stk-code_catmod/src/physics
hikerstk 66ff37eb80 Use normal particle terrain to make water splash; proper location
for water splashes is now being detected. Note: existing tracks
need to be updated.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7706 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-15 21:12:24 +00:00
..
btKart.cpp Fixed uninitialised variable. 2010-11-25 00:51:47 +00:00
btKart.hpp Hopefully fixed all sliding introduced by recent changes to friction 2010-11-12 00:02:15 +00:00
btKartRaycast.cpp Disabled debut output. 2011-02-06 06:57:31 +00:00
btKartRaycast.hpp Added smoothing of normals for raycast wheels, but disabled for now (since 2011-02-03 21:06:50 +00:00
btUprightConstraint.cpp Update to bullet-2.77. 2011-02-02 22:04:13 +00:00
btUprightConstraint.hpp Update to bullet-2.77. 2011-02-02 22:04:13 +00:00
irr_debug_drawer.cpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
irr_debug_drawer.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
kart_motion_state.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
physical_object.cpp Added support for cylinder shaped physical objects (might be a better 2011-02-05 13:39:42 +00:00
physical_object.hpp Added support for cylinder shaped physical objects (might be a better 2011-02-05 13:39:42 +00:00
physics.cpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
physics.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00
triangle_mesh.cpp Use normal particle terrain to make water splash; proper location 2011-02-15 21:12:24 +00:00
triangle_mesh.hpp Replaced raycast used in detecting the terrain is on: instead of raycast 2011-02-13 00:23:23 +00:00
user_pointer.hpp Set props as per SVN-CONFIG for .[ch]pp, AKA SVN props clean up day. :) 2011-01-21 01:54:38 +00:00