81b078d16f
and build environment. Default is still to build the non-bullet version, to get bullet, configure with '--enable-bullet'. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1282 178a84e3-b1eb-0310-8ba1-8eac791a3b58
20 lines
1.3 KiB
Plaintext
20 lines
1.3 KiB
Plaintext
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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All files in the Bullet/src folder are under this Zlib license.
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Optional Extras/GIMPACT and Extras/GIMPACTBullet is also under ZLib license. Other optional external libraries in Extras/Demos have own license,see respective files.
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This means Bullet can freely be used in any software, including commercial and console software. A Playstation 3 optimized version is available through Sony.
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