998b11ed51
Also remove some unused code
356 lines
13 KiB
C++
356 lines
13 KiB
C++
//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2011-2015 Joerg Henrichs, Marianne Gagnon
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef SERVER_ONLY
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#include "graphics/particle_emitter.hpp"
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#include "graphics/central_settings.hpp"
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#include "graphics/irr_driver.hpp"
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#include "graphics/material.hpp"
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#include "graphics/material_manager.hpp"
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#include "graphics/particle_kind.hpp"
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#include "graphics/stk_particle.hpp"
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#include "graphics/wind.hpp"
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#include "io/file_manager.hpp"
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#include "tracks/track.hpp"
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#include "utils/constants.hpp"
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#include "utils/helpers.hpp"
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#include <algorithm>
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//-----------------------------------------------------------------------------
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ParticleEmitter::ParticleEmitter(const ParticleKind* type,
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const Vec3 &position,
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scene::ISceneNode* parent,
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bool randomize_initial_y,
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bool important)
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: m_position(position)
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{
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assert(type != NULL);
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m_magic_number = 0x58781325;
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m_node = NULL;
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m_emitter = NULL;
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m_particle_type = NULL;
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m_parent = parent;
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m_emission_decay_rate = 0;
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m_randomize_initial_y = randomize_initial_y;
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m_important = important;
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setParticleType(type);
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assert(m_node != NULL);
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} // ParticleEmitter
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//-----------------------------------------------------------------------------
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/** Destructor, removes
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*/
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ParticleEmitter::~ParticleEmitter()
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{
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assert(m_magic_number == 0x58781325);
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if (m_node != NULL)
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irr_driver->removeNode(m_node);
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m_emitter->drop();
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m_magic_number = 0xDEADBEEF;
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} // ~ParticleEmitter
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//-----------------------------------------------------------------------------
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void ParticleEmitter::update(float dt)
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{
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assert(m_magic_number == 0x58781325);
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// No particles to emit, nothing to do
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if (m_emitter->getMinParticlesPerSecond() == 0) return;
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// the emission direction does not automatically follow the orientation of
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// the node so fix that manually...
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core::matrix4 transform = m_node->getAbsoluteTransformation();
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core::vector3df velocity(m_particle_type->getVelocityX(),
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m_particle_type->getVelocityY(),
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m_particle_type->getVelocityZ());
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transform.rotateVect(velocity);
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m_emitter->setDirection(velocity);
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if (m_emission_decay_rate > 0)
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{
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m_max_rate = m_min_rate = std::max(0.0f, (m_min_rate - m_emission_decay_rate*dt));
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setCreationRateAbsolute(m_min_rate);
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}
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// There seems to be no way to randomise the velocity for particles,
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// so we have to do this manually, by changing the default velocity.
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// Irrlicht expects velocity (called 'direction') in m/ms!!
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/*
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const int x = m_particle_type->getAngleSpreadX();
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const int y = m_particle_type->getAngleSpreadY();
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const int z = m_particle_type->getAngleSpreadZ();
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Vec3 dir(cos(DEGREE_TO_RAD*(rand()%x - x/2))*m_particle_type->getVelocityX(),
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sin(DEGREE_TO_RAD*(rand()%y - x/2))*m_particle_type->getVelocityY(),
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sin(DEGREE_TO_RAD*(rand()%z - x/2))*m_particle_type->getVelocityZ());
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m_emitter->setDirection(dir.toIrrVector());
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*/
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} // update
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//-----------------------------------------------------------------------------
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/** Sets the creation rate as a relative fraction between minimum (f=0) and
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* maximum (f=1) of the creation rates defined in the particle kind.
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* \param fraction Fraction to use.
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*/
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void ParticleEmitter::setCreationRateRelative(float fraction)
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{
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assert(fraction >= 0.0f);
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assert(fraction <= 1.0f);
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const float min_rate = (float)(m_particle_type->getMinRate());
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const float max_rate = (float)(m_particle_type->getMaxRate());
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setCreationRateAbsolute(min_rate + fraction*(max_rate - min_rate));
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} // setCreationRateRelative
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//-----------------------------------------------------------------------------
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/** Sets the absolute creation rate (in particles per second).
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* \param f The creation rate (in particles per second).
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*/
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void ParticleEmitter::setCreationRateAbsolute(float f)
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{
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m_emitter->setMinParticlesPerSecond(int(f));
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m_emitter->setMaxParticlesPerSecond(int(f));
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m_min_rate = f;
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m_max_rate = f;
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} // setCreationRateAbsolute
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//-----------------------------------------------------------------------------
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int ParticleEmitter::getCreationRate()
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{
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if (m_node->getEmitter() == NULL) return 0;
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return m_emitter->getMinParticlesPerSecond();
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}
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//-----------------------------------------------------------------------------
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/** Sets the position of the particle emitter.
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* \param pos The position for the particle emitter.
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*/
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void ParticleEmitter::setPosition(const Vec3 &pos)
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{
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m_node->setPosition(pos.toIrrVector());
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} // setPosition
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//-----------------------------------------------------------------------------
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/** Sets the rotation of the particle emitter.
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* \param pos The rotation for the particle emitter.
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*/
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void ParticleEmitter::setRotation(const Vec3 &rot)
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{
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m_node->setRotation(rot.toIrrVector());
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} // setRotation
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//-----------------------------------------------------------------------------
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void ParticleEmitter::setParticleType(const ParticleKind* type)
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{
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assert(m_magic_number == 0x58781325);
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bool is_new_type = (m_particle_type != type);
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if (is_new_type)
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{
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if (m_node != NULL)
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{
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m_node->removeAll();
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m_node->removeAllAffectors();
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m_emitter->drop();
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}
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else
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{
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m_node = new STKParticle(type->randomizeInitialY());
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}
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if (m_parent != NULL)
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{
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m_node->setParent(m_parent);
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}
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m_particle_type = type;
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}
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m_emission_decay_rate = type->getEmissionDecayRate();
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Material* material = type->getMaterial();
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const float minSize = type->getMinSize();
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const float maxSize = type->getMaxSize();
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const int lifeTimeMin = type->getMinLifetime();
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const int lifeTimeMax = type->getMaxLifetime();
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assert(maxSize >= minSize);
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assert(lifeTimeMax >= lifeTimeMin);
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#ifdef DEBUG
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if (material != NULL)
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{
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video::ITexture* tex = material->getTexture();
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assert(tex != NULL);
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const io::SNamedPath& name = tex->getName();
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const io::path& tpath = name.getPath();
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std::string debug_name = std::string("particles(") + tpath.c_str() + ")";
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m_node->setName(debug_name.c_str());
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}
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#endif
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m_min_rate = (float)type->getMinRate();
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m_max_rate = (float)type->getMaxRate();
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if (is_new_type)
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{
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video::SMaterial& mat0 = m_node->getMaterial(0);
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m_node->setPosition(m_position.toIrrVector());
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if (material != NULL)
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{
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assert(material->getTexture() != NULL);
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material->setMaterialProperties(&mat0, NULL);
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m_node->setMaterialTexture(0, material->getTexture());
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mat0.ZWriteEnable = !material->isTransparent(); // disable z-buffer writes if material is transparent
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}
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else
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{
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std::string help = file_manager->getAsset(FileManager::GUI, "main_help.png");
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m_node->setMaterialTexture(0, irr_driver->getTexture(help));
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}
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// velocity in m/ms
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core::vector3df velocity(m_particle_type->getVelocityX(),
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m_particle_type->getVelocityY(),
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m_particle_type->getVelocityZ());
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switch (type->getShape())
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{
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case EMITTER_POINT:
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{
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m_emitter = m_node->createPointEmitter(velocity,
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type->getMinRate(), type->getMaxRate(),
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type->getMinColor(), type->getMinColor(),
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lifeTimeMin, lifeTimeMax,
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m_particle_type->getAngleSpread() /* angle */
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);
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break;
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}
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case EMITTER_BOX:
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{
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const float box_size_x = type->getBoxSizeX()/2.0f;
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const float box_size_y = type->getBoxSizeY()/2.0f;
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m_emitter = m_node->createBoxEmitter(core::aabbox3df(-box_size_x, -box_size_y, -0.6f,
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box_size_x, box_size_y, -0.6f - type->getBoxSizeZ()),
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velocity,
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type->getMinRate(), type->getMaxRate(),
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type->getMinColor(), type->getMinColor(),
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lifeTimeMin, lifeTimeMax,
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m_particle_type->getAngleSpread()
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);
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break;
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}
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case EMITTER_SPHERE:
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{
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m_emitter = m_node->createSphereEmitter(core::vector3df(0.0f,0.0f,0.0f) /* center */,
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m_particle_type->getSphereRadius(),
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velocity,
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type->getMinRate(), type->getMaxRate(),
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type->getMinColor(), type->getMinColor(),
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lifeTimeMin, lifeTimeMax,
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m_particle_type->getAngleSpread()
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);
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break;
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}
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default:
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{
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Log::error("ParticleEmitter", "Unknown shape");
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return;
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}
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}
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}
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else
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{
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m_emitter->setMinParticlesPerSecond(int(m_min_rate));
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m_emitter->setMaxParticlesPerSecond(int(m_max_rate));
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}
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m_emitter->setMinStartSize(core::dimension2df(minSize, minSize));
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m_emitter->setMaxStartSize(core::dimension2df(maxSize, maxSize));
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if (is_new_type)
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{
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m_node->setEmitter(m_emitter); // this grabs the emitter
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if (type->hasScaleAffector())
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{
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m_node->setIncreaseFactor(type->getScaleAffectorFactorX());
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}
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if (type->getMinColor() != type->getMaxColor())
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{
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video::SColor color_from = type->getMinColor();
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m_node->setColorFrom(color_from.getRed() / 255.0f,
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color_from.getGreen() / 255.0f,
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color_from.getBlue() / 255.0f);
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video::SColor color_to = type->getMaxColor();
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m_node->setColorTo(color_to.getRed() / 255.0f,
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color_to.getGreen() / 255.0f,
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color_to.getBlue() / 255.0f);
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}
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const bool flips = type->getFlips();
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if (flips)
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{
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m_node->setFlips();
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}
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}
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} // setParticleType
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//-----------------------------------------------------------------------------
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void ParticleEmitter::addHeightMapAffector(Track* t)
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{
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const Vec3* aabb_min;
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const Vec3* aabb_max;
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t->getAABB(&aabb_min, &aabb_max);
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float track_x = aabb_min->getX();
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float track_z = aabb_min->getZ();
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const float track_x_len = aabb_max->getX() - aabb_min->getX();
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const float track_z_len = aabb_max->getZ() - aabb_min->getZ();
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std::vector<std::vector<float> > array = t->buildHeightMap();
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m_node->setHeightmap(array, track_x, track_z, track_x_len, track_z_len);
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}
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//-----------------------------------------------------------------------------
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void ParticleEmitter::resizeBox(float size)
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{
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scene::IParticleBoxEmitter* emitter = (scene::IParticleBoxEmitter*)m_emitter;
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const float box_size_x = m_particle_type->getBoxSizeX()/2.0f;
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const float box_size_y = m_particle_type->getBoxSizeY()/2.0f;
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emitter->setBox( core::aabbox3df(-box_size_x, -box_size_y, -0.6f,
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box_size_x, box_size_y, -0.6f - size) );
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}
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#endif // !SERVER_ONLY
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