git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3640 178a84e3-b1eb-0310-8ba1-8eac791a3b58
174 lines
6.1 KiB
C++
174 lines
6.1 KiB
C++
// $Id: challenge.cpp 1259 2007-09-24 12:28:19Z hiker $
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2008 Joerg Henrichs
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "challenges/challenge.hpp"
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#include <iostream>
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#include "io/xml_node.hpp"
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#include "karts/kart_properties_manager.hpp"
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#include "karts/kart_properties.hpp"
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#include "race/grand_prix_manager.hpp"
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#include "race/race_manager.hpp"
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#include "tracks/track.hpp"
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#include "tracks/track_manager.hpp"
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#include "utils/translation.hpp"
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#include "utils/string_utils.hpp"
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//-----------------------------------------------------------------------------
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void Challenge::addUnlockTrackReward(const std::string &track_name)
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{
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UnlockableFeature feature;
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feature.name = track_name;
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feature.type = UNLOCK_TRACK;
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m_feature.push_back(feature);
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}
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//-----------------------------------------------------------------------------
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void Challenge::addUnlockModeReward(const std::string &internal_mode_name,
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const std::string &user_mode_name)
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{
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UnlockableFeature feature;
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feature.name = internal_mode_name;
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feature.type = UNLOCK_MODE;
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feature.user_name = user_mode_name;
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m_feature.push_back(feature);
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}
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//-----------------------------------------------------------------------------
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void Challenge::addUnlockGPReward(const std::string &gp_name)
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{
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UnlockableFeature feature;
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feature.name = _(gp_name.c_str());
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feature.type = UNLOCK_GP;
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m_feature.push_back(feature);
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}
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//-----------------------------------------------------------------------------
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void Challenge::addUnlockDifficultyReward(const std::string &internal_name,
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const std::string &user_name)
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{
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UnlockableFeature feature;
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feature.name = internal_name;
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feature.type = UNLOCK_DIFFICULTY;
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feature.user_name = user_name;
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m_feature.push_back(feature);
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}
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//-----------------------------------------------------------------------------
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void Challenge::addUnlockKartReward(const std::string &internal_name,
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const std::string &user_name)
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{
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UnlockableFeature feature;
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feature.name = internal_name;
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feature.type = UNLOCK_KART;
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feature.user_name = user_name;
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m_feature.push_back(feature);
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}
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//-----------------------------------------------------------------------------
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const std::string Challenge::getUnlockedMessage() const
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{
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std::string unlocked_message;
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const unsigned int amount = (unsigned int)m_feature.size();
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for(unsigned int n=0; n<amount; n++)
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{
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// add line break if we are showing multiple messages
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if(n>0) unlocked_message+='\n';
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std::string message;
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// write message depending on feature type
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switch(m_feature[n].type)
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{
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case UNLOCK_TRACK:
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{ // {} avoids compiler warning
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Track* track = track_manager->getTrack( m_feature[n].name );
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message = StringUtils::insert_values(
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_("New track '%s'\nnow available"),
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_(track->getName()) );
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break;
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}
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case UNLOCK_MODE:
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message = StringUtils::insert_values(
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_("New game mode\n'%s'\nnow available"),
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m_feature[n].user_name);
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break;
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case UNLOCK_GP:
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{
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std::string gp_user_name = grand_prix_manager->getGrandPrix(m_feature[n].name)->getName();
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message = StringUtils::insert_values(
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_("New Grand Prix '%s'\nnow available"),
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gp_user_name);
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break;
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}
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case UNLOCK_DIFFICULTY:
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message = StringUtils::insert_values(
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_("New difficulty\n'%s'\nnow available"),
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m_feature[n].user_name);
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break;
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case UNLOCK_KART:
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const KartProperties *kp=kart_properties_manager->getKart(m_feature[n].name );
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message = StringUtils::insert_values(
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_("New kart\n'%s'\nnow available"),
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kp->getName());
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break;
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} // switch
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unlocked_message += message;
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} // for n
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return unlocked_message;
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}
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//-----------------------------------------------------------------------------
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/** Loads the state for a challenge object (esp. m_state), and calls the
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* virtual function loadAdditionalInfo for additional information
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*/
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void Challenge::load(const XMLNode* challengesNode)
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{
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const XMLNode* node = challengesNode->getNode( getId() );
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if(node == NULL) return;
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// See if the challenge is solved (it's activated later from the
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// unlock_manager).
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std::string solvedString;
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node->get("solved", &solvedString);
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bool finished = (solvedString == "true");
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m_state = finished ? CH_SOLVED : CH_INACTIVE;
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if(m_state == CH_SOLVED)
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{
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std::cout << "Solved challenge!! " << getId().c_str() << std::endl;
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}
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if(!finished) loadAdditionalInfo(node);
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} // load
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//-----------------------------------------------------------------------------
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void Challenge::save(std::ofstream& writer)
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{
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writer << " <" << getId() << " solved=\"" << (isSolved() ? "true" : "false") << "\"";
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if(!isSolved()) saveAdditionalInfo(writer);
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writer << " />\n";
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} // save
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