auria 09ce7366c8 Added saving challenges to config file
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3640 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-06-23 01:44:49 +00:00

174 lines
6.1 KiB
C++

// $Id: challenge.cpp 1259 2007-09-24 12:28:19Z hiker $
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2008 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "challenges/challenge.hpp"
#include <iostream>
#include "io/xml_node.hpp"
#include "karts/kart_properties_manager.hpp"
#include "karts/kart_properties.hpp"
#include "race/grand_prix_manager.hpp"
#include "race/race_manager.hpp"
#include "tracks/track.hpp"
#include "tracks/track_manager.hpp"
#include "utils/translation.hpp"
#include "utils/string_utils.hpp"
//-----------------------------------------------------------------------------
void Challenge::addUnlockTrackReward(const std::string &track_name)
{
UnlockableFeature feature;
feature.name = track_name;
feature.type = UNLOCK_TRACK;
m_feature.push_back(feature);
}
//-----------------------------------------------------------------------------
void Challenge::addUnlockModeReward(const std::string &internal_mode_name,
const std::string &user_mode_name)
{
UnlockableFeature feature;
feature.name = internal_mode_name;
feature.type = UNLOCK_MODE;
feature.user_name = user_mode_name;
m_feature.push_back(feature);
}
//-----------------------------------------------------------------------------
void Challenge::addUnlockGPReward(const std::string &gp_name)
{
UnlockableFeature feature;
feature.name = _(gp_name.c_str());
feature.type = UNLOCK_GP;
m_feature.push_back(feature);
}
//-----------------------------------------------------------------------------
void Challenge::addUnlockDifficultyReward(const std::string &internal_name,
const std::string &user_name)
{
UnlockableFeature feature;
feature.name = internal_name;
feature.type = UNLOCK_DIFFICULTY;
feature.user_name = user_name;
m_feature.push_back(feature);
}
//-----------------------------------------------------------------------------
void Challenge::addUnlockKartReward(const std::string &internal_name,
const std::string &user_name)
{
UnlockableFeature feature;
feature.name = internal_name;
feature.type = UNLOCK_KART;
feature.user_name = user_name;
m_feature.push_back(feature);
}
//-----------------------------------------------------------------------------
const std::string Challenge::getUnlockedMessage() const
{
std::string unlocked_message;
const unsigned int amount = (unsigned int)m_feature.size();
for(unsigned int n=0; n<amount; n++)
{
// add line break if we are showing multiple messages
if(n>0) unlocked_message+='\n';
std::string message;
// write message depending on feature type
switch(m_feature[n].type)
{
case UNLOCK_TRACK:
{ // {} avoids compiler warning
Track* track = track_manager->getTrack( m_feature[n].name );
message = StringUtils::insert_values(
_("New track '%s'\nnow available"),
_(track->getName()) );
break;
}
case UNLOCK_MODE:
message = StringUtils::insert_values(
_("New game mode\n'%s'\nnow available"),
m_feature[n].user_name);
break;
case UNLOCK_GP:
{
std::string gp_user_name = grand_prix_manager->getGrandPrix(m_feature[n].name)->getName();
message = StringUtils::insert_values(
_("New Grand Prix '%s'\nnow available"),
gp_user_name);
break;
}
case UNLOCK_DIFFICULTY:
message = StringUtils::insert_values(
_("New difficulty\n'%s'\nnow available"),
m_feature[n].user_name);
break;
case UNLOCK_KART:
const KartProperties *kp=kart_properties_manager->getKart(m_feature[n].name );
message = StringUtils::insert_values(
_("New kart\n'%s'\nnow available"),
kp->getName());
break;
} // switch
unlocked_message += message;
} // for n
return unlocked_message;
}
//-----------------------------------------------------------------------------
/** Loads the state for a challenge object (esp. m_state), and calls the
* virtual function loadAdditionalInfo for additional information
*/
void Challenge::load(const XMLNode* challengesNode)
{
const XMLNode* node = challengesNode->getNode( getId() );
if(node == NULL) return;
// See if the challenge is solved (it's activated later from the
// unlock_manager).
std::string solvedString;
node->get("solved", &solvedString);
bool finished = (solvedString == "true");
m_state = finished ? CH_SOLVED : CH_INACTIVE;
if(m_state == CH_SOLVED)
{
std::cout << "Solved challenge!! " << getId().c_str() << std::endl;
}
if(!finished) loadAdditionalInfo(node);
} // load
//-----------------------------------------------------------------------------
void Challenge::save(std::ofstream& writer)
{
writer << " <" << getId() << " solved=\"" << (isSolved() ? "true" : "false") << "\"";
if(!isSolved()) saveAdditionalInfo(writer);
writer << " />\n";
} // save