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ilikecats/stk-code_catmod
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733bc63dff44a1be7e35f58d4bdfd4e737d0e65e
stk-code_catmod/data/shaders
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auria 733bc63dff Add support for using a second UV layer for normal maps
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10486 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-22 23:05:13 +00:00
..
Makefile.am
Updated autotools building, including distributing of the directories
2011-09-06 06:09:27 +00:00
motion_blur.frag
Second attempt to fix the motion blur shader
2011-07-25 21:20:17 +00:00
motion_blur.vert
Started implementing post-processing
2011-07-20 23:50:25 +00:00
normalmap2uv.frag
Add support for using a second UV layer for normal maps
2011-12-22 23:05:13 +00:00
normalmap2uv.vert
Add support for using a second UV layer for normal maps
2011-12-22 23:05:13 +00:00
normalmap.frag
Improve how normal maps work on movimng objects
2011-12-03 20:09:08 +00:00
normalmap.vert
Add code to make normal maps work. Joerg: don't worry about this change being done near a release, we have no track atm using this feature, so this code will remain sleeping until, probably, 0.8
2011-11-01 01:52:10 +00:00
skinning.vert
Starting the merge with the swatter branch. Now it should be automatic with karts, but doesn't work with items (yet).
2011-07-15 23:38:40 +00:00
splatting.frag
Add support for vertex colors in splattig shader
2011-12-20 16:58:12 +00:00
splatting.vert
Add support for vertex colors in splattig shader
2011-12-20 16:58:12 +00:00
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