stk-code_catmod/src/input
2015-01-08 08:09:17 +11:00
..
binding.cpp Bugfix: the number '4' would not be displayed correctly if used 2014-10-27 16:55:49 +11:00
binding.hpp Moved KeyboardConfig and GamepadConfig from DeviceConfig to their 2014-10-27 13:26:52 +11:00
device_config.cpp Fix read overrun 2014-11-17 00:11:00 +01:00
device_config.hpp Support for gamepad-specific button/axis names. Added name for xbox 2014-11-02 23:13:49 +11:00
device_manager.cpp Used better variable name. 2014-11-03 21:36:54 +11:00
device_manager.hpp More refactoring. Created factory for DeviceConfigs. 2014-10-29 08:22:25 +11:00
gamepad_config.cpp Added comments for translators. 2014-12-03 10:40:19 +11:00
gamepad_config.hpp Try to improve xbox classic controller support. 2014-11-03 13:18:45 +11:00
gamepad_device.cpp Remove some unused code 2014-11-17 00:08:47 +01:00
gamepad_device.hpp Removed number of axes and buttons from GamepadDevice, and use the 2014-10-31 08:16:15 +11:00
input_device.cpp Removed unnecessary parameter for gamepads in processAndMapInput, 2014-10-28 09:00:22 +11:00
input_device.hpp Removed unnecessary #include. 2014-10-29 16:41:04 +11:00
input_manager.cpp Try to fix #1879: avoid using NULL pointer in case of ignored 2015-01-08 08:09:17 +11:00
input_manager.hpp First try of a fps camera 2014-11-18 11:55:32 +01:00
input.hpp Removed unused constants. 2014-10-31 21:06:26 +11:00
keyboard_config.cpp Completely removed device type, instead use isGamePad() and 2014-10-30 17:43:50 +11:00
keyboard_config.hpp Added 'isAnalog' functionality to avoid that gamepads on full left/right 2014-10-31 15:18:26 +11:00
keyboard_device.cpp Made processAndMapInput a pure virtual function of InputDevice, which 2014-10-28 17:04:00 +11:00
keyboard_device.hpp Made processAndMapInput a pure virtual function of InputDevice, which 2014-10-28 17:04:00 +11:00
wiimote_manager.cpp Fix errors in src/ that cppcheck yielded with the default configuration 2014-11-20 22:01:46 +01:00
wiimote_manager.hpp Removed more compiler warnings for 64 bit windows compilation. 2014-09-23 16:23:22 +10:00
wiimote.cpp The (float) cast is not necessary, and makes it harder to read. 2014-11-25 14:00:43 +11:00
wiimote.hpp Merged with trunk, part 1 (due to previous failures I am splitting this 2013-12-02 04:27:55 +00:00