stk-code_catmod/data/shaders/object.frag
vincentlj 15dc149799 STKMesh: Rendering implemented although it's a big red shader
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15000 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-11 22:57:48 +00:00

9 lines
163 B
GLSL

#version 130
void main(void)
{
gl_FragData[0] = vec4(1., 0., 0., 1.);
gl_FragData[1] = vec4(0., 0., 0., 1.);
gl_FragData[2] = vec4(0., 0., 0., 1.);
}