stk-code_catmod/data/gfx
2014-04-16 01:19:03 +02:00
..
black_smoke.xml Fix ticket #355, and while we're at it improve the texturing of Northern Resort 2011-12-04 18:42:20 +00:00
droplet.xml Add a new particle system 2014-04-16 01:19:03 +02:00
explosion_bomb.xml particle effect for cake and bomb 2013-06-25 10:53:29 +00:00
explosion_cake.xml particle effect for cake and bomb 2013-06-25 10:53:29 +00:00
explosion.xml Convert explosion from hardcoded particle system to our current XML system 2013-06-24 18:40:30 +00:00
fire.xml
jump_explosion.xml The xml file for the effect when the kart jumps 2013-06-27 00:57:56 +00:00
nitro-smoke.xml The particle effect 2013-06-23 20:41:28 +00:00
nitro.xml Better nitro effect. Thanks to Auria for the new particle feature 2013-06-24 19:04:50 +00:00
rain-ground.xml
rain.xml
skid1.xml Tweaked skidding particles by Deve 2013-04-12 21:24:21 +00:00
skid2.xml A better effect for the second skid 2013-06-23 01:39:36 +00:00
smoke_brown.xml
smoke_red.xml
smoke_short_burst.xml Work on end cutscene. Code to start particles based on a condition 2012-08-23 01:52:55 +00:00
smoke_yellow.xml
smoke.xml
snow.xml GPUParticles: Another snow tweak 2014-01-09 01:32:17 +00:00
sparks.xml
splash.xml Make sure the water splash particles decay 2012-04-28 21:07:51 +00:00
swampDriving.xml Add a new particle effect. Maybe usefull for another track :) 2012-10-18 23:02:16 +00:00
waterfall.xml Move waterfall particles in common, so that the absolute path in sandtrack can be fixed 2012-11-22 02:21:49 +00:00
zipper_fire.xml