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binding.cpp
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Add default setting for binding which STICKBUTTON uses
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2020-04-21 00:54:20 +08:00 |
binding.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
device_config.cpp
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Add sdl controller mapping parser
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2020-04-21 09:07:29 +08:00 |
device_config.hpp
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Use sdl mapping to determine if axes are analog
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2020-04-21 19:57:04 +08:00 |
device_manager.cpp
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Add SDL2 to android
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2020-04-21 15:28:02 +08:00 |
device_manager.hpp
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Use SDL2 for better gamepad support and hotplug
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2020-04-21 00:14:32 +08:00 |
gamepad_android_config.cpp
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Clean up headers
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2019-06-15 13:52:28 +08:00 |
gamepad_android_config.hpp
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Some fixes for gamepad on android
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2018-03-06 23:23:15 +01:00 |
gamepad_config.cpp
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Use sdl mapping to determine if axes are analog
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2020-04-21 19:57:04 +08:00 |
gamepad_config.hpp
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Use sdl mapping to determine if axes are analog
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2020-04-21 19:57:04 +08:00 |
gamepad_device.cpp
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Remove unneeded axis checking after SDL2 is used
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2020-04-21 20:05:50 +08:00 |
gamepad_device.hpp
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Remove unneeded axis checking after SDL2 is used
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2020-04-21 20:05:50 +08:00 |
input_device.cpp
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Use SDL2 for better gamepad support and hotplug
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2020-04-21 00:14:32 +08:00 |
input_device.hpp
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Use SDL2 for better gamepad support and hotplug
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2020-04-21 00:14:32 +08:00 |
input_manager.cpp
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Allow exit splitscreen multiplayer with gamepad only
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2020-04-28 12:37:40 +08:00 |
input_manager.hpp
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Make gamepad visualization work with SDL2
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2020-04-21 19:40:30 +08:00 |
input.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
keyboard_config.cpp
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Change default keyboard key for "back" in the UI, backspace can be accidentally triggered when trying to erase texte
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2018-05-18 21:23:31 -04:00 |
keyboard_config.hpp
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Some fixes for gamepad on android
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2018-03-06 23:23:15 +01:00 |
keyboard_device.cpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
keyboard_device.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |
multitouch_device.cpp
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Turn race manager into a singleton get for 2 processes
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2020-02-28 09:42:44 +08:00 |
multitouch_device.hpp
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Allow buttons to be used in a linked way
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2019-08-15 15:35:58 +08:00 |
sdl_controller.cpp
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Remove user id from XInput devices name to allow hotplugging with same config
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2020-04-21 18:47:16 +08:00 |
sdl_controller.hpp
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Use bitset for easier code and fix more than 1 possible hat
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2020-04-28 01:12:05 +08:00 |
wiimote_manager.cpp
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Use std::thread for wiimote manager
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2020-04-11 00:48:11 +08:00 |
wiimote_manager.hpp
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Use std::thread for wiimote manager
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2020-04-11 00:48:11 +08:00 |
wiimote.cpp
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Use SDL2 for better gamepad support and hotplug
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2020-04-21 00:14:32 +08:00 |
wiimote.hpp
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Updated (c) year to include 2015.
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2015-03-30 11:42:50 +11:00 |