stk-code_catmod/src
hikerstk 357483da51 Added grab/drop to avoid that the animated scene node of
which a copy is used is not accidentally deleted.
Also initialised m_animated_node with zero to handle
incorrect usages of the kart model.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6094 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-20 23:27:49 +00:00
..
addons Change the message for addons : 'Writing XML file' to 'Reloading karts list', it is more user friendly and honnest 2010-09-12 17:06:40 +00:00
animations Started to add NoCopy as a base class to all objects to help detecting if an 2010-09-08 06:18:08 +00:00
audio Removed warnings printed to stderr in case of missing music files (which 2010-09-14 05:23:59 +00:00
bullet Added debug output in case that the bullet assertion crash (see 2010-09-07 23:44:33 +00:00
challenges Added more NoCopy. 2010-09-08 11:39:19 +00:00
config Added a 'powerup collect' mode setting to stk config. This controls 2010-09-20 01:15:16 +00:00
enet Applied Yann's patch to allow to build STK in different build 2008-11-20 01:35:07 +00:00
graphics Absolutely frivolous, but very cute, change : show icons of what is being loaded during the loading screen (sorry, couldn't help but waste time on this =) 2010-09-18 23:09:02 +00:00
guiengine Simplified ribbon code by not invoking number of row estimation code for single-row ribbons... 2010-09-20 17:36:02 +00:00
ide Updated VS project file, fixed compiler warnings. 2010-09-20 14:44:18 +00:00
input Fixed F12 (display FPS) handling so that it would only trigger on 2010-09-16 23:29:17 +00:00
io Fixed memory leak. 2010-09-14 06:05:48 +00:00
items Added support for multiple powerups to be collected with one item 2010-09-20 14:48:05 +00:00
karts Added grab/drop to avoid that the animated scene node of 2010-09-20 23:27:49 +00:00
modes Cosmetic changes only. 2010-09-20 14:46:07 +00:00
network Some cleanups with ActivePlayer. Moved it to StateManager, because that's where active players are created and stored - this will be less confusing than hiding it inside a configuration class. More work is still to be done if we want to make this code really clean, though. 2010-02-18 21:28:32 +00:00
physics Fixed doubly-defined constructor that didn't compile 2010-07-06 00:02:51 +00:00
race Fixed crash when starting challenges. @Joerg: please read the fixme I added in RaceManager. There is some confusing design to fix there =) 2010-09-20 17:09:25 +00:00
replay Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but 2009-12-18 00:36:35 +00:00
states_screens Fixed crash when starting challenges. @Joerg: please read the fixme I added in RaceManager. There is some confusing design to fix there =) 2010-09-20 17:09:25 +00:00
tracks Fixed handling of material in track conversion (file was missing in 2010-09-18 10:08:14 +00:00
utils Fixed crashes in grand_prix lose, win, feature animation etc. 2010-09-10 13:30:31 +00:00
windows_installer Fixing all remaining "executable" flags. 2009-02-27 02:54:25 +00:00
Doxyfile Some updates to doxyfile (mostly to support subdirs). 2008-11-20 02:12:47 +00:00
main_loop.cpp Hopefully fixed crash at exit 2010-09-11 16:54:45 +00:00
main_loop.hpp 1) Profile mode now works, and is now completely implemented 2009-08-23 15:42:58 +00:00
main.cpp Fixed empty GP list 2010-09-20 17:36:12 +00:00
Makefile.am Added a 4th help tab describing multiplayer play, after suggestion to do so on IRC 2010-09-19 19:22:43 +00:00