stk-code_catmod/data/shaders/colortexturedquad.frag
2015-02-21 18:06:27 +01:00

12 lines
151 B
GLSL

uniform sampler2D tex;
in vec2 uv;
in vec4 col;
out vec4 FragColor;
void main()
{
vec4 res = texture(tex, uv);
FragColor = res * col;
}