29ca63e4f9
2) Fixed the manual (added new key bindings for jump and look back, improved layout, added picture for description of race interface. (see r1589 on 0.4rc1 branch). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
91 lines
2.6 KiB
Plaintext
Executable File
91 lines
2.6 KiB
Plaintext
Executable File
SUPERTUXKART INSTALLATION INSTRUCTIONS
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======================================
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General
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-------
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First, make sure that you have the following packages installed:
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* OpenGL (or Mesa 3.0 or later)
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* PLIB version 1.8.4 or later
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* SDL 1.2 or later
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* OpenAL (optional)
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* freealut (optional)
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* MikMod (optional)
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Unpack the files from the tarball like this:
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tar xzf supertuxkart-*.tar.gz
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cd supertuxkart-*
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where '*' is the version of SuperTuxkart you downloaded - eg 0.2.0. Then:
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./configure
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make
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To test the compilation, supertuxkart can be run from the build
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directory by ./src/supertuxkart (./src/supertuxkart.exe on windows).
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To install the file, as root execute:
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make install
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The default install location is /usr/local, i.e. the data files will
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be written to /usr/local/share/games/supertuxkart, the executable
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will be copied to /usr/local/bin. To change the default installation
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location, use the "--prefix" option of configure, e.g. --prefix=/usr
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See the --help output of configure for further options.
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SVN STK on Ubuntu Edgy
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----------------------
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Here are the compilation instructions for the current svn(05 oct. 2006) of
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Super Tux Kart on Ubuntu Edgy, contributed by Damien:
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install following packages:
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# apt-get install libopenal-dev libalut-dev libmikmod2-dev plib1.8.4-dev
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libglu1-mesa-dev subversion autoconf automake1.9 g++ gcc
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do a:
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$ svn checkout http://supertuxkart.svn.sourceforge.net/svnroot/supertuxkart/trunk/supertuxkart
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then:
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$ cd trunk
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$ ./autogen.sh && ./configure && make
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and if all went well:
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$ src/supertuxkart
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tested with g++ 3.3 and 4.1 , both succeeded.
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If you want to install the game system-wide, do 'make install'.
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But it didn't work!
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-------------------
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Right now there is no proper windows compilation. You can still compile
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for windows using cygwin, see README.cygwin for details.
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If you checked out your copy directly from SVN, you have to run
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'sh autogen.sh' to generate the configure script.
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You should check the SuperTuxKart wiki at:
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http://supertuxkart.sourceforge.net/
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Also, the most common (by FAR) reason for problems is that your OpenGL/Mesa
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is incorrectly installed - so before you complain to any of the PLIB or
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Supertuxkart mailing lists, first try running one of the example programs
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that comes with your OpenGL implementation - or one of the Mesa or GLUT
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sample programs.
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If you those examples run OK - then go to the PLIB home page and download
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the PLIB examples.
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If THOSE run correctly - but Supertuxkart doesn't then please get in touch
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with the SupertuxKart mailing list and we'll do our best to get you up and
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racing.
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