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animations
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1) Moved access to world object from race_manager to static functions in
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2010-02-11 07:11:52 +00:00 |
audio
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Don't let the fix for a Windows warning create warnings elsewhere
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2010-02-17 16:38:46 +00:00 |
bullet
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Fixed a couple annoying bullet warnings
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2010-01-06 16:47:30 +00:00 |
challenges
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Removed unnecessary includes
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2010-02-16 00:49:05 +00:00 |
config
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Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though.
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2010-02-18 21:28:32 +00:00 |
enet
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Applied Yann's patch to allow to build STK in different build
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2008-11-20 01:35:07 +00:00 |
graphics
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Converted sound effects file to XML. Along the way, refactored the audio code to be more flexible. before, when a sound changed, you needed to edit the config file of STK, edit the enum in the header, edit the loader in the .cpp... was annoying. Now you only need to edit the config file.
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2010-02-15 19:17:35 +00:00 |
guiengine
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Disable the AI karts amount widget when selection 3 Strikes Battle, because we have no AI for this mode
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2010-02-18 01:07:21 +00:00 |
ide
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Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though.
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2010-02-18 21:28:32 +00:00 |
input
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Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though.
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2010-02-18 21:28:32 +00:00 |
io
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Removed unused functions.
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2010-02-16 23:50:52 +00:00 |
items
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Bugfix: if items were switched when a game is restarted, they would
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2010-02-17 11:36:44 +00:00 |
karts
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Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though.
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2010-02-18 21:28:32 +00:00 |
lisp
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Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but
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2009-12-18 00:36:35 +00:00 |
modes
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Fix FTL having no highscores as expected; don't display highscores in end-of-race dialogs when the mode has none
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2010-02-18 02:08:11 +00:00 |
network
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Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though.
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2010-02-18 21:28:32 +00:00 |
physics
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1) Moved access to world object from race_manager to static functions in
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2010-02-11 07:11:52 +00:00 |
race
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Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though.
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2010-02-18 21:28:32 +00:00 |
replay
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Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but
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2009-12-18 00:36:35 +00:00 |
states_screens
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Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though.
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2010-02-18 21:28:32 +00:00 |
tracks
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Fixed the code-side confusion of track description vs designer (track exporter needs to be adapted accordingly)
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2010-02-17 22:19:47 +00:00 |
utils
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Minor improvements to translation debugging
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2010-01-15 19:11:34 +00:00 |
windows_installer
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Fixing all remaining "executable" flags.
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2009-02-27 02:54:25 +00:00 |
Doxyfile
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Some updates to doxyfile (mostly to support subdirs).
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2008-11-20 02:12:47 +00:00 |
main_loop.cpp
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Refactor end of race handling so that more functions are done in a base class only
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2010-02-17 11:59:51 +00:00 |
main_loop.hpp
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1) Profile mode now works, and is now completely implemented
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2009-08-23 15:42:58 +00:00 |
main.cpp
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1) Replaced all .projectile files with one powerup.xml file,
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2010-02-07 02:05:21 +00:00 |
Makefile.am
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Fixed makefile for linux build.
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2010-02-15 01:22:23 +00:00 |