158 lines
4.2 KiB
C++
158 lines
4.2 KiB
C++
// Copyright (C) 2002-2011 Nikolaus Gebhardt
|
|
// This file is part of the "Irrlicht Engine".
|
|
// For conditions of distribution and use, see copyright notice in irrlicht.h
|
|
|
|
#ifndef __C_IRR_DEVICE_ANDROID_H_INCLUDED__
|
|
#define __C_IRR_DEVICE_ANDROID_H_INCLUDED__
|
|
|
|
#include "IrrCompileConfig.h"
|
|
|
|
#ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_
|
|
|
|
#include <android/sensor.h>
|
|
#include <android_native_app_glue.h>
|
|
#include "CIrrDeviceStub.h"
|
|
#include "IrrlichtDevice.h"
|
|
#include "IImagePresenter.h"
|
|
#include "ICursorControl.h"
|
|
|
|
namespace irr
|
|
{
|
|
|
|
class CIrrDeviceAndroid : public CIrrDeviceStub, video::IImagePresenter
|
|
{
|
|
public:
|
|
|
|
//! constructor
|
|
CIrrDeviceAndroid(const SIrrlichtCreationParameters& param);
|
|
|
|
//! destructor
|
|
virtual ~CIrrDeviceAndroid();
|
|
|
|
virtual bool run( void );
|
|
virtual void yield( void );
|
|
virtual void sleep( u32 timeMs, bool pauseTimer=false );
|
|
virtual void setWindowCaption(const wchar_t* text);
|
|
virtual bool present(video::IImage* surface, void* windowId, core::rect<s32>* srcClip) ;
|
|
virtual bool isWindowActive( void ) const;
|
|
virtual bool isWindowFocused( void ) const;
|
|
virtual bool isWindowMinimized( void ) const;
|
|
virtual void closeDevice( void );
|
|
virtual void setResizable( bool resize=false );
|
|
virtual void minimizeWindow( void );
|
|
virtual void maximizeWindow( void );
|
|
virtual void restoreWindow( void );
|
|
virtual E_DEVICE_TYPE getType( void ) const;
|
|
|
|
//! Implementation of the linux cursor control
|
|
class CCursorControl : public gui::ICursorControl
|
|
{
|
|
public:
|
|
|
|
CCursorControl(CIrrDeviceAndroid* dev)
|
|
: Device(dev), IsVisible(true)
|
|
{
|
|
}
|
|
|
|
//! Changes the visible state of the mouse cursor.
|
|
virtual void setVisible(bool visible)
|
|
{
|
|
IsVisible = visible;
|
|
//if ( visible )
|
|
// SDL_ShowCursor( SDL_ENABLE );
|
|
//else
|
|
// SDL_ShowCursor( SDL_DISABLE );
|
|
}
|
|
|
|
//! Returns if the cursor is currently visible.
|
|
virtual bool isVisible() const
|
|
{
|
|
return IsVisible;
|
|
}
|
|
|
|
//! Sets the new position of the cursor.
|
|
virtual void setPosition(const core::position2d<f32> &pos)
|
|
{
|
|
setPosition(pos.X, pos.Y);
|
|
}
|
|
|
|
//! Sets the new position of the cursor.
|
|
virtual void setPosition(f32 x, f32 y)
|
|
{
|
|
setPosition((s32)(x*Device->DeviceWidth), (s32)(y*Device->DeviceHeight));
|
|
}
|
|
|
|
//! Sets the new position of the cursor.
|
|
virtual void setPosition(const core::position2d<s32> &pos)
|
|
{
|
|
setPosition(pos.X, pos.Y);
|
|
}
|
|
|
|
//! Sets the new position of the cursor.
|
|
virtual void setPosition(s32 x, s32 y)
|
|
{
|
|
//SDL_WarpMouse( x, y );
|
|
}
|
|
|
|
//! Returns the current position of the mouse cursor.
|
|
virtual const core::position2d<s32>& getPosition()
|
|
{
|
|
updateCursorPos();
|
|
return CursorPos;
|
|
}
|
|
|
|
//! Returns the current position of the mouse cursor.
|
|
virtual core::position2d<f32> getRelativePosition()
|
|
{
|
|
updateCursorPos();
|
|
return core::position2d<f32>(CursorPos.X / (f32)Device->DeviceWidth,
|
|
CursorPos.Y / (f32)Device->DeviceHeight);
|
|
}
|
|
|
|
virtual void setReferenceRect(core::rect<s32>* rect=0)
|
|
{
|
|
}
|
|
|
|
private:
|
|
|
|
void updateCursorPos()
|
|
{
|
|
CursorPos.X = Device->MouseX;
|
|
CursorPos.Y = Device->MouseY;
|
|
|
|
if (CursorPos.X < 0)
|
|
CursorPos.X = 0;
|
|
if (CursorPos.X > (s32)Device->DeviceWidth)
|
|
CursorPos.X = Device->DeviceWidth;
|
|
if (CursorPos.Y < 0)
|
|
CursorPos.Y = 0;
|
|
if (CursorPos.Y > (s32)Device->DeviceHeight)
|
|
CursorPos.Y = Device->DeviceHeight;
|
|
}
|
|
|
|
CIrrDeviceAndroid* Device;
|
|
core::position2d<s32> CursorPos;
|
|
bool IsVisible;
|
|
};
|
|
|
|
static android_app *getAndroidApp() { return Android; }
|
|
private:
|
|
|
|
static android_app *Android;
|
|
ASensorManager *SensorManager;
|
|
ASensorEventQueue *SensorEventQueue;
|
|
bool Animating;
|
|
bool IsReady;
|
|
bool IsClosing;
|
|
u32 DeviceWidth, DeviceHeight;
|
|
u32 MouseX, MouseY;
|
|
void createDriver( void );
|
|
static void handleAndroidCommand( struct android_app* app, s32 cmd );
|
|
static s32 handleInput( struct android_app* app, AInputEvent* event );
|
|
};
|
|
|
|
} // end namespace irr
|
|
|
|
#endif // _IRR_COMPILE_WITH_ANDROID_DEVICE_
|
|
#endif // __C_IRR_DEVICE_ANDROID_H_INCLUDED__
|