284 lines
11 KiB
C++
284 lines
11 KiB
C++
//
|
|
// SuperTuxKart - a fun racing game with go-kart
|
|
// Copyright (C) 2009-2015 Joerg Henrichs
|
|
//
|
|
// This program is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU General Public License
|
|
// as published by the Free Software Foundation; either version 3
|
|
// of the License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
#include "tracks/check_structure.hpp"
|
|
|
|
#include "config/user_config.hpp"
|
|
#include "io/xml_node.hpp"
|
|
#include "karts/abstract_kart.hpp"
|
|
#include "modes/linear_world.hpp"
|
|
#include "modes/world.hpp"
|
|
#include "network/network_string.hpp"
|
|
#include "race/race_manager.hpp"
|
|
#include "tracks/check_lap.hpp"
|
|
#include "tracks/check_manager.hpp"
|
|
#include "tracks/track.hpp"
|
|
|
|
#include <algorithm>
|
|
|
|
|
|
CheckStructure::CheckStructure(const XMLNode &node, unsigned int index)
|
|
{
|
|
m_index = index;
|
|
m_check_type = CT_NEW_LAP;
|
|
|
|
// This structure is actually filled by the check manager (necessary
|
|
// in order to support track reversing).
|
|
m_check_structures_to_change_state.clear();
|
|
m_same_group.clear();
|
|
|
|
std::string kind;
|
|
node.get("kind", &kind);
|
|
if(kind=="lap")
|
|
m_check_type = CT_NEW_LAP;
|
|
else if(kind=="activate")
|
|
m_check_type = CT_ACTIVATE;
|
|
else if(kind=="toggle")
|
|
m_check_type = CT_TOGGLE;
|
|
else if(kind=="ambient-light")
|
|
m_check_type = CT_AMBIENT_SPHERE;
|
|
// Cannons don't have a kind specified, so test for the name in this case
|
|
else if(node.getName()=="cannon")
|
|
m_check_type = CT_CANNON;
|
|
else if(node.getName()=="goal")
|
|
m_check_type = CT_GOAL;
|
|
else
|
|
Log::warn("CheckStructure", "Unknown check structure '%s' - ignored.", kind.c_str());
|
|
|
|
node.get("same-group", &m_same_group);
|
|
// Make sure that the index of this check structure is included in
|
|
// the same_group list. While this should be guaranteed by the
|
|
// current track exporter, tracks exported with the old track
|
|
// exporter will not have this.
|
|
if(std::find(m_same_group.begin(), m_same_group.end(), (int)m_index)
|
|
== m_same_group.end())
|
|
m_same_group.push_back(m_index);
|
|
|
|
// As a default, only lap lines, cannons and goals are activated
|
|
m_active_at_reset= m_check_type==CT_NEW_LAP || m_check_type==CT_CANNON || m_check_type==CT_GOAL;
|
|
node.get("active", &m_active_at_reset);
|
|
} // CheckStructure
|
|
|
|
// ----------------------------------------------------------------------------
|
|
CheckStructure::CheckStructure()
|
|
: m_active_at_reset(true),
|
|
m_index(Track::getCurrentTrack()->getCheckManager()
|
|
->getCheckStructureCount()),
|
|
m_check_type(CT_TRIGGER)
|
|
{
|
|
} // CheckStructure
|
|
|
|
// ----------------------------------------------------------------------------
|
|
/** Initialises the 'previous positions' of all karts with the start position
|
|
* defined for this track.
|
|
* \param track The track object defining the start positions.
|
|
*/
|
|
void CheckStructure::reset(const Track &track)
|
|
{
|
|
m_previous_position.clear();
|
|
m_is_active.clear();
|
|
|
|
World *world = World::getWorld();
|
|
for(unsigned int i=0; i<world->getNumKarts(); i++)
|
|
{
|
|
const Vec3 &xyz = world->getKart(i)->getXYZ();
|
|
m_previous_position.push_back(xyz);
|
|
|
|
// Activate all checkline
|
|
m_is_active.push_back(m_active_at_reset);
|
|
} // for i<getNumKarts
|
|
} // reset
|
|
|
|
// ----------------------------------------------------------------------------
|
|
/** Updates all check structures. Called one per time step.
|
|
* \param dt Time since last call.
|
|
*/
|
|
void CheckStructure::update(float dt)
|
|
{
|
|
World *world = World::getWorld();
|
|
LinearWorld* lw = dynamic_cast<LinearWorld*>(World::getWorld());
|
|
for(unsigned int i=0; i<world->getNumKarts(); i++)
|
|
{
|
|
const Vec3 &xyz = world->getKart(i)->getFrontXYZ();
|
|
if(world->getKart(i)->getKartAnimation()) continue;
|
|
// Only check active checklines.
|
|
if(m_is_active[i] && isTriggered(m_previous_position[i], xyz, i))
|
|
{
|
|
if(UserConfigParams::m_check_debug)
|
|
Log::info("CheckStructure",
|
|
"Check structure %d triggered for kart %s at %f.",
|
|
m_index, world->getKart(i)->getIdent().c_str(),
|
|
World::getWorld()->getTime());
|
|
trigger(i);
|
|
if (triggeringCheckline() && lw)
|
|
lw->updateCheckLinesServer(getIndex(), i);
|
|
}
|
|
m_previous_position[i] = xyz;
|
|
} // for i<getNumKarts
|
|
} // update
|
|
|
|
// ----------------------------------------------------------------------------
|
|
/** Changes the status (active/inactive) of all check structures contained
|
|
* in the index list indices.
|
|
* \param indices List of index of check structures in the CheckManager that
|
|
* are to be changed.
|
|
* \param int kart_index For which the status should be changed.
|
|
* \param change_state How to change the state (active, deactivate, toggle).
|
|
*/
|
|
void CheckStructure::changeStatus(const std::vector<int> &indices,
|
|
int kart_index,
|
|
ChangeState change_state)
|
|
{
|
|
int player_kart_index = 0;
|
|
if (World::getWorld()->getPlayerKart(0))
|
|
player_kart_index = World::getWorld()->getPlayerKart(0)->getWorldKartId();
|
|
bool update_debug_colors =
|
|
UserConfigParams::m_check_debug && RaceManager::get()->getNumPlayers()>0 &&
|
|
kart_index == player_kart_index;
|
|
|
|
CheckManager* cm = Track::getCurrentTrack()->getCheckManager();
|
|
for(unsigned int i=0; i<indices.size(); i++)
|
|
{
|
|
CheckStructure *cs = cm->getCheckStructure(indices[i]);
|
|
if (cs == NULL) continue;
|
|
|
|
switch(change_state)
|
|
{
|
|
case CS_DEACTIVATE:
|
|
cs->m_is_active[kart_index] = false;
|
|
if(UserConfigParams::m_check_debug)
|
|
{
|
|
Log::info("CheckStructure", "Deactivating %d for %s.",
|
|
indices[i],
|
|
World::getWorld()->getKart(kart_index)->getIdent().c_str());
|
|
}
|
|
break;
|
|
case CS_ACTIVATE:
|
|
cs->m_is_active[kart_index] = true;
|
|
if(UserConfigParams::m_check_debug)
|
|
{
|
|
Log::info("CheckStructure", "Activating %d for %s.",
|
|
indices[i],
|
|
World::getWorld()->getKart(kart_index)->getIdent().c_str());
|
|
}
|
|
break;
|
|
case CS_TOGGLE:
|
|
if(UserConfigParams::m_check_debug)
|
|
{
|
|
// At least on gcc 4.3.2 we can't simply print
|
|
// cs->m_is_active[kart_index] ("cannot pass objects of
|
|
// non-POD type 'struct std::_Bit_reference' through '...';
|
|
// call will abort at runtime"). So we use this somewhat
|
|
// unusual but portable construct.
|
|
Log::info("CheckStructure", "Toggling %d for %s from %d.",
|
|
indices[i],
|
|
World::getWorld()->getKart(kart_index)->getIdent().c_str(),
|
|
cs->m_is_active[kart_index]==true);
|
|
}
|
|
cs->m_is_active[kart_index] = !cs->m_is_active[kart_index];
|
|
} // switch
|
|
if(update_debug_colors)
|
|
{
|
|
cs->changeDebugColor(cs->m_is_active[kart_index]);
|
|
}
|
|
} // for i<indices.size()
|
|
|
|
/*
|
|
printf("--------\n");
|
|
for (int n=0; n<m->getCheckStructureCount(); n++)
|
|
{
|
|
CheckStructure *cs = cm->getCheckStructure(n);
|
|
if (dynamic_cast<CheckLap*>(cs) != NULL)
|
|
printf("Checkline %i (LAP) : %i\n", n, (int)cs->m_is_active[kart_index]);
|
|
else
|
|
printf("Checkline %i : %i\n", n, (int)cs->m_is_active[kart_index]);
|
|
|
|
}
|
|
*/
|
|
|
|
} //changeStatus
|
|
|
|
// ----------------------------------------------------------------------------
|
|
/** Is called when this check structure is triggered. This then can cause
|
|
* a lap to be counted, animation to be started etc.
|
|
*/
|
|
void CheckStructure::trigger(unsigned int kart_index)
|
|
{
|
|
switch(m_check_type)
|
|
{
|
|
case CT_NEW_LAP :
|
|
World::getWorld()->newLap(kart_index);
|
|
if(UserConfigParams::m_check_debug)
|
|
{
|
|
Log::info("CheckStructure", "%s new lap %d triggered",
|
|
World::getWorld()->getKart(kart_index)->getIdent().c_str(),
|
|
m_index);
|
|
}
|
|
changeStatus(m_check_structures_to_change_state,
|
|
kart_index, CS_ACTIVATE);
|
|
break;
|
|
case CT_ACTIVATE:
|
|
changeStatus(m_check_structures_to_change_state,
|
|
kart_index, CS_ACTIVATE);
|
|
break;
|
|
case CT_TOGGLE:
|
|
changeStatus(m_check_structures_to_change_state,
|
|
kart_index, CS_TOGGLE);
|
|
break;
|
|
default:
|
|
break;
|
|
} // switch m_check_type
|
|
changeStatus(m_same_group, kart_index, CS_DEACTIVATE);
|
|
} // trigger
|
|
|
|
// ----------------------------------------------------------------------------
|
|
void CheckStructure::saveCompleteState(BareNetworkString* bns)
|
|
{
|
|
World* world = World::getWorld();
|
|
for (unsigned int i = 0; i < world->getNumKarts(); i++)
|
|
bns->add(m_previous_position[i]).addUInt8(m_is_active[i] ? 1 : 0);
|
|
} // saveCompleteState
|
|
|
|
// ----------------------------------------------------------------------------
|
|
void CheckStructure::restoreCompleteState(const BareNetworkString& b)
|
|
{
|
|
m_previous_position.clear();
|
|
m_is_active.clear();
|
|
World* world = World::getWorld();
|
|
for (unsigned int i = 0; i < world->getNumKarts(); i++)
|
|
{
|
|
Vec3 xyz = b.getVec3();
|
|
bool is_active = b.getUInt8() == 1;
|
|
m_previous_position.push_back(xyz);
|
|
m_is_active.push_back(is_active);
|
|
}
|
|
} // restoreCompleteState
|
|
|
|
// ----------------------------------------------------------------------------
|
|
void CheckStructure::saveIsActive(int kart_id, BareNetworkString* bns)
|
|
{
|
|
bns->addUInt8(m_is_active[kart_id] ? 1 : 0);
|
|
} // saveIsActive
|
|
|
|
// ----------------------------------------------------------------------------
|
|
void CheckStructure::restoreIsActive(int kart_id, const BareNetworkString& b)
|
|
{
|
|
bool is_active = b.getUInt8() == 1;
|
|
m_is_active.at(kart_id) = is_active;
|
|
} // restoreIsActive
|