stk-code_catmod/data/shaders/screenquad.vert
vincentlj 9968ff1ccf Use custom opengl call for bloom fullscreen shader.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15022 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-12 21:07:14 +00:00

11 lines
135 B
GLSL

#version 130
in vec2 Position;
in vec2 Texcoord;
out vec2 uv;
void main() {
uv = Texcoord;
gl_Position = vec4(Position, 0., 1.);
}