stk-code_catmod/src/bullet
hikerstk 92011168dc Added assert statements to catch NANs early on, plus a patch
to add the assert statements back next time bullet is updated.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10124 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-11-07 20:43:00 +00:00
..
src Added assert statements to catch NANs early on, plus a patch 2011-11-07 20:43:00 +00:00
AUTHORS Bullet only: included bullet 2.64 in the STK sources 2007-11-05 13:38:57 +00:00
BulletLicense.txt Update to bullet-2.77. 2011-02-02 22:04:13 +00:00
Changelog Updated files that I missed before. 2011-11-07 10:40:27 +00:00
CMakeLists.txt Update to bullet 2.79 (somewhat work-in-progress, but it appears to be working fine so far). 2011-11-07 08:51:51 +00:00
copy_bullet_files Updated files that I missed before. 2011-11-07 10:40:27 +00:00
LICENSE Bullet only: included bullet 2.64 in the STK sources 2007-11-05 13:38:57 +00:00
Makefile.am Updated autotools building, including distributing of the directories 2011-09-06 06:09:27 +00:00
README Update to bullet-2.77. 2011-02-02 22:04:13 +00:00
stk.patch Added assert statements to catch NANs early on, plus a patch 2011-11-07 20:43:00 +00:00
VERSION Update to bullet 2.79 (somewhat work-in-progress, but it appears to be working fine so far). 2011-11-07 08:51:51 +00:00

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation.
Free for commercial use, including Playstation 3, open source under the ZLib License.

See the Bullet_User_Manual.pdf for more info and visit the Bullet Physics Forum at
http://bulletphysics.org