stk-code_catmod/src/graphics
hikerstk b7bf16a5f8 Zippers are now stored as their own node, and not as
attributes only. Track version number was increased to
4, but old version 3 tracks can still be read.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7542 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-25 09:29:27 +00:00
..
camera.cpp Work on water splash effect a bit; only lighthouse was changed for now, we can change other tracks when Joerg modified the track exported. The effect can still be improved of course, I mostly did the basic code aspect 2011-01-12 03:01:57 +00:00
camera.hpp Work on water splash effect a bit; only lighthouse was changed for now, we can change other tracks when Joerg modified the track exported. The effect can still be improved of course, I mostly did the basic code aspect 2011-01-12 03:01:57 +00:00
CBatchingMesh.cpp Fixed line endings. 2010-12-15 22:52:59 +00:00
CBatchingMesh.hpp Fixed line endings. 2010-12-15 22:52:59 +00:00
explosion.cpp Fixed rare crash with explosions, when m_remaining_time is exactly equal to explosion_time 2010-12-09 01:22:22 +00:00
explosion.hpp Fixed rare crash with explosions, when m_remaining_time is exactly equal to explosion_time 2010-12-09 01:22:22 +00:00
irr_driver.cpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
irr_driver.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
material_manager.cpp Fix weird opaque particles 2011-01-07 02:25:34 +00:00
material_manager.hpp Fix weird opaque particles 2011-01-07 02:25:34 +00:00
material.cpp Zippers are now stored as their own node, and not as 2011-01-25 09:29:27 +00:00
material.hpp Add new option to materials.xml : disable z-buffer writes 2011-01-11 21:09:00 +00:00
mesh_tools.cpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
mesh_tools.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
moving_texture.cpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
moving_texture.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
particle_emitter.cpp Fixed compiler warnings. 2011-01-14 02:36:18 +00:00
particle_emitter.hpp Add snow flakes to Snow Mountain. Still to be improved 2011-01-14 01:31:15 +00:00
particle_kind_manager.cpp Fixed compiler warnings. 2011-01-17 04:05:35 +00:00
particle_kind_manager.hpp Made per-material particles almost a reality. Sadly now we have terrible problems with irrlicht's render order 2011-01-07 01:32:46 +00:00
particle_kind.cpp It now rains in lighthouse :) 2011-01-14 02:27:14 +00:00
particle_kind.hpp It now rains in lighthouse :) 2011-01-14 02:27:14 +00:00
shadow.cpp Added names to scene nodes. 2010-08-08 22:54:04 +00:00
shadow.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00
skid_marks.cpp Added names to scene nodes. 2010-08-08 22:54:04 +00:00
skid_marks.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00
slip_stream.cpp Don't allow slipstream if one kart is much higher than the other 2011-01-21 05:41:10 +00:00
slip_stream.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
stars.cpp Added names to scene nodes. 2010-08-08 22:54:04 +00:00
stars.hpp Bowling balls will now bump off karts that have the star effect shown, 2011-01-17 21:21:47 +00:00
water_splash.cpp Removed compiler warning. 2011-01-13 05:45:07 +00:00
water_splash.hpp More NoCopy - embarrassingly left out in previous commit :( 2010-09-09 00:30:58 +00:00