stk-code_catmod/src/graphics
vincentlj 4d0b9236b2 Lights: improve bandwidth usage
It should improve performance a lot, but it handles at most 32 simultaneous lights on screen.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14800 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-26 22:55:15 +00:00
..
callbacks.cpp Lights: improve bandwidth usage 2013-12-26 22:55:15 +00:00
callbacks.hpp Lights: improve bandwidth usage 2013-12-26 22:55:15 +00:00
camera.cpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
camera.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
CBatchingMesh.cpp Remove trailing space, git doesn't like it 2013-05-29 22:04:35 +00:00
CBatchingMesh.hpp Space cleanup pass on the headers 2013-05-30 19:47:39 +00:00
explosion.cpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
explosion.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
glow.cpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
glow.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
glwrap.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
hardware_skinning.cpp Start to support 'externa' data directories. Most directories 2013-12-17 23:48:47 +00:00
hardware_skinning.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
hit_effect.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
hit_sfx.cpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
hit_sfx.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
irr_driver.cpp Light: Support for specularmap 2013-12-25 20:19:18 +00:00
irr_driver.hpp Plug-in energy parameter into pointlight shader 2013-12-24 23:07:42 +00:00
large_mesh_buffer.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
lens_flare.cpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
lens_flare.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
light.cpp Lights: improve bandwidth usage 2013-12-26 22:55:15 +00:00
light.hpp Lights: improve bandwidth usage 2013-12-26 22:55:15 +00:00
lod_node.cpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
lod_node.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
material_manager.cpp Start to support 'externa' data directories. Most directories 2013-12-17 23:48:47 +00:00
material_manager.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
material.cpp Allowed the music directory to be external. Renamed 2013-12-18 22:29:08 +00:00
material.hpp Made 'min_speed' available for zipper only, re-exported spaceship track. 2013-12-12 05:37:15 +00:00
mesh_tools.cpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
mesh_tools.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
mlaa_areamap.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
moving_texture.cpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
moving_texture.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
particle_emitter.cpp Start to support 'externa' data directories. Most directories 2013-12-17 23:48:47 +00:00
particle_emitter.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
particle_kind_manager.cpp Start to support 'externa' data directories. Most directories 2013-12-17 23:48:47 +00:00
particle_kind_manager.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
particle_kind.cpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
particle_kind.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
per_camera_node.cpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
per_camera_node.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
post_processing.cpp Move SSAO code into renderLight in order to use a lighter rtt (8 bits instead of 32) 2013-12-23 17:00:27 +00:00
post_processing.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
rain.cpp Rain: Fade instead of intersecting geometry 2013-12-24 00:33:57 +00:00
rain.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
referee.cpp Allowed the music directory to be external. Renamed 2013-12-18 22:29:08 +00:00
referee.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
render.cpp Lights: improve bandwidth usage 2013-12-26 22:55:15 +00:00
rtts.cpp Light: Support for specularmap 2013-12-25 20:19:18 +00:00
rtts.hpp Light: Support for specularmap 2013-12-25 20:19:18 +00:00
screenquad.cpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
screenquad.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
shaders.cpp Start to support 'externa' data directories. Most directories 2013-12-17 23:48:47 +00:00
shaders.hpp Add a debug menu + option to reload shaders (memory leak, yeah, but it's just for debugging) 2013-12-09 00:09:35 +00:00
shadow_importance.cpp Merge normals and depth RTT into a single one 2013-12-23 16:59:55 +00:00
shadow_importance.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
shadow.cpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
shadow.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
show_curve.cpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
show_curve.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
skid_marks.cpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
skid_marks.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
slip_stream.cpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
slip_stream.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
stars.cpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
stars.hpp Probably biggest commit (in terms of number of files) ever - 2013-11-15 11:43:21 +00:00
sun.cpp Plug-in energy parameter into pointlight shader 2013-12-24 23:07:42 +00:00
sun.hpp Lights: improve bandwidth usage 2013-12-26 22:55:15 +00:00
water.cpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
water.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00
wind.cpp Fixed compiler warnings on VS. 2013-12-01 22:16:43 +00:00
wind.hpp Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time 2013-11-30 21:33:06 +00:00