.. |
MacOSX
|
Remove glFinish in OSX
|
2019-10-25 15:39:35 +08:00 |
CAnimatedMeshSceneNode.cpp
|
Try an up-to-date current frame bone-child attachment in legacy pipeline
|
2018-09-28 23:33:51 +08:00 |
CAnimatedMeshSceneNode.h
|
Add the required code for advanced meta library animation handling
|
2018-10-13 00:43:59 +08:00 |
CAttributeImpl.h
|
better alternative OSes handling + tiny C++ fix
|
2015-12-19 07:05:45 +00:00 |
CAttributes.cpp
|
Added attribute to irrlicht's driver to enable automatic resize
|
2015-03-26 11:28:22 +11:00 |
CAttributes.h
|
Added attribute to irrlicht's driver to enable automatic resize
|
2015-03-26 11:28:22 +11:00 |
CBillboardSceneNode.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CBillboardSceneNode.h
|
STKBillboard: Create new SceneNode wrapper.
|
2014-01-27 17:33:08 +01:00 |
CBlit.h
|
Updated irrlicht.
|
2012-11-07 00:10:34 +00:00 |
CBoneSceneNode.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CBoneSceneNode.h
|
Add SP for correct normal and easier shader system
|
2017-12-25 14:00:10 +08:00 |
CCameraSceneNode.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CCameraSceneNode.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CColorConverter.cpp
|
register keyword removal
|
2019-04-30 21:20:08 +01:00 |
CColorConverter.h
|
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
|
2016-02-24 12:34:08 +01:00 |
CContextEGL.cpp
|
Add possibility to use half vsync
|
2019-09-28 01:43:26 +02:00 |
CContextEGL.h
|
Add possibility to use half vsync
|
2019-09-28 01:43:26 +02:00 |
CCubeSceneNode.cpp
|
Remove shadow volume code
|
2015-01-16 01:51:56 +01:00 |
CCubeSceneNode.h
|
Remove shadow volume code
|
2015-01-16 01:51:56 +01:00 |
CDefaultGUIElementFactory.cpp
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Remove fribidize in translation class
|
2019-06-15 14:11:14 +08:00 |
CDefaultGUIElementFactory.h
|
Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CDefaultSceneNodeAnimatorFactory.cpp
|
Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CDefaultSceneNodeAnimatorFactory.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CDefaultSceneNodeFactory.cpp
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Remove light volume related code
|
2015-01-16 01:57:35 +01:00 |
CDefaultSceneNodeFactory.h
|
Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CDummyTransformationSceneNode.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CDummyTransformationSceneNode.h
|
Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CEmptySceneNode.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CEmptySceneNode.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CFileList.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CFileList.h
|
Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CFileSystem.cpp
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Re-initialize file archives after downloading assets
|
2019-07-24 01:34:31 +08:00 |
CFileSystem.h
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Re-initialize file archives after downloading assets
|
2019-07-24 01:34:31 +08:00 |
CFPSCounter.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CFPSCounter.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CGeometryCreator.cpp
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Update to rrlicht 1.8 branch r4357.
|
2012-11-02 01:34:43 +00:00 |
CGeometryCreator.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CGUIButton.cpp
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Add a prefix to irrlicht key codes
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2017-07-20 22:58:11 +02:00 |
CGUIButton.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUICheckBox.cpp
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Add a prefix to irrlicht key codes
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2017-07-20 22:58:11 +02:00 |
CGUICheckBox.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIColorSelectDialog.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIColorSelectDialog.h
|
Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIComboBox.cpp
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Add a prefix to irrlicht key codes
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2017-07-20 22:58:11 +02:00 |
CGUIComboBox.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIContextMenu.cpp
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Fix more clang warnings
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2015-02-05 02:44:06 +01:00 |
CGUIContextMenu.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIEditBox.cpp
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Allow to use stringw directly when setText
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2019-06-15 13:56:36 +08:00 |
CGUIEditBox.h
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Add minimum composition text support in IME
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2019-06-26 15:44:55 +08:00 |
CGUIEnvironment.cpp
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Clean up input method code in windows with better unicode handling
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2019-06-26 13:14:52 +08:00 |
CGUIEnvironment.h
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Remove fribidize in translation class
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2019-06-15 14:11:14 +08:00 |
CGUIFileOpenDialog.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIFileOpenDialog.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIFont.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIFont.h
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Use libraqm for text layout
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2019-06-09 11:26:00 +08:00 |
CGUIImage.cpp
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Fix more clang warnings
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2015-02-05 02:44:06 +01:00 |
CGUIImage.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIImageList.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIImageList.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIInOutFader.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIInOutFader.h
|
Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIListBox.cpp
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Add a prefix to irrlicht key codes
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2017-07-20 22:58:11 +02:00 |
CGUIListBox.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIMenu.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIMenu.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIMeshViewer.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIMeshViewer.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIMessageBox.cpp
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Add a prefix to irrlicht key codes
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2017-07-20 22:58:11 +02:00 |
CGUIMessageBox.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIModalScreen.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIModalScreen.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIScrollBar.cpp
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Add a prefix to irrlicht key codes
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2017-07-20 22:58:11 +02:00 |
CGUIScrollBar.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUISkin.cpp
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Scrollbar: Increase size from 14 to 24
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2019-07-11 19:34:52 -07:00 |
CGUISkin.h
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Try to convert icon rendering to new helper function (for GL3 support)
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2014-05-13 20:00:16 -04:00 |
CGUISpinBox.cpp
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Allow to use stringw directly when setText
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2019-06-15 13:56:36 +08:00 |
CGUISpinBox.h
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Allow to use stringw directly when setText
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2019-06-15 13:56:36 +08:00 |
CGUISpriteBank.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUISpriteBank.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIStaticText.cpp
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Use unicode windows build with enabling directinput support in mingw
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2019-06-26 11:32:18 +08:00 |
CGUIStaticText.h
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Remove unneeded RTL settings
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2019-06-17 01:22:34 +08:00 |
CGUITabControl.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUITabControl.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUITable.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUITable.h
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Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CGUIToolBar.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIToolBar.h
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUITreeView.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CGUITreeView.h
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Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CGUIWindow.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CGUIWindow.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CImage.cpp
|
Use a better image resize code
|
2019-06-23 01:02:05 +08:00 |
CImage.h
|
Allow custom memory management in IImage
|
2017-03-12 09:09:40 +08:00 |
CImageLoaderBMP.cpp
|
Apply real fix from Stragus for normal map
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2017-03-17 13:08:08 +08:00 |
CImageLoaderBMP.h
|
Apply real fix from Stragus for normal map
|
2017-03-17 13:08:08 +08:00 |
CImageLoaderJPG.cpp
|
Disable jpg logging to make it thread safe
|
2018-10-31 13:26:34 +08:00 |
CImageLoaderJPG.h
|
Disable jpg logging to make it thread safe
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2018-10-31 13:26:34 +08:00 |
CImageLoaderPNG.cpp
|
Remove libpng's png_set_gamma
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2017-03-17 13:19:56 +08:00 |
CImageLoaderPNG.h
|
Apply real fix from Stragus for normal map
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2017-03-17 13:08:08 +08:00 |
CImageWriterBMP.cpp
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Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CImageWriterBMP.h
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Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CImageWriterJPG.cpp
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Added our own irrlicht version - not used atm.
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2012-11-01 02:00:02 +00:00 |
CImageWriterJPG.h
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Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CImageWriterPNG.cpp
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Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CImageWriterPNG.h
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Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CIrrDeviceAndroid.cpp
|
Implement link helper for android
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2019-10-28 16:47:05 +08:00 |
CIrrDeviceAndroid.h
|
Implement link helper for android
|
2019-10-28 16:47:05 +08:00 |
CIrrDeviceiOS.h
|
Get system language for iOS
|
2019-07-24 01:36:21 +08:00 |
CIrrDeviceiOS.mm
|
Add default config for iOS devices
|
2019-10-18 22:22:32 +08:00 |
CIrrDeviceLinux.cpp
|
Fix valgrind warning
|
2019-06-30 09:41:32 +08:00 |
CIrrDeviceLinux.h
|
Revert waiting for mapped window before reading dimensions.
|
2019-03-06 21:05:48 +01:00 |
CIrrDeviceSDL.cpp
|
Move patform specific code from irr_driver to irrlicht devices
|
2017-09-27 17:37:56 +02:00 |
CIrrDeviceSDL.h
|
Move patform specific code from irr_driver to irrlicht devices
|
2017-09-27 17:37:56 +02:00 |
CIrrDeviceStub.cpp
|
Share the simulateMouse with android and iOS
|
2019-07-14 00:43:38 +08:00 |
CIrrDeviceStub.h
|
Share the simulateMouse with android and iOS
|
2019-07-14 00:43:38 +08:00 |
CIrrDeviceWayland.cpp
|
IrrDeviceWayland: Don't try to use non-existent wl_pointer object
|
2019-10-08 06:41:00 +02:00 |
CIrrDeviceWayland.h
|
Check hardware keyboard availability on wayland for better touch screen support
|
2019-06-16 22:48:06 +02:00 |
CIrrDeviceWin32.cpp
|
Allow showing supertuxkart icon in header bar
|
2019-06-29 14:38:44 +08:00 |
CIrrDeviceWin32.h
|
Add minimum composition text support in IME
|
2019-06-26 15:44:55 +08:00 |
CLightSceneNode.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CLightSceneNode.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CLimitReadFile.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CLimitReadFile.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CLogger.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CLogger.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CMemoryFile.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CMemoryFile.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CMeshCache.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CMeshCache.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CMeshManipulator.cpp
|
Add unlit and normal map skinned mesh shader
|
2016-12-14 16:28:37 +08:00 |
CMeshManipulator.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CMeshSceneNode.cpp
|
Remove shadow volume code
|
2015-01-16 01:51:56 +01:00 |
CMeshSceneNode.h
|
Remove shadow volume code
|
2015-01-16 01:51:56 +01:00 |
CMetaTriangleSelector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CMetaTriangleSelector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CMountPointReader.cpp
|
Avoid a crash when path is empty.
|
2018-09-23 22:53:11 +02:00 |
CMountPointReader.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CNullDriver.cpp
|
Fix several spelling/grammar errors (#3951)
|
2019-06-04 19:04:18 -04:00 |
CNullDriver.h
|
Don't assume default framebuffer is always zero (not true in iOS)
|
2019-07-15 11:40:40 +08:00 |
COctreeSceneNode.cpp
|
Add unlit and normal map skinned mesh shader
|
2016-12-14 16:28:37 +08:00 |
COctreeSceneNode.h
|
Remove shadow volume code
|
2015-01-16 01:51:56 +01:00 |
COctreeTriangleSelector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
COctreeTriangleSelector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
COGLES2Driver.cpp
|
Add possibility to use half vsync
|
2019-09-28 01:43:26 +02:00 |
COGLES2Driver.h
|
Use GLKView to handle framebuffer directly
|
2019-07-15 14:21:38 +08:00 |
COGLES2ExtensionHandler.cpp
|
Move EGL context to separate class.
|
2017-04-05 21:49:24 +02:00 |
COGLES2ExtensionHandler.h
|
Add iOSDevice and EAGLManager
|
2019-07-13 13:44:03 +08:00 |
COGLES2FixedPipelineRenderer.cpp
|
Add EMT_STK_GRASS for GLES2 to draw grass material without vertex color
|
2018-11-30 23:33:30 +08:00 |
COGLES2FixedPipelineRenderer.h
|
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
|
2016-02-24 12:34:08 +01:00 |
COGLES2MaterialRenderer.cpp
|
Fixed possible uninitialized variable in gles renderer
|
2017-08-13 01:38:21 +02:00 |
COGLES2MaterialRenderer.h
|
Add iOSDevice and EAGLManager
|
2019-07-13 13:44:03 +08:00 |
COGLES2NormalMapRenderer.cpp
|
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
|
2016-02-24 12:34:08 +01:00 |
COGLES2NormalMapRenderer.h
|
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
|
2016-02-24 12:34:08 +01:00 |
COGLES2ParallaxMapRenderer.cpp
|
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
|
2016-02-24 12:34:08 +01:00 |
COGLES2ParallaxMapRenderer.h
|
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
|
2016-02-24 12:34:08 +01:00 |
COGLES2Renderer2D.cpp
|
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
|
2016-02-24 12:34:08 +01:00 |
COGLES2Renderer2D.h
|
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
|
2016-02-24 12:34:08 +01:00 |
COGLES2Texture.cpp
|
Don't assume default framebuffer is always zero (not true in iOS)
|
2019-07-15 11:40:40 +08:00 |
COGLES2Texture.h
|
Add iOSDevice and EAGLManager
|
2019-07-13 13:44:03 +08:00 |
COpenGLDriver.cpp
|
Add possibility to use half vsync
|
2019-09-28 01:43:26 +02:00 |
COpenGLDriver.h
|
Fix several spelling/grammar errors (#3951)
|
2019-06-04 19:04:18 -04:00 |
COpenGLExtensionHandler.cpp
|
Use unicode windows build with enabling directinput support in mingw
|
2019-06-26 11:32:18 +08:00 |
COpenGLExtensionHandler.h
|
Initialize FeatureAvailable array to false for legacy pipeline.
|
2017-11-07 22:54:36 +01:00 |
COpenGLMaterialRenderer.h
|
Fix another bunch of deprecated function calls
|
2014-09-26 22:39:53 +02:00 |
COpenGLNormalMapRenderer.cpp
|
Add back normal map renderer for legacy opengl
|
2016-11-19 14:21:56 +08:00 |
COpenGLNormalMapRenderer.h
|
Add back normal map renderer for legacy opengl
|
2016-11-19 14:21:56 +08:00 |
COpenGLParallaxMapRenderer.cpp
|
Fix several spelling/grammar errors (#3951)
|
2019-06-04 19:04:18 -04:00 |
COpenGLParallaxMapRenderer.h
|
Revert "Remove irrlicht parallax map"
|
2015-01-11 00:18:29 +01:00 |
COpenGLShaderMaterialRenderer.cpp
|
Fix #2543
|
2017-01-03 13:53:44 +08:00 |
COpenGLShaderMaterialRenderer.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
COpenGLSLMaterialRenderer.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
COpenGLSLMaterialRenderer.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
COpenGLTexture.cpp
|
Disabl sRGB framebuffer on irrlicht side to avoid modifying current user interface colors
|
2015-12-11 19:18:14 +01:00 |
COpenGLTexture.h
|
AZDO for new texture format
|
2017-01-09 13:03:50 +08:00 |
COSOperator.cpp
|
Keep consistency with other irrlicht defines
|
2017-05-18 20:48:42 +02:00 |
COSOperator.h
|
Allow to make single build with both x11 and wayland device
|
2017-05-06 21:53:32 +02:00 |
CParticleAnimatedMeshSceneNodeEmitter.cpp
|
Fix more clang warnings
|
2015-02-05 02:44:06 +01:00 |
CParticleAnimatedMeshSceneNodeEmitter.h
|
Fix more clang warnings
|
2015-02-05 02:44:06 +01:00 |
CParticleAttractionAffector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleAttractionAffector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleBoxEmitter.cpp
|
Fix more clang warnings
|
2015-02-05 02:44:06 +01:00 |
CParticleBoxEmitter.h
|
Fix more clang warnings
|
2015-02-05 02:44:06 +01:00 |
CParticleCylinderEmitter.cpp
|
Fix more clang warnings
|
2015-02-05 02:44:06 +01:00 |
CParticleCylinderEmitter.h
|
Fix more clang warnings
|
2015-02-05 02:44:06 +01:00 |
CParticleFadeOutAffector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleFadeOutAffector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleGravityAffector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleGravityAffector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleMeshEmitter.cpp
|
Fixing some -Wunused-variable
|
2015-11-17 11:42:28 +01:00 |
CParticleMeshEmitter.h
|
Fixing some -Wunused-variable
|
2015-11-17 11:42:28 +01:00 |
CParticlePointEmitter.cpp
|
Fixing some -Wunused-variable
|
2015-11-17 11:42:28 +01:00 |
CParticlePointEmitter.h
|
Fixing some -Wunused-variable
|
2015-11-17 11:42:28 +01:00 |
CParticleRingEmitter.cpp
|
Silence even more warnings
|
2015-02-05 20:13:33 +01:00 |
CParticleRingEmitter.h
|
Silence even more warnings
|
2015-02-05 20:13:33 +01:00 |
CParticleRotationAffector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleRotationAffector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleScaleAffector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleScaleAffector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CParticleSphereEmitter.cpp
|
Fix more clang warnings
|
2015-02-05 02:44:06 +01:00 |
CParticleSphereEmitter.h
|
Fix more clang warnings
|
2015-02-05 02:44:06 +01:00 |
CParticleSystemSceneNode.cpp
|
Starting the refactoring for the new particle system
|
2013-06-27 00:58:59 +00:00 |
CParticleSystemSceneNode.h
|
GPUParticles: Use transparent_effect pass
|
2014-01-28 21:40:53 +01:00 |
CReadFile.cpp
|
Add functions to handle file in utf8 encoded name
|
2019-06-28 20:49:33 +08:00 |
CReadFile.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneCollisionManager.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneCollisionManager.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneManager.cpp
|
Add SP for correct normal and easier shader system
|
2017-12-25 14:00:10 +08:00 |
CSceneManager.h
|
Remove light volume related code
|
2015-01-16 01:57:35 +01:00 |
CSceneNodeAnimatorCameraFPS.cpp
|
Add a prefix to irrlicht key codes
|
2017-07-20 22:58:11 +02:00 |
CSceneNodeAnimatorCameraFPS.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorCameraMaya.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorCameraMaya.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorCollisionResponse.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorCollisionResponse.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorDelete.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorDelete.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorFlyCircle.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorFlyCircle.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorFlyStraight.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorFlyStraight.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorFollowSpline.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorFollowSpline.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorRotation.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorRotation.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorTexture.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSceneNodeAnimatorTexture.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSkinnedMesh.cpp
|
Add delete vertex buffer to save memory for no graphics
|
2018-09-12 15:30:57 +08:00 |
CSkinnedMesh.h
|
Add delete vertex buffer to save memory for no graphics
|
2018-09-12 15:30:57 +08:00 |
CSkyBoxSceneNode.cpp
|
irr: skies respect Z so they can be drawn after
|
2013-06-28 12:12:47 +00:00 |
CSkyBoxSceneNode.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSkyDomeSceneNode.cpp
|
irr: skies respect Z so they can be drawn after
|
2013-06-28 12:12:47 +00:00 |
CSkyDomeSceneNode.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CSphereSceneNode.cpp
|
Remove shadow volume code
|
2015-01-16 01:51:56 +01:00 |
CSphereSceneNode.h
|
Remove shadow volume code
|
2015-01-16 01:51:56 +01:00 |
CTarReader.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTarReader.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTerrainSceneNode.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTerrainSceneNode.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTerrainTriangleSelector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTerrainTriangleSelector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTextSceneNode.cpp
|
Use STKTextBillboard for legacy pipeline for correct glyph metrics
|
2018-11-30 23:01:43 +08:00 |
CTextSceneNode.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTimer.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTriangleBBSelector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTriangleBBSelector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTriangleSelector.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CTriangleSelector.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CVideoModeList.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CVideoModeList.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CWaterSurfaceSceneNode.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CWaterSurfaceSceneNode.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CWriteFile.cpp
|
Add functions to handle file in utf8 encoded name
|
2019-06-28 20:49:33 +08:00 |
CWriteFile.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CXMLReader.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CXMLReader.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CXMLReaderImpl.h
|
Fixed a crash when opening broken xml file
|
2018-11-22 22:09:05 +01:00 |
CXMLWriter.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CXMLWriter.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CZBuffer.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CZBuffer.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
CZipReader.cpp
|
Use unicode windows build with enabling directinput support in mingw
|
2019-06-26 11:32:18 +08:00 |
CZipReader.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
dmfsupport.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
gles2-ext.h
|
add android port from irrlicht (based on commit 875d0cfac88c26994b82d68737b085ec1b84c5f8)
|
2016-02-24 12:34:08 +01:00 |
glext.h
|
Update glext.h
|
2014-06-05 03:19:17 +02:00 |
glxext.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
IAttribute.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
IImagePresenter.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
Irrlicht.cpp
|
Add possibility to use half vsync
|
2019-09-28 01:43:26 +02:00 |
irrXML.cpp
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
ISceneNodeAnimatorFinishing.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
ITriangleRenderer.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
IZBuffer.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
MobileCursorControl.h
|
Add MobileCursorControl to share with iOS and android STK
|
2019-07-13 13:56:42 +08:00 |
Octree.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
os.cpp
|
Add a little more BSD detection (#2685)
|
2016-12-11 19:16:47 -05:00 |
os.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
resource.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
S2DVertex.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
S4DVertex.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
SoftwareDriver2_compile_config.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
SoftwareDriver2_helper.h
|
Remove CSoftwareTexture2.h
|
2015-01-11 00:10:12 +01:00 |
stk_android_native_app_glue.c
|
Fixed a crash on exit
|
2018-07-27 00:05:39 +02:00 |
stk_android_native_app_glue.h
|
Fixed a crash on exit
|
2018-07-27 00:05:39 +02:00 |
wglext.h
|
Added our own irrlicht version - not used atm.
|
2012-11-01 02:00:02 +00:00 |
xdg_decoration_unstable_v1_client_protocol.h
|
Use xdg decoration for server-side decorations
|
2018-12-25 01:18:17 +01:00 |
xdg_decoration_unstable_v1_protocol.c
|
Use xdg decoration for server-side decorations
|
2018-12-25 01:18:17 +01:00 |
xdg_shell_client_protocol.h
|
Update to stable xdg shell
|
2018-10-14 22:11:30 +02:00 |
xdg_shell_protocol.c
|
Update to stable xdg shell
|
2018-10-14 22:11:30 +02:00 |