stk-code_catmod/data/challenges
auria bfc1a5e14c Give nolok some special powers in the last fight against him. Changing the swatter and bubble gum to different models might help make it more dramatic of course
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11538 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-04 00:39:14 +00:00
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city.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
farm.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
fortmagma.challenge Give nolok some special powers in the last fight against him. Changing the swatter and bubble gum to different models might help make it more dramatic of course 2012-09-04 00:39:14 +00:00
hacienda.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
islandtrack.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
jungle.challenge Greatly increase time on jungle challenge easy 2012-06-07 14:31:31 +00:00
lighthouse.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
Makefile.am Fixed installation of challenges and gfx files. 2011-01-17 03:39:52 +00:00
mansion.challenge Add challenge file for black mansion 2012-07-06 19:29:48 +00:00
mines.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
minigolf.challenge Reduce points required for minigolf challenge so that it is at least possible to play it by unlocking everything ;) 2012-03-30 01:20:59 +00:00
olivermath.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
sandtrack.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
scotland.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
snowmountain.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
snowpeak.challenge Make easy challenge doable on subsea and snowpeak 2012-06-20 23:32:17 +00:00
startrack.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
subsea.challenge Make easy challenge doable on subsea and snowpeak 2012-06-20 23:32:17 +00:00
tuxtollway.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00
xr591.challenge Lower the XR591 challenge, atm it makes the track always locked 2012-04-19 00:36:42 +00:00
zengarden.challenge Start refactor to turn around a bad design decision regarding challenges. Oops. Number of required trophies moved from scene.xml to .challenge file. 2012-02-23 01:36:24 +00:00