE_DEBUG("handshake_expansion with state %d", wm->expansion_state);
|
|
|
|
switch (wm->expansion_state) {
|
|
/* These two initialization writes disable the encryption */
|
|
case 0:
|
|
wm->expansion_state = 1;
|
|
/* increase the timeout until the handshake completes */
|
|
#ifdef WIIUSE_WIN32
|
|
WIIUSE_DEBUG("write 0x55 - Setting timeout to expansion %i ms.", wm->exp_timeout);
|
|
wm->timeout = wm->exp_timeout;
|
|
#endif
|
|
buf = 0x55;
|
|
wiiuse_write_data_cb(wm, WM_EXP_MEM_ENABLE1, &buf, 1, handshake_expansion);
|
|
break;
|
|
case 1:
|
|
wm->expansion_state = 2;
|
|
/* increase the timeout until the handshake completes */
|
|
#ifdef WIIUSE_WIN32
|
|
WIIUSE_DEBUG("write 0x00 - Setting timeout to expansion %i ms.", wm->exp_timeout);
|
|
wm->timeout = wm->exp_timeout;
|
|
#endif
|
|
val = 0x00;
|
|
wiiuse_write_data_cb(wm, WM_EXP_MEM_ENABLE2, &buf, 1, handshake_expansion);
|
|
break;
|
|
case 2:
|
|
wm->expansion_state = 3;
|
|
/* get the calibration data */
|
|
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP)) {
|
|
disable_expansion(wm);
|
|
}
|
|
handshake_buf = malloc(EXP_HANDSHAKE_LEN * sizeof(byte));
|
|
/* tell the wiimote to send expansion data */
|
|
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_EXP);
|
|
wiiuse_read_data_cb(wm, handshake_expansion, handshake_buf, WM_EXP_MEM_CALIBR, EXP_HANDSHAKE_LEN);
|
|
break;
|
|
case 3:
|
|
if (!data || !len) {
|
|
WIIUSE_DEBUG("no handshake data received from expansion");
|
|
disable_expansion(wm);
|
|
return;
|
|
}
|
|
wm->expansion_state = 0;
|
|
id = from_big_endian_uint32_t(data + 220);
|
|
switch (id) {
|
|
case EXP_ID_CODE_NUNCHUK:
|
|
if (nunchuk_handshake(wm, &wm->exp.nunchuk, data, len)) {
|
|
wm->event = WIIUSE_NUNCHUK_INSERTED;
|
|
gotIt = 1;
|
|
}
|
|
break;
|
|
|
|
case EXP_ID_CODE_CLASSIC_CONTROLLER:
|
|
if (classic_ctrl_handshake(wm, &wm->exp.classic, data, len)) {
|
|
wm->event = WIIUSE_CLASSIC_CTRL_INSERTED;
|
|
gotIt = 1;
|
|
}
|
|
break;
|
|
|
|
case EXP_ID_CODE_GUITAR:
|
|
if (guitar_hero_3_handshake(wm, &wm->exp.gh3, data, len)) {
|
|
wm->event = WIIUSE_GUITAR_HERO_3_CTRL_INSERTED;
|
|
gotIt = 1;
|
|
}
|
|
break;
|
|
|
|
case EXP_ID_CODE_MOTION_PLUS:
|
|
case EXP_ID_CODE_MOTION_PLUS_CLASSIC:
|
|
case EXP_ID_CODE_MOTION_PLUS_NUNCHUK:
|
|
/* wiiuse_motion_plus_handshake(wm, data, len); */
|
|
wm->event = WIIUSE_MOTION_PLUS_ACTIVATED;
|
|
gotIt = 1;
|
|
break;
|
|
|
|
case EXP_ID_CODE_WII_BOARD:
|
|
if (wii_board_handshake(wm, &wm->exp.wb, data, len)) {
|
|
wm->event = WIIUSE_WII_BOARD_CTRL_INSERTED;
|
|
gotIt = 1;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
WIIUSE_WARNING("Unknown expansion type. Code: 0x%x", id);
|
|
break;
|
|
}
|
|
free(data);
|
|
if (gotIt) {
|
|
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP_HANDSHAKE);
|
|
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_EXP);
|
|
} else {
|
|
WIIUSE_WARNING("Could not handshake with expansion id: 0x%x", id);
|
|
}
|
|
wiiuse_set_ir_mode(wm);
|
|
wiiuse_status(wm);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
* @brief Disable the expansion device if it was enabled.
|
|
*
|
|
* @param wm A pointer to a wiimote_t structure.
|
|
* @param data The data read in from the device.
|
|
* @param len The length of the data block, in bytes.
|
|
*
|
|
* If the data is NULL then this function will try to start
|
|
* a handshake with the expansion.
|
|
*/
|
|
void disable_expansion(struct wiimote_t* wm) {
|
|
WIIUSE_DEBUG("Disabling expansion");
|
|
if (!WIIMOTE_IS_SET(wm, WIIMOTE_STATE_EXP)) {
|
|
return;
|
|
}
|
|
|
|
/* tell the associated module the expansion was removed */
|
|
switch (wm->exp.type) {
|
|
case EXP_NUNCHUK:
|
|
nunchuk_disconnected(&wm->exp.nunchuk);
|
|
wm->event = WIIUSE_NUNCHUK_REMOVED;
|
|
break;
|
|
case EXP_CLASSIC:
|
|
classic_ctrl_disconnected(&wm->exp.classic);
|
|
wm->event = WIIUSE_CLASSIC_CTRL_REMOVED;
|
|
break;
|
|
case EXP_GUITAR_HERO_3:
|
|
guitar_hero_3_disconnected(&wm->exp.gh3);
|
|
wm->event = WIIUSE_GUITAR_HERO_3_CTRL_REMOVED;
|
|
break;
|
|
case EXP_WII_BOARD:
|
|
wii_board_disconnected(&wm->exp.wb);
|
|
wm->event = WIIUSE_WII_BOARD_CTRL_REMOVED;
|
|
break;
|
|
case EXP_MOTION_PLUS:
|
|
case EXP_MOTION_PLUS_CLASSIC:
|
|
case EXP_MOTION_PLUS_NUNCHUK:
|
|
motion_plus_disconnected(&wm->exp.mp);
|
|
wm->event = WIIUSE_MOTION_PLUS_REMOVED;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
|
|
wm->exp.type = EXP_NONE;
|
|
wm->expansion_state = 0;
|
|
}
|
|
|
|
|
|
/**
|
|
* @brief Save important state data.
|
|
* @param wm A pointer to a wiimote_t structure.
|
|
*/
|
|
static void save_state(struct wiimote_t* wm) {
|
|
/* wiimote */
|
|
wm->lstate.btns = wm->btns;
|
|
wm->lstate.accel = wm->accel;
|
|
|
|
/* ir */
|
|
if (WIIUSE_USING_IR(wm)) {
|
|
wm->lstate.ir_ax = wm->ir.ax;
|
|
wm->lstate.ir_ay = wm->ir.ay;
|
|
wm->lstate.ir_distance = wm->ir.distance;
|
|
}
|
|
|
|
/* expansion */
|
|
switch (wm->exp.type) {
|
|
case EXP_NUNCHUK:
|
|
wm->lstate.exp_ljs_ang = wm->exp.nunchuk.js.ang;
|
|
wm->lstate.exp_ljs_mag = wm->exp.nunchuk.js.mag;
|
|
wm->lstate.exp_btns = wm->exp.nunchuk.btns;
|
|
wm->lstate.exp_accel = wm->exp.nunchuk.accel;
|
|
break;
|
|
|
|
case EXP_CLASSIC:
|
|
wm->lstate.exp_ljs_ang = wm->exp.classic.ljs.ang;
|
|
wm->lstate.exp_ljs_mag = wm->exp.classic.ljs.mag;
|
|
wm->lstate.exp_rjs_ang = wm->exp.classic.rjs.ang;
|
|
wm->lstate.exp_rjs_mag = wm->exp.classic.rjs.mag;
|
|
wm->lstate.exp_r_shoulder = wm->exp.classic.r_shoulder;
|
|
wm->lstate.exp_l_shoulder = wm->exp.classic.l_shoulder;
|
|
wm->lstate.exp_btns = wm->exp.classic.btns;
|
|
break;
|
|
|
|
case EXP_GUITAR_HERO_3:
|
|
wm->lstate.exp_ljs_ang = wm->exp.gh3.js.ang;
|
|
wm->lstate.exp_ljs_mag = wm->exp.gh3.js.mag;
|
|
wm->lstate.exp_r_shoulder = wm->exp.gh3.whammy_bar;
|
|
wm->lstate.exp_btns = wm->exp.gh3.btns;
|
|
break;
|
|
|
|
case EXP_WII_BOARD:
|
|
wm->lstate.exp_wb_rtr = wm->exp.wb.rtr;
|
|
wm->lstate.exp_wb_rtl = wm->exp.wb.rtl;
|
|
wm->lstate.exp_wb_rbr = wm->exp.wb.rbr;
|
|
wm->lstate.exp_wb_rbl = wm->exp.wb.rbl;
|
|
break;
|
|
|
|
case EXP_MOTION_PLUS:
|
|
case EXP_MOTION_PLUS_CLASSIC:
|
|
case EXP_MOTION_PLUS_NUNCHUK: {
|
|
wm->lstate.drx = wm->exp.mp.raw_gyro.pitch;
|
|
wm->lstate.dry = wm->exp.mp.raw_gyro.roll;
|
|
wm->lstate.drz = wm->exp.mp.raw_gyro.yaw;
|
|
|
|
if (wm->exp.type == EXP_MOTION_PLUS_CLASSIC) {
|
|
wm->lstate.exp_ljs_ang = wm->exp.classic.ljs.ang;
|
|
wm->lstate.exp_ljs_mag = wm->exp.classic.ljs.mag;
|
|
wm->lstate.exp_rjs_ang = wm->exp.classic.rjs.ang;
|
|
wm->lstate.exp_rjs_mag = wm->exp.classic.rjs.mag;
|
|
wm->lstate.exp_r_shoulder = wm->exp.classic.r_shoulder;
|
|
wm->lstate.exp_l_shoulder = wm->exp.classic.l_shoulder;
|
|
wm->lstate.exp_btns = wm->exp.classic.btns;
|
|
} else {
|
|
wm->lstate.exp_ljs_ang = wm->exp.nunchuk.js.ang;
|
|
wm->lstate.exp_ljs_mag = wm->exp.nunchuk.js.mag;
|
|
wm->lstate.exp_btns = wm->exp.nunchuk.btns;
|
|
wm->lstate.exp_accel = wm->exp.nunchuk.accel;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case EXP_NONE:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* @brief Determine if the current state differs significantly from the previous.
|
|
* @param wm A pointer to a wiimote_t structure.
|
|
* @return 1 if a significant change occurred, 0 if not.
|
|
*/
|
|
static int state_changed(struct wiimote_t* wm) {
|
|
#define STATE_CHANGED(a, b) if (a != b) return 1
|
|
|
|
#define CROSS_THRESH(last, now, thresh) \
|
|
do { \
|
|
if (WIIMOTE_IS_FLAG_SET(wm, WIIUSE_ORIENT_THRESH)) { \
|
|
if ((diff_f(last.roll, now.roll) >= thresh) || \
|
|
(diff_f(last.pitch, now.pitch) >= thresh) || \
|
|
(diff_f(last.yaw, now.yaw) >= thresh)) \
|
|
{ \
|
|
last = now; \
|
|
return 1; \
|
|
} \
|
|
} else { \
|
|
if (last.roll != now.roll) return 1; \
|
|
if (last.pitch != now.pitch) return 1; \
|
|
if (last.yaw != now.yaw) return 1; \
|
|
} \
|
|
} while (0)
|
|
|
|
#define CROSS_THRESH_XYZ(last, now, thresh) \
|
|
do { \
|
|
if (WIIMOTE_IS_FLAG_SET(wm, WIIUSE_ORIENT_THRESH)) { \
|
|
if ((diff_f(last.x, now.x) >= thresh) || \
|
|
(diff_f(last.y, now.y) >= thresh) || \
|
|
(diff_f(last.z, now.z) >= thresh)) \
|
|
{ \
|
|
last = now; \
|
|
return 1; \
|
|
} \
|
|
} else { \
|
|
if (last.x != now.x) return 1; \
|
|
if (last.y != now.y) return 1; \
|
|
if (last.z != now.z) return 1; \
|
|
} \
|
|
} while (0)
|
|
|
|
/* ir */
|
|
if (WIIUSE_USING_IR(wm)) {
|
|
STATE_CHANGED(wm->lstate.ir_ax, wm->ir.ax);
|
|
STATE_CHANGED(wm->lstate.ir_ay, wm->ir.ay);
|
|
STATE_CHANGED(wm->lstate.ir_distance, wm->ir.distance);
|
|
}
|
|
|
|
/* accelerometer */
|
|
if (WIIUSE_USING_ACC(wm)) {
|
|
/* raw accelerometer */
|
|
CROSS_THRESH_XYZ(wm->lstate.accel, wm->accel, wm->accel_threshold);
|
|
|
|
/* orientation */
|
|
CROSS_THRESH(wm->lstate.orient, wm->orient, wm->orient_threshold);
|
|
}
|
|
|
|
/* expansion */
|
|
switch (wm->exp.type) {
|
|
case EXP_NUNCHUK: {
|
|
STATE_CHANGED(wm->lstate.exp_ljs_ang, wm->exp.nunchuk.js.ang);
|
|
STATE_CHANGED(wm->lstate.exp_ljs_mag, wm->exp.nunchuk.js.mag);
|
|
STATE_CHANGED(wm->lstate.exp_btns, wm->exp.nunchuk.btns);
|
|
|
|
CROSS_THRESH(wm->lstate.exp_orient, wm->exp.nunchuk.orient, wm->exp.nunchuk.orient_threshold);
|
|
CROSS_THRESH_XYZ(wm->lstate.exp_accel, wm->exp.nunchuk.accel, wm->exp.nunchuk.accel_threshold);
|
|
break;
|
|
}
|
|
case EXP_CLASSIC: {
|
|
STATE_CHANGED(wm->lstate.exp_ljs_ang, wm->exp.classic.ljs.ang);
|
|
STATE_CHANGED(wm->lstate.exp_ljs_mag, wm->exp.classic.ljs.mag);
|
|
STATE_CHANGED(wm->lstate.exp_rjs_ang, wm->exp.classic.rjs.ang);
|
|
STATE_CHANGED(wm->lstate.exp_rjs_mag, wm->exp.classic.rjs.mag);
|
|
STATE_CHANGED(wm->lstate.exp_r_shoulder, wm->exp.classic.r_shoulder);
|
|
STATE_CHANGED(wm->lstate.exp_l_shoulder, wm->exp.classic.l_shoulder);
|
|
STATE_CHANGED(wm->lstate.exp_btns, wm->exp.classic.btns);
|
|
break;
|
|
}
|
|
case EXP_GUITAR_HERO_3: {
|
|
STATE_CHANGED(wm->lstate.exp_ljs_ang, wm->exp.gh3.js.ang);
|
|
STATE_CHANGED(wm->lstate.exp_ljs_mag, wm->exp.gh3.js.mag);
|
|
STATE_CHANGED(wm->lstate.exp_r_shoulder, wm->exp.gh3.whammy_bar);
|
|
STATE_CHANGED(wm->lstate.exp_btns, wm->exp.gh3.btns);
|
|
break;
|
|
}
|
|
case EXP_WII_BOARD: {
|
|
STATE_CHANGED(wm->lstate.exp_wb_rtr, wm->exp.wb.tr);
|
|
STATE_CHANGED(wm->lstate.exp_wb_rtl, wm->exp.wb.tl);
|
|
STATE_CHANGED(wm->lstate.exp_wb_rbr, wm->exp.wb.br);
|
|
STATE_CHANGED(wm->lstate.exp_wb_rbl, wm->exp.wb.bl);
|
|
break;
|
|
}
|
|
|
|
case EXP_MOTION_PLUS:
|
|
case EXP_MOTION_PLUS_CLASSIC:
|
|
case EXP_MOTION_PLUS_NUNCHUK: {
|
|
STATE_CHANGED(wm->lstate.drx, wm->exp.mp.raw_gyro.pitch);
|
|
STATE_CHANGED(wm->lstate.dry, wm->exp.mp.raw_gyro.roll);
|
|
STATE_CHANGED(wm->lstate.drz, wm->exp.mp.raw_gyro.yaw);
|
|
|
|
if (wm->exp.type == EXP_MOTION_PLUS_CLASSIC) {
|
|
STATE_CHANGED(wm->lstate.exp_ljs_ang, wm->exp.classic.ljs.ang);
|
|
STATE_CHANGED(wm->lstate.exp_ljs_mag, wm->exp.classic.ljs.mag);
|
|
STATE_CHANGED(wm->lstate.exp_rjs_ang, wm->exp.classic.rjs.ang);
|
|
STATE_CHANGED(wm->lstate.exp_rjs_mag, wm->exp.classic.rjs.mag);
|
|
STATE_CHANGED(wm->lstate.exp_r_shoulder, wm->exp.classic.r_shoulder);
|
|
STATE_CHANGED(wm->lstate.exp_l_shoulder, wm->exp.classic.l_shoulder);
|
|
STATE_CHANGED(wm->lstate.exp_btns, wm->exp.classic.btns);
|
|
} else {
|
|
STATE_CHANGED(wm->lstate.exp_ljs_ang, wm->exp.nunchuk.js.ang);
|
|
STATE_CHANGED(wm->lstate.exp_ljs_mag, wm->exp.nunchuk.js.mag);
|
|
STATE_CHANGED(wm->lstate.exp_btns, wm->exp.nunchuk.btns);
|
|
|
|
CROSS_THRESH(wm->lstate.exp_orient, wm->exp.nunchuk.orient, wm->exp.nunchuk.orient_threshold);
|
|
CROSS_THRESH_XYZ(wm->lstate.exp_accel, wm->exp.nunchuk.accel, wm->exp.nunchuk.accel_threshold);
|
|
}
|
|
|
|
break;
|
|
}
|
|
case EXP_NONE: {
|
|
break;
|
|
}
|
|
}
|
|
|
|
STATE_CHANGED(wm->lstate.btns, wm->btns);
|
|
|
|
return 0;
|
|
}
|