32b88d2091
- changed name of class "Buffer" to "ReplayBuffer" .. "Buffer" at global scope was not a good idea of mine .. ;) git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1268 178a84e3-b1eb-0310-8ba1-8eac791a3b58
78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
// $Id$
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2007 Maik Semder <ikework@gmx.de>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_REPLAYBASE_H
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#define HEADER_REPLAYBASE_H
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#ifdef HAVE_GHOST_REPLAY
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#include <string>
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#include <plib/sg.h>
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#include "replay_buffers.hpp"
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// the data stored for each kart in each frame
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struct ReplayKartState
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{
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sgCoord position;
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};
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// the data stored for each frame
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struct ReplayFrame
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{
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// absolute time of frame
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float time;
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// for each kart in frame, points to continious block
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// in Buffers::m_pp_blocks_kart_states with m_number_karts items
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ReplayKartState *p_kart_states;
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};
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class ReplayBase
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{
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public:
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static const std::string REPLAY_FOLDER;
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static const std::string REPLAY_FILE_EXTENSION_HUMAN_READABLE;
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static const std::string REPLAY_FILE_EXTENSION_BINARY;
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public:
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ReplayBase();
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virtual ~ReplayBase();
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virtual void destroy();
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bool saveReplayHumanReadable( FILE *fd ) const { return m_ReplayBuffers.saveReplayHumanReadable( fd ); }
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private:
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protected:
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ReplayBuffers m_ReplayBuffers;
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};
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#endif // HAVE_GHOST_REPLAY
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#endif // HEADER_REPLAYBASE_H
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