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stk-code_catmod/src/utils/progress_bar_android.hpp

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C++

// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2014-2015 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_PROGRESS_BAR_ANDROID_HPP
#define HEADER_PROGRESS_BAR_ANDROID_HPP
#ifdef ANDROID
#include "IrrlichtDevice.h"
#include "graphics/gl_headers.hpp"
class ProgressBarAndroid
{
private:
#ifndef SERVER_ONLY
GLuint m_program;
GLuint m_vertex_shader;
GLuint m_fragment_shader;
GLint m_position;
GLint m_progress;
GLuint m_vbo;
#endif
irr::IrrlichtDevice* m_device;
bool m_initialized;
bool m_close_event_received;
bool compileShaders();
void deleteShaders();
void init();
void close();
public:
ProgressBarAndroid();
~ProgressBarAndroid();
void draw(float value);
bool closeEventReceived() {return m_close_event_received;}
};
#endif
#endif