hikerstk 2d4f2ad32f Each kart instance has now its own copy of kart_model instead of a shared
version of it. This avoids animation issues (in some circumstances e.g.
a win/lose animation could be shown for a kart still driving), and an
assert crash (bug 3058787) is also avoided.
Note that the animation issues are usually not easy to see since the
random AI kart selection makes usually sure that the player kart is 
not used more than once, so this issue can only be seen in AI karts.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5935 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-09 00:35:15 +00:00
2009-09-08 16:20:12 +00:00
2009-02-25 23:08:07 +00:00
2009-02-25 23:08:07 +00:00
2009-02-25 23:08:07 +00:00
2009-02-25 23:08:07 +00:00
2009-02-25 23:08:07 +00:00
2009-02-25 23:08:07 +00:00
2010-02-01 02:15:57 +00:00
2007-05-27 16:01:53 +00:00

SuperTuxKart
==============
SuperTuxKart is a free kart racing game. It is focusing on fun and
not on realistic kart physics. Instruction can be found on the
in-game help page.

The SuperTuxKart homepage can be found at:

  http://supertuxkart.sourceforge.net

The official SuperTuxKart forum is at. If you need support,
this would be the best place to start.

  http://supertuxkart.sourceforge.net/forum

Hope you enjoy the game.
 - The SuperTuxKart development team.


HARDWARE REQUIREMENTS
=====================
* You need a 3D graphics card that supports OpenGL or Mesa.
* You should have a CPU that's running at 450MHz or better.
* You'll need at least 128Mb RAM. 
* A sound card would be nice - but it's not essential.
* Ideally, you want a joystick with at least 6 buttons.

COMPILING SuperTuxkart
======================

WINDOWS
-------
A project file for Visual Studio 9 (e.g. the free 2008 express 
edition) is included in the sources in src/ide/vc9. A separate
dependency package is available on SuperTuxKart's sourceforge 
page, which includes all necessary libraries, header files, 
and dlls to compile and run the source code.

While compilation with cygwin is not officially supported,
this has been done (check with the forum for details).

MAC OSX
-------
The latest information about compilation on Mac are on our wiki:
http://supertuxkart.sourceforge.net/Building_and_packaging_on_OSX
The Xcode project file is in /src/ide/Xcode/, but it still 
requires that all dependencies are installed as explained on the wiki.

UNIX
----
See INSTALL for details.


LICENSE
=======
This software is released under the GNU General Public License (GPL) which
can be found in the file 'LICENSE' in the same directory as this file.
Information about the licenses for artwork are contained in 
data/licenses.
Description
My STK mod, still WIP.
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