stk-code_catmod/src
2010-02-18 21:28:32 +00:00
..
animations 1) Moved access to world object from race_manager to static functions in 2010-02-11 07:11:52 +00:00
audio Don't let the fix for a Windows warning create warnings elsewhere 2010-02-17 16:38:46 +00:00
bullet Fixed a couple annoying bullet warnings 2010-01-06 16:47:30 +00:00
challenges Removed unnecessary includes 2010-02-16 00:49:05 +00:00
config Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
enet Applied Yann's patch to allow to build STK in different build 2008-11-20 01:35:07 +00:00
graphics Converted sound effects file to XML. Along the way, refactored the audio code to be more flexible. before, when a sound changed, you needed to edit the config file of STK, edit the enum in the header, edit the loader in the .cpp... was annoying. Now you only need to edit the config file. 2010-02-15 19:17:35 +00:00
guiengine Disable the AI karts amount widget when selection 3 Strikes Battle, because we have no AI for this mode 2010-02-18 01:07:21 +00:00
ide Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
input Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
io Removed unused functions. 2010-02-16 23:50:52 +00:00
items Bugfix: if items were switched when a game is restarted, they would 2010-02-17 11:36:44 +00:00
karts Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
lisp Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but 2009-12-18 00:36:35 +00:00
modes Fix FTL having no highscores as expected; don't display highscores in end-of-race dialogs when the mode has none 2010-02-18 02:08:11 +00:00
network Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
physics 1) Moved access to world object from race_manager to static functions in 2010-02-11 07:11:52 +00:00
race Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
replay Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but 2009-12-18 00:36:35 +00:00
states_screens Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
tracks Fixed the code-side confusion of track description vs designer (track exporter needs to be adapted accordingly) 2010-02-17 22:19:47 +00:00
utils Minor improvements to translation debugging 2010-01-15 19:11:34 +00:00
windows_installer Fixing all remaining "executable" flags. 2009-02-27 02:54:25 +00:00
Doxyfile Some updates to doxyfile (mostly to support subdirs). 2008-11-20 02:12:47 +00:00
main_loop.cpp Refactor end of race handling so that more functions are done in a base class only 2010-02-17 11:59:51 +00:00
main_loop.hpp 1) Profile mode now works, and is now completely implemented 2009-08-23 15:42:58 +00:00
main.cpp 1) Replaced all .projectile files with one powerup.xml file, 2010-02-07 02:05:21 +00:00
Makefile.am Fixed makefile for linux build. 2010-02-15 01:22:23 +00:00