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binding.cpp
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Bugfix: the number '4' would not be displayed correctly if used
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2014-10-27 16:55:49 +11:00 |
binding.hpp
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Moved KeyboardConfig and GamepadConfig from DeviceConfig to their
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2014-10-27 13:26:52 +11:00 |
device_config.cpp
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Fix read overrun
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2014-11-17 00:11:00 +01:00 |
device_config.hpp
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Support for gamepad-specific button/axis names. Added name for xbox
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2014-11-02 23:13:49 +11:00 |
device_manager.cpp
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Used better variable name.
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2014-11-03 21:36:54 +11:00 |
device_manager.hpp
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More refactoring. Created factory for DeviceConfigs.
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2014-10-29 08:22:25 +11:00 |
gamepad_config.cpp
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Added comments for translators.
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2014-12-03 10:40:19 +11:00 |
gamepad_config.hpp
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Try to improve xbox classic controller support.
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2014-11-03 13:18:45 +11:00 |
gamepad_device.cpp
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Remove some unused code
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2014-11-17 00:08:47 +01:00 |
gamepad_device.hpp
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Removed number of axes and buttons from GamepadDevice, and use the
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2014-10-31 08:16:15 +11:00 |
input_device.cpp
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Removed unnecessary parameter for gamepads in processAndMapInput,
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2014-10-28 09:00:22 +11:00 |
input_device.hpp
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Removed unnecessary #include.
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2014-10-29 16:41:04 +11:00 |
input_manager.cpp
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Try to fix #1879: avoid using NULL pointer in case of ignored
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2015-01-08 08:09:17 +11:00 |
input_manager.hpp
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First try of a fps camera
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2014-11-18 11:55:32 +01:00 |
input.hpp
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Removed unused constants.
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2014-10-31 21:06:26 +11:00 |
keyboard_config.cpp
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Completely removed device type, instead use isGamePad() and
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2014-10-30 17:43:50 +11:00 |
keyboard_config.hpp
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Added 'isAnalog' functionality to avoid that gamepads on full left/right
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2014-10-31 15:18:26 +11:00 |
keyboard_device.cpp
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Made processAndMapInput a pure virtual function of InputDevice, which
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2014-10-28 17:04:00 +11:00 |
keyboard_device.hpp
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Made processAndMapInput a pure virtual function of InputDevice, which
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2014-10-28 17:04:00 +11:00 |
wiimote_manager.cpp
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Fix errors in src/ that cppcheck yielded with the default configuration
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2014-11-20 22:01:46 +01:00 |
wiimote_manager.hpp
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Removed more compiler warnings for 64 bit windows compilation.
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2014-09-23 16:23:22 +10:00 |
wiimote.cpp
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The (float) cast is not necessary, and makes it harder to read.
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2014-11-25 14:00:43 +11:00 |
wiimote.hpp
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Merged with trunk, part 1 (due to previous failures I am splitting this
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2013-12-02 04:27:55 +00:00 |