49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
#ifndef __C_MOBILE_CURSOR_CONTROL_H_INCLUDED__
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#define __C_MOBILE_CURSOR_CONTROL_H_INCLUDED__
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#include "ICursorControl.h"
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namespace irr
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{
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namespace gui
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{
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class MobileCursorControl : public ICursorControl
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{
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public:
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MobileCursorControl() : CursorPos(core::position2d<s32>(0, 0)) {}
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virtual void setVisible(bool visible) {}
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virtual bool isVisible() const {return false;}
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virtual void setPosition(const core::position2d<f32> &pos)
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{
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setPosition(pos.X, pos.Y);
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}
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virtual void setPosition(f32 x, f32 y)
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{
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CursorPos.X = x;
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CursorPos.Y = y;
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}
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virtual void setPosition(const core::position2d<s32> &pos)
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{
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setPosition(pos.X, pos.Y);
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}
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virtual void setPosition(s32 x, s32 y)
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{
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CursorPos.X = x;
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CursorPos.Y = y;
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}
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virtual const core::position2d<s32>& getPosition()
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{
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return CursorPos;
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}
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virtual core::position2d<f32> getRelativePosition()
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{
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return core::position2d<f32>(0, 0);
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}
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virtual void setReferenceRect(core::rect<s32>* rect=0) {}
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private:
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core::position2d<s32> CursorPos;
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};
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}
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}
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#endif
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