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camera.cpp
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Fixed crash in end camera - hopefully the last problem.
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2010-07-05 00:10:58 +00:00 |
camera.hpp
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Fixed crash in end camera - hopefully the last problem.
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2010-07-05 00:10:58 +00:00 |
CBatchingMesh.cpp
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Performance improvement: the b3d exporter does not sort/combine meshes by texture, so this
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2010-06-16 00:18:51 +00:00 |
CBatchingMesh.hpp
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Performance improvement: the b3d exporter does not sort/combine meshes by texture, so this
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2010-06-16 00:18:51 +00:00 |
explosion.cpp
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Converted sound effects file to XML. Along the way, refactored the audio code to be more flexible. before, when a sound changed, you needed to edit the config file of STK, edit the enum in the header, edit the loader in the .cpp... was annoying. Now you only need to edit the config file.
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2010-02-15 19:17:35 +00:00 |
explosion.hpp
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Lots of small changes to make the output Doxygen file much more useful
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2010-04-23 20:36:13 +00:00 |
irr_driver.cpp
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Performance improvement: the b3d exporter does not sort/combine meshes by texture, so this
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2010-06-16 00:18:51 +00:00 |
irr_driver.hpp
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Performance improvement: the b3d exporter does not sort/combine meshes by texture, so this
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2010-06-16 00:18:51 +00:00 |
material_manager.cpp
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Fixed minor memory leak.
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2010-07-05 23:03:19 +00:00 |
material_manager.hpp
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Fixed minor memory leak.
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2010-07-05 23:03:19 +00:00 |
material.cpp
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Bugfix: incorrect parameter in warning message.
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2010-06-22 06:50:15 +00:00 |
material.hpp
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Added support for terrain specific sfx. As an example
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2010-06-20 23:01:23 +00:00 |
mesh_tools.cpp
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Very first changes. Doesn't really work yet and will most likely crash - not recommended to use :)
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2010-02-23 13:27:01 +00:00 |
mesh_tools.hpp
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Lots of small changes to make the output Doxygen file much more useful
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2010-04-23 20:36:13 +00:00 |
moving_texture.cpp
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Added some slip stream graphical effects (which are disabled by default) - pretty much work in progress.
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2010-01-19 23:15:25 +00:00 |
moving_texture.hpp
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Lots of small changes to make the output Doxygen file much more useful
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2010-04-23 20:36:13 +00:00 |
nitro.cpp
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Removed unnecessary include.
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2010-01-13 01:58:20 +00:00 |
nitro.hpp
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Lots of small changes to make the output Doxygen file much more useful
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2010-04-23 20:36:13 +00:00 |
shadow.cpp
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1) Fixed cakes.
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2010-03-04 12:35:58 +00:00 |
shadow.hpp
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Lots of small changes to make the output Doxygen file much more useful
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2010-04-23 20:36:13 +00:00 |
skid_marks.cpp
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Removed unused file coord.hpp.
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2010-04-16 00:01:25 +00:00 |
skid_marks.hpp
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Lots of small changes to make the output Doxygen file much more useful
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2010-04-23 20:36:13 +00:00 |
slip_stream.cpp
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Add back twisting trick every other circle (with fixed UV). Raise polycount.
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2010-05-07 00:22:23 +00:00 |
slip_stream.hpp
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Enabled slip streaming, slip-stream graphics now scales according to the distance
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2010-05-04 23:36:01 +00:00 |
smoke.cpp
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Fixed smoke and water splash (incorrect coordinate systems).
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2010-03-23 11:30:33 +00:00 |
smoke.hpp
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Lots of small changes to make the output Doxygen file much more useful
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2010-04-23 20:36:13 +00:00 |
stars.cpp
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1) Fixed cakes.
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2010-03-04 12:35:58 +00:00 |
stars.hpp
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Lots of small changes to make the output Doxygen file much more useful
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2010-04-23 20:36:13 +00:00 |
water_splash.cpp
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Fixed smoke and water splash (incorrect coordinate systems).
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2010-03-23 11:30:33 +00:00 |
water_splash.hpp
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Lots of small changes to make the output Doxygen file much more useful
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2010-04-23 20:36:13 +00:00 |